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Fires an event before "killing."
Can be made cancel-able. Could also be written to add "suicide" (if sender == player)
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@ -23,6 +23,10 @@ public class Commandkill extends EssentialsCommand
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for (Player p : server.matchPlayer(args[0]))
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for (Player p : server.matchPlayer(args[0]))
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{
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{
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EntityDamageEvent ede = new EntityDamageEvent(p, EntityDamageEvent.DamageCause.CUSTOM, 1000);
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server.getPluginManager().callEvent(ede);
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//if (ede.isCancelled()) return;
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p.setHealth(0);
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p.setHealth(0);
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sender.sendMessage(Util.format("kill", p.getDisplayName()));
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sender.sendMessage(Util.format("kill", p.getDisplayName()));
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}
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}
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