103 lines
5.3 KiB
Java
103 lines
5.3 KiB
Java
package com.songoda.epicenchants.effect.effects;
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import com.songoda.epicenchants.effect.EffectExecutor;
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import com.songoda.epicenchants.enums.EventType;
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import com.songoda.epicenchants.objects.LeveledModifier;
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import com.songoda.epicenchants.utils.objects.ItemBuilder;
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import org.bukkit.Location;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.attribute.AttributeInstance;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Monster;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import static com.songoda.epicenchants.objects.LeveledModifier.of;
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import static com.songoda.epicenchants.utils.single.GeneralUtils.color;
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import static java.util.concurrent.ThreadLocalRandom.current;
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public class SpawnMob extends EffectExecutor {
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private LeveledModifier attackDamage;
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private String displayName;
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private EntityType entityType;
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private LeveledModifier equipmentDropChance;
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private LeveledModifier health;
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private ItemBuilder helmet, chestPlate, leggings, boots, handItem;
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private boolean hostile;
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private LeveledModifier amount;
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public SpawnMob(ConfigurationSection section) {
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super(section);
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entityType = EntityType.valueOf(section.getString("mob-type"));
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amount = of(section.getString("amount"));
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health = of(section.getString("health"));
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attackDamage = of(section.getString("attack-damage"));
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equipmentDropChance = LeveledModifier.of(section.getString("equipment-drop-chance"));
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hostile = section.getBoolean("hostile", false);
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displayName = section.isString("display-name") ? color(section.getString("display-name")) : "";
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helmet = section.isConfigurationSection("equipment.helmet") ? new ItemBuilder(section.getConfigurationSection("equipment.helmet")) : null;
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chestPlate = section.isConfigurationSection("equipment.chestplate") ? new ItemBuilder(section.getConfigurationSection("equipment.chestplate")) : null;
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leggings = section.isConfigurationSection("equipment.leggings") ? new ItemBuilder(section.getConfigurationSection("equipment.leggings")) : null;
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boots = section.isConfigurationSection("equipment.boots") ? new ItemBuilder(section.getConfigurationSection("equipment.boots")) : null;
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handItem = section.isConfigurationSection("equipment.hand-item") ? new ItemBuilder(section.getConfigurationSection("equipment.hand-item")) : null;
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}
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@Override
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public void execute(@NotNull Player user, @Nullable LivingEntity opponent, int level, EventType eventType) {
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Location location = user.getLocation();
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for (int i = 0; i < amount.get(level, 1, user, opponent); i++) {
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Location spawnLocation = location.clone().add(current().nextInt(-3, 3), 0, current().nextInt(-3, 3));
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int y = location.getWorld().getHighestBlockAt(spawnLocation).getY();
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if (y < location.getY() - 10 || y > location.getY() + 10) {
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continue;
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}
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Entity entity = location.getWorld().spawnEntity(spawnLocation, entityType);
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entity.setCustomName(displayName.replace("{level}", "" + level));
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entity.setCustomNameVisible(true);
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if (entity instanceof LivingEntity) {
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LivingEntity livingEntity = (LivingEntity) entity;
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livingEntity.setRemoveWhenFarAway(true);
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int dropChance = (int) equipmentDropChance.get(level, 0, user, opponent);
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if (helmet != null)
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livingEntity.getEquipment().setHelmet(helmet.buildWithWrappers(level, user, opponent));
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if (chestPlate != null)
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livingEntity.getEquipment().setChestplate(chestPlate.buildWithWrappers(level, user, opponent));
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if (leggings != null)
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livingEntity.getEquipment().setLeggings(leggings.buildWithWrappers(level, user, opponent));
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if (boots != null) livingEntity.getEquipment().setBoots(boots.buildWithWrappers(level, user, opponent));
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livingEntity.getEquipment().setHelmetDropChance(dropChance);
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livingEntity.getEquipment().setLeggingsDropChance(dropChance);
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livingEntity.getEquipment().setHelmetDropChance(dropChance);
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livingEntity.getEquipment().setChestplateDropChance(dropChance);
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if (handItem != null)
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livingEntity.getEquipment().setItemInHand(handItem.buildWithWrappers(level, user, opponent));
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livingEntity.getEquipment().setItemInHandDropChance(dropChance);
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}
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if (hostile && entity instanceof Monster && opponent != null) {
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((Monster) entity).setTarget(opponent);
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}
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if (entity instanceof LivingEntity) {
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AttributeInstance attack = ((LivingEntity) entity).getAttribute(Attribute.GENERIC_ATTACK_DAMAGE);
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attack.setBaseValue(attackDamage.get(level, (int) Math.round(attack.getBaseValue()), user, opponent));
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AttributeInstance heal = ((LivingEntity) entity).getAttribute(Attribute.GENERIC_MAX_HEALTH);
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heal.setBaseValue(health.get(level, (int) Math.round(heal.getBaseValue()), user, opponent));
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}
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}
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}
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}
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