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1.1.8-U4
+ Added a custom setting for Cage skill duration to be configurable
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@ -4,7 +4,7 @@ stages:
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variables:
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name: "EpicBosses"
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path: "/builds/$CI_PROJECT_PATH"
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version: "1.1.8-U3"
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version: "1.1.8-U4"
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build:
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stage: build
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@ -53,7 +53,8 @@
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"otherSkillData": {
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"flatType": "IRON_BLOCK",
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"wallType": "IRON_FENCE",
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"insideType": "WATER"
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"insideType": "WATER",
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"duration": 5
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}
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}
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}
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@ -2,11 +2,14 @@ package com.songoda.epicbosses.skills.custom;
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import com.songoda.epicbosses.CustomBosses;
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import com.songoda.epicbosses.api.BossAPI;
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import com.songoda.epicbosses.autospawns.AutoSpawn;
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import com.songoda.epicbosses.autospawns.settings.AutoSpawnSettings;
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import com.songoda.epicbosses.holder.ActiveBossHolder;
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import com.songoda.epicbosses.managers.BossPanelManager;
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import com.songoda.epicbosses.managers.BossSkillManager;
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import com.songoda.epicbosses.panel.skills.custom.custom.MaterialTypeEditorPanel;
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import com.songoda.epicbosses.skills.CustomSkillHandler;
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import com.songoda.epicbosses.skills.elements.SubCustomSkillElement;
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import com.songoda.epicbosses.skills.interfaces.ICustomSettingAction;
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import com.songoda.epicbosses.skills.Skill;
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import com.songoda.epicbosses.skills.custom.cage.CageLocationData;
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@ -14,18 +17,19 @@ import com.songoda.epicbosses.skills.custom.cage.CagePlayerData;
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import com.songoda.epicbosses.skills.elements.CustomCageSkillElement;
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import com.songoda.epicbosses.skills.interfaces.IOtherSkillDataElement;
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import com.songoda.epicbosses.skills.types.CustomSkillElement;
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import com.songoda.epicbosses.utils.Debug;
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import com.songoda.epicbosses.utils.ObjectUtils;
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import com.songoda.epicbosses.utils.ServerUtils;
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import com.songoda.epicbosses.utils.*;
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import com.songoda.epicbosses.utils.itemstack.converters.MaterialConverter;
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import com.songoda.epicbosses.utils.panel.base.ClickAction;
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import com.songoda.epicbosses.utils.panel.base.ISubVariablePanelHandler;
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import com.songoda.epicbosses.utils.time.TimeUnit;
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import lombok.Getter;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.*;
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@ -62,13 +66,14 @@ public class Cage extends CustomSkillHandler {
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@Override
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public IOtherSkillDataElement getOtherSkillData() {
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return new CustomCageSkillElement("IRON_BLOCK", "IRON_BARS", "AIR");
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return new CustomCageSkillElement("IRON_BLOCK", "IRON_BARS", "AIR", 5);
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}
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@Override
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public List<ICustomSettingAction> getOtherSkillDataActions(Skill skill, CustomSkillElement customSkillElement) {
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List<ICustomSettingAction> clickActions = new ArrayList<>();
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ItemStack clickStack = new ItemStack(Material.STONE_PLATE);
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ItemStack duration = new ItemStack(Material.WATCH);
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ClickAction flatAction = (event -> this.flatTypeEditor.openFor((Player) event.getWhoClicked(), skill, customSkillElement));
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ClickAction wallAction = (event -> this.wallTypeEditor.openFor((Player) event.getWhoClicked(), skill, customSkillElement));
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ClickAction insideAction = (event -> this.insideTypeEditor.openFor((Player) event.getWhoClicked(), skill, customSkillElement));
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@ -76,6 +81,7 @@ public class Cage extends CustomSkillHandler {
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clickActions.add(BossSkillManager.createCustomSkillAction("Flat Type Editor", getFlatTypeCurrent(customSkillElement), clickStack.clone(), flatAction));
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clickActions.add(BossSkillManager.createCustomSkillAction("Wall Type Editor", getWallTypeCurrent(customSkillElement), clickStack.clone(), wallAction));
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clickActions.add(BossSkillManager.createCustomSkillAction("Inside Type Editor", getInsideTypeCurrent(customSkillElement), clickStack.clone(), insideAction));
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clickActions.add(BossSkillManager.createCustomSkillAction("Cage Duration", NumberUtils.get().formatDouble(getCurrentDuration(customSkillElement)), duration.clone(), getDurationAction(skill, customSkillElement)));
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return clickActions;
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}
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@ -96,7 +102,7 @@ public class Cage extends CustomSkillHandler {
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livingEntity.teleport(teleportLocation);
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ServerUtils.get().runLater(1L, () -> setCageBlocks(cagePlayerData, customSkillElement.getCustom().getCustomCageSkillData(), skill));
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ServerUtils.get().runLater(100L, () -> {
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ServerUtils.get().runLater((long) TimeUnit.SECONDS.to(TimeUnit.TICK, getCurrentDuration(customSkillElement)), () -> {
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restoreCageBlocks(cagePlayerData);
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getPlayersInCage().remove(uuid);
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});
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@ -172,6 +178,38 @@ public class Cage extends CustomSkillHandler {
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return currentLocation.clone().add(0.5, 0, 0.5);
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}
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private int getCurrentDuration(CustomSkillElement customSkillElement) {
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CustomCageSkillElement customCageSkillElement = customSkillElement.getCustom().getCustomCageSkillData();
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return ObjectUtils.getValue(customCageSkillElement.getDuration(), 5);
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}
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private ClickAction getDurationAction(Skill skill, CustomSkillElement customSkillElement) {
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return event -> {
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ClickType clickType = event.getClick();
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int amountToModifyBy;
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if(clickType.name().contains("RIGHT")) {
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amountToModifyBy = -1;
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} else {
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amountToModifyBy = +1;
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}
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SubCustomSkillElement subCustomSkillElement = customSkillElement.getCustom();
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CustomCageSkillElement customCageSkillElement = subCustomSkillElement.getCustomCageSkillData();
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int currentAmount = ObjectUtils.getValue(customCageSkillElement.getDuration(), 5);
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int newAmount = currentAmount + amountToModifyBy;
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if(newAmount <= 1) newAmount = 1;
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customCageSkillElement.setDuration(newAmount);
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subCustomSkillElement.setOtherSkillData(BossAPI.convertObjectToJsonObject(customCageSkillElement));
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customSkillElement.setCustom(subCustomSkillElement);
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skill.setCustomData(BossAPI.convertObjectToJsonObject(customSkillElement));
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this.plugin.getSkillsFileManager().save();
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};
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}
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private String getFlatTypeCurrent(CustomSkillElement customSkillElement) {
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CustomCageSkillElement customCageSkillElement = customSkillElement.getCustom().getCustomCageSkillData();
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@ -13,11 +13,13 @@ import lombok.Setter;
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public class CustomCageSkillElement implements IOtherSkillDataElement {
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@Expose @Getter @Setter private String flatType, wallType, insideType;
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@Expose @Getter @Setter private int duration;
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public CustomCageSkillElement(String flatType, String wallType, String insideType) {
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public CustomCageSkillElement(String flatType, String wallType, String insideType, int duration) {
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this.flatType = flatType;
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this.wallType = wallType;
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this.insideType = insideType;
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this.duration = duration;
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}
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}
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