Custom Enchantments Plugin for the latest minecraft version
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Akiranya b9cd266d0e Fixed Soulbound bug
There are some cases where the player's inventory is not empty right after respawning. For example, ItemsAdder gives a death map right after the player respawns. In this case, EcoEnchants won't give back soulbound items to the player, causing the items just disappeared.

I fix this by checking if there is any soulbound items right after respawning, instead of simply checking whether the player's inventory is empty or not.

More robust logic to handle such case is expected. My solution is just a workaround.
2021-09-09 17:05:49 +08:00
config/checkstyle Added backend to requirement system 2021-08-28 21:01:12 +01:00
eco-core Fixed Soulbound bug 2021-09-09 17:05:49 +08:00
eco-extensions Merge remote-tracking branch 'origin/master' 2021-09-03 11:08:59 +01:00
gradle/wrapper Added 1.17 support and updated to Java 16 2021-06-11 12:24:24 +01:00
.gitignore Fixed charset 2020-11-17 15:22:15 +00:00
build.gradle Updated back to 6.6.0 without display changes 2021-08-30 11:22:29 +01:00
CONTRIBUTING.md Updated to eco 6 2021-07-21 18:38:30 +01:00
gradle.properties Updated to 8.10.10 2021-09-08 10:36:47 +01:00
gradlew Added 1.17 support and updated to Java 16 2021-06-11 12:24:24 +01:00
gradlew.bat Updated gradle files 2020-11-17 13:23:45 +00:00
jitpack.yml jitpack.yml 2021-07-21 19:10:08 +01:00
LICENSE.md Began eco 5.0.0 rework 2021-04-04 16:11:02 +01:00
README.md Update README.md 2021-08-21 01:22:44 +01:00
settings.gradle Added autosell extension 2021-09-02 17:33:05 +01:00


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Source code for EcoEnchants, a premium spigot plugin.

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