This caused a seemingly-unrelated error where the 1.7/1.8 provider was being used on all versions up until 1.12. Upon further investigation, this line caused a NoSuchFieldError, and since this isn't an Exception it was caught by the outer `catch (Throwable t)` which was intended to catch throwables from the providers rather than the setup of tryProvider.
Fixes#2986Closes#3050Closes#3191
Refactors the clearinventory command code in such a way that fixes the problem of not being able to clear all of a specific item on newer server versions. Also re-adds data value support for older server versions that support it, which seemed to have been inadvertently removed in 79bc340.
Checked against 1.8.8, 1.12.2, 1.13.2, 1.15.2.
This PR removes the 1.8 R1 and R2 spawner providers. I was looking into refactoring these to use reflection instead of importing NMS code (in order to avoid requiring buildtools to compile), but after some research it looks like these are actually not even used anymore, in favor of the LegacySpawnerProvider (which Essentials appears to use for 1.8.0-1.12.2). Thus, keeping these is fairly pointless and causes more harm than good. There is no reason to continue including them, nor maintaining them. Essentials currently doesn't even officially support these versions anyway.
This PR introduces an event to be called just before a private message is sent to a user. This event provides the message sender, the message recipient, and the contents of the message.
This event provides the possibility for greater customization of private messages, such as playing a sound or displaying a boss bar when a private message is received, or filtering private message content.
Closes#726, closes#2097.
Implements a specific permission node to restrict access to extinguishing other players, so Extinguish command will match other commands with similar functionality (i.e. /feed)
Fixes#2796
Implements a rest command based on @mart-r's suggestion in #2299. Resetting the time since rest statistic prevents phantoms from coming after you for an hour (real time). The statistic is also set to zero when using a bed. This command cannot be used pre-1.13 because the statistic does not exist (nor would it matter since there are no phantoms).
Closes#2299
Waits for an ongoing backup task to complete in onDisable (and yells at users for `/reload`ing), and adds a `backup.always-run` option to enable always running backups even when no users have logged in since the last backup.
Fixes#3257 and closes#2646.
Rather than spitting out a stacktrace, this gives users some instructions on what to do.
It's a bit spammy so the error messages get noticed, that could be toned down a bit if we just want to be silent on login. Unfortunately a lot of plugins haven't discovered the debug and trace log levels, so a lot of startup warnings (like this one) will get lost in the spam if there aren't other issues.
This would only become a problem if a server owner decided to delete a bunch of their userdata. Nonetheless, it doesn't hurt to have the check.
I promise this is the last pull request regarding this 😄
Adds methods to the Economy API to use UUIDs and User objects. Additionally, deprecates all the username (String) based methods. Backwards compatibility has been maintained and I added User validation to UUID-based methods and null checks in User-based methods
Fixes#2305
Not looking for hidden players within the command, yet looking for offline players.
Only matching a hidden player if the name match was exact (i.e not matching nicknames).
Fixes#1337😎
This PR fixes tab completions for all of the home commands in Essentials. Prior to this PR, the behavior is approximately as follows:
- `/sethome` has no implementation for completions, and so it provides player names, which isn't very useful, and in my opinion can cause more harm than good by confusing users.
- `/home` and `/delhome` fail to provide valid completions when a user has the `essentials.home.others` permission. The argument syntax is `[player:]<name>` but it tries to complete it as `<player> <name>`. Not only does it not show you suggestions for your own homes, but it proceeds to show you invalid suggestions!
This PR provides completions that accurately reflect the syntax and real behavior of the command, including suggesting homes for player names that are partially matched. It will provide suggestions for all of your own homes, as well as providing suggestions based on how far along you are in the command (players if you haven't specified `:` yet, otherwise a specific player's homes).
Co-Authored-By: md678685 <1917406+md678685@users.noreply.github.com>
Adds getTimestamp and getReason methods to MuteStatusChangeEvent with the apropriate JavaDocs explaining them.
Closes#2459.
This aims to reduce the unintended consequences of granting all Essentials permissions or giving a player op, by defaulting permissions some more permissions to false, including `essentials.hat.prevent-type.<type>`. There's also a new essentials.exempt metapermission to have one parent that controls exemption from kick/ban/mute/etc. This will change behaviour for ops to some extent.
Closes#2141.
This PR adds the option to toggle whether or not EssentialsX should handle disabling player flight / speed when they switch to a new world, in case server administrators are handling that via a third party plugin.
* New translations messages.properties (Russian)
* New translations messages.properties (Portuguese)
* New translations messages.properties (Hebrew)
* New translations messages.properties (Japanese)
* New translations messages.properties (Latvian)
* New translations messages.properties (Lithuanian)
* New translations messages.properties (Norwegian)
* New translations messages.properties (Polish)
* New translations messages.properties (Portuguese, Brazilian)
* New translations messages.properties (German)
* New translations messages.properties (Romanian)
* New translations messages.properties (Serbian (Latin))
* New translations messages.properties (Slovak)
* New translations messages.properties (Spanish)
* New translations messages.properties (Swedish)
* New translations messages.properties (Thai)
* New translations messages.properties (Greek)
* New translations messages.properties (French)
* New translations messages.properties (Italian)
* New translations messages.properties (Chinese Simplified)
* New translations messages.properties (Turkish)
* New translations messages.properties (Hungarian)
* New translations messages.properties (Vietnamese)
* New translations messages.properties (Korean)
* New translations messages.properties (Basque)
* New translations messages.properties (Bulgarian)
* New translations messages.properties (Chinese Traditional)
* New translations messages.properties (Finnish)
* New translations messages.properties (Chinese Traditional, Hong Kong)
* New translations messages.properties (Croatian)
* New translations messages.properties (Czech)
* New translations messages.properties (Danish)
* New translations messages.properties (Dutch)
* New translations messages.properties (English, United Kingdom)
* New translations messages.properties (English, United States)
* New translations messages.properties (Estonian)
* New translations messages.properties (Ukrainian)
As a result of #2780 (oops) the self-AFK messages can no longer exactly match the regular AFK messages as the placeholder for the player's displayname was left out for the self messages.
This PR adds those placeholders so that those who would prefer that these messages are the same can simply copy their messages from the normal `userIs*Away*` keys to the new `userIs*AwaySelf*` keys.
(description from #2608)
So... I've implemented a system for toggling whether or not AFK messages are broadcasted to the entire server and also changed a few things along the way:
1. I added a config toggle broadcast-afk-message that will change whether AFK messages are broadcast globally or not.
2. In both cases the AFK target now recieves a "self-oriented" message instead of the global default. Basically just says "You are now/no longer AFK". This would be a change from the default behaviour.
3. I created a way to exclude certain IUsers from broadcastMessage messages using an IUser... varargs parameter. I wasn't too sure how to implement the exclusion, but this seemed like a fairly good option.
I'm not too sure if what I've come up with is an optimal solution, but it's been tested and confirmed to work as intended.
closes#2116, closes#959
---
* implement toggle for broadcasting afk message
* add "self-private" AFK messages, implement exclusion system for broadcastMessage
* remove rogue import, clarify config comment
* move excluded collection creation out of loop, use set instead
* use set instead of varargs
* ok but actually use the set this time
* address requested changes
* update missed message section
* move from Collection to Predicate for broadcast exclusion
* update Predicate variable name
* use identity comparison (cleanup)
* clean up unnecessary imports, remove extra spacing
This PR fixes some issues with the config.yml:
* Adds links to the EssentialsX docs where appropriate
* Moves a couple of settings into their correct locations
* Changes headers to remove the weird implications of modularity (EssentialsHelp isn't a module, it's *one* command)
* Updates support link at top
* Minor grammar nitpicks