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https://github.com/songoda/EpicHoppers.git
synced 2024-11-09 20:21:41 +01:00
Rename allTypes
to make it more intuitive
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e77d89173f
commit
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@ -96,7 +96,7 @@ public class ModuleAutoCrafting extends Module {
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if (crafterEjection && !freeSlotAfterRemovingIngredients) {
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if (crafterEjection && !freeSlotAfterRemovingIngredients) {
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// TODO: Recode. Why specifically eject ingredients (allMaterials).
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// TODO: Recode. Why specifically eject ingredients (allMaterials).
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// And why not eject when we checked crafting is possible
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// And why not eject when we checked crafting is possible
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final List<Material> allMaterials = getRecipes(toCraft).getAllMaterials();
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final List<Material> allMaterials = getRecipes(toCraft).getPossibleIngredientTypes();
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if (Stream.of(hopperCache.cachedInventory)
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if (Stream.of(hopperCache.cachedInventory)
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.allMatch(item -> item != null && allMaterials.stream().anyMatch(mat -> mat == item.getType()))) {
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.allMatch(item -> item != null && allMaterials.stream().anyMatch(mat -> mat == item.getType()))) {
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// Crafter can't function if there's nowhere to put the output
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// Crafter can't function if there's nowhere to put the output
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@ -167,7 +167,7 @@ public class ModuleAutoCrafting extends Module {
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public List<Material> getBlockedItems(Hopper hopper) {
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public List<Material> getBlockedItems(Hopper hopper) {
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ItemStack itemStack = getAutoCrafting(hopper);
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ItemStack itemStack = getAutoCrafting(hopper);
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if (itemStack != null && itemStack.getType() != Material.AIR) {
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if (itemStack != null && itemStack.getType() != Material.AIR) {
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return getRecipes(itemStack).getAllMaterials();
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return getRecipes(itemStack).getPossibleIngredientTypes();
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}
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}
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return Collections.EMPTY_LIST;
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return Collections.EMPTY_LIST;
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}
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}
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@ -250,10 +250,9 @@ public class ModuleAutoCrafting extends Module {
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}
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}
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final static class Recipes {
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final static class Recipes {
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// we don't actually care about the shape, just the materials used
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private final List<SimpleRecipe> recipes = new ArrayList<>();
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private final List<SimpleRecipe> recipes = new ArrayList<>();
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private final List<Material> allTypes = new ArrayList<>();
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// Used for the blacklist to ensure that items are not going to get transferred
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private final List<Material> possibleIngredientTypes = new ArrayList<>();
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public Recipes() {
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public Recipes() {
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}
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}
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@ -266,8 +265,8 @@ public class ModuleAutoCrafting extends Module {
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return Collections.unmodifiableList(recipes);
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return Collections.unmodifiableList(recipes);
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}
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}
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public List<Material> getAllMaterials() {
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public List<Material> getPossibleIngredientTypes() {
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return Collections.unmodifiableList(allTypes);
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return Collections.unmodifiableList(possibleIngredientTypes);
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}
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}
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public void addRecipe(Recipe recipe) {
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public void addRecipe(Recipe recipe) {
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@ -284,16 +283,15 @@ public class ModuleAutoCrafting extends Module {
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this.recipes.add(simpleRecipe);
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this.recipes.add(simpleRecipe);
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// TODO: Find out what allTypes is actually for o.0
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// Keep a list of all possible ingredients.
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// Also keep a tally of what materials are possible for this craftable
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for (SimpleRecipe.SimpleIngredient ingredient : simpleRecipe.ingredients) {
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for (SimpleRecipe.SimpleIngredient ingredient : simpleRecipe.ingredients) {
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if (!allTypes.contains(ingredient.item.getType())) {
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if (!possibleIngredientTypes.contains(ingredient.item.getType())) {
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allTypes.add(ingredient.item.getType());
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possibleIngredientTypes.add(ingredient.item.getType());
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}
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}
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for (ItemStack material : ingredient.alternativeTypes) {
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for (ItemStack material : ingredient.alternativeTypes) {
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if (!allTypes.contains(material.getType())) {
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if (!possibleIngredientTypes.contains(material.getType())) {
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allTypes.add(material.getType());
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possibleIngredientTypes.add(material.getType());
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}
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}
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}
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}
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}
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}
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