EpicBosses/TODO
Charles f41aa38ef7 1.0.0-SNAPSHOT-U167
+ Started the implementation of the AutoSpawn system
+ Updated the TODO
+ Split the remaining TODO items in to what can be done post and pre release
2019-01-02 22:08:47 +08:00

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02:00 -> Add full AutoSpawns system
02:00 -> Interval based spawn system, so bosses will spawn at location after certain time
04:00 -> Add the AutoSpawns Editing GUI (with a button for toggling the type of the autospawn, from wilderness, to spawner, to interval and a button for editing data)
01:00 -> Interval - Button to change coords, list of possible spawns, spawnIfChunkIsntLoaded, maxActiveBosses, bossesPerInterval, spawnRate, spawnType (Interval or Random), placeholder, message
00:30 -> Connect the /boss time [section] to the AutoSpawns timer (can only be applied to Interval AutoSpawns)
01:00 -> Add a new branch for the plugin and add support for Legacy version
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8:30 hrs
------------------------------------- TO DO AFTER RELEASE ---------------------------------------------------
02:00 -> Randomly in the wilderness, bosses will spawn with x chance within coords as a player is loading chunks
00:45 -> Randomly from a spawner, bosses will spawn with x chance within coords when a spawner is spawning mobs of the same type
-> AutoSpawns Editing GUI
01:00 -> Wilderness - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
01:00 -> Spawner - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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4:45 hrs