Fixes#3189
This PR makes improvements to the suicide and kill commands, namely:
1) Call `EntityDamageEvent` with damage equal to `Float.MAX_VALUE`, which is the amount that is inflicted by `/minecraft:kill`.
2) Removes the calls to `Damageable::damage` which ends up damaging the player with `DamageSource.GENERIC`, and later causing another `EntityDamageEvent` where as a result the last damage cause gets set to `EntityDamageEvent.DamageCause.CUSTOM`. Thus, the `EntityDamageEvent` that Essentials calls gets rendered useless when someone tries to get the damage cause of the player in `PlayerDeathEvent`. Setting health to zero forcibly kills the player without causing damage.
3) Add `getTabCompleteOptions` to the suicide command, as it currently incorrectly suggests players.
This PR replaces the current `items.json` file with one generated *solely* by ItemDbGenerator.
In 1.13.x, the `items.json` shipped with EssentialsX was generated using the [genItemsFlat script and data](https://github.com/md678685/essx-scripts). For 1.14 and 1.15, this was merged with the output of [ItemDbGenerator](https://github.com/EssentialsX/ItemDbGenerator), but this is an awkward and unreliable process involving three separate tools. This has now been consolidated into a single tool, which is now on par with the old process.
This PR reduces the number of sync loads occurring on any teleport caused by essentials.
Fixes#2861Fixes#2287Fixes#3274Fixes#3201Fixes#2120
Before this PR, essentials would get a block multiple times causing sync loads to check if it was safe to teleport to. Now, the target block's chunk if fetched async with PaperLib and passed along to `LocationUtil#isBlockUnsafeForUser` (which internally calls other LocationUtil methods what that chunk object) resulting in the chunk only loading once, off the main thread. The only operations remaining on the main thread is `LocationUtil#getSafeDestination`. This is due to the method's recursion which would be a pain to move async. **However:** since the chunk was already loaded async, `LocationUtil#getSafeDestination` most of the time won't cause sync chunk loads. The only time it would cause sync chunk loads is with an unsafe location near a chunk border.
-----------------------------------------
* Reduce sync teleporting loads
* Avoid argument re-assigning
* Remove async teleports when unnecessary
* Make exceptions cleaner
* Async all the things
Made an async version of every method with fallbacks for deprecated methods.
* Remove old now fallback method
* Migrate everything to the new async teleport API
* Update ITeleport javadocs
* Fix invoking via async context
* Fix /jail using deprecated method
* Fix jail join handler using deprecated method
* Rename all teleport classes to indicate async
* Remove deprecated methods
* Add (and deprecate) old teleport api
* Revert TimedTeleport.java
* Reduce Diff
* Add legacy sendToJail method
* Reduce Diff Further
* Use getNewExceptionFuture in Commandtpo
* Use getNewExceptionFuture everywhere
* Fix even more usages
* Revert LocationUtil.java
* Fix issue causing unsafe locations to not work properly
* Add deprecated notice in IUser implementation
* Use CompletableFuture#completeExceptionally for exceptions
* Use Essentials' logger in EssentialsCommand#showError
* Return implementation rather than interface
* Avoid possible deadlocks with entity ejections
* Nuke some sync loads with homes
Took 7 hours and 2 PRs to paper but it's here!
* Fix ABI and make the codestyle worse
* Make the codestyle worse because muh diff
* Further ruin the codestyle
* Fix error messages not showing in TimedTeleports
* Improve messages around beds for /home
* Fix#3274
Allow unsafe locations for different worlds + spectator mode
* Fix fly safety operators
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Co-authored-by: pop4959 <pop4959@gmail.com>
Adds protection settings to Protect to block item damage when entities such as wither skulls, fireballs, TNT and creepers explode.
Closes#2284.
Add an optional `serialize` method to `ItemResolver`s which plugins can implement in order to add custom items to `/createkit`. Also improves ItemResolver docs.
Closes#3305, closes#3216.
Adds an `allow-selling-named-items` config option, which allows server admins to enable/disable the ability to sell named items with `/sell`.
Closes#1988.
Closes#908.
Closes#2196.
Co-authored-by: triagonal <10545540+triagonal@users.noreply.github.com>
"The player's bed respawn point is still set by Minecraft even if `update-bed-at-daytime` is set to `false` in config, meaning that the entire feature is indeed ineffective on Minecraft 1.15 and above."
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Based on edaa4f6, this allows messages files to be read in UTF8 without the need for native2ascii conversion. This also removes the native2ascii-maven-plugin, previously used to convert Crowdin translations to a compatible format. I've tested this briefly and it appears to work correctly with both internal translations and custom messages.
As discussed in #2960. Allows Essentials to register contexts with permission plugins that support them. A working implementation for LuckPerms is included in this PR. PermissionsEx 2 also has support for registering contexts, however it should probably be added at a later date, since as per zml2008 on Discord, the API is not yet stable.
https://user-images.githubusercontent.com/17698576/82718550-f5507500-9c57-11ea-970d-9d5f8bce8037.png
There is an age old issue in Essentials which causes date diffs (such as those displayed in teleportation delays, mutes, and temp bans) to display incorrectly to the user when the command is run. After looking into this a bit, it looks like the reason for this is that if there is even a 1 ms time difference between parsing the date diff and displaying it, the time displayed will be truncated by an entire second. This PR fixes this problem by adding 50 ms of buffer time to the date object *only* when it is calculating the date diff string. This is not significant enough to be noticed by users, and allows Essentials code to correctly generate the date diff string as long as it does so within 50 ms of parsing it.
As a theoretical example... lets say a user is muted for 1 year. If 1 ms passed (in code prior to this PR) between parsing and displaying the date diff, then the displayed time will be 11 months, 29 days, 23 hours. This is because 1 year - 1 ms is being truncated down and then Essentials lops off time accuracy beyond the 3 most significant terms. After this PR, the date diff will be parsed normally, but when the display string is being calculated, it will use 1 year + 50 ms (and if 1 ms passed, then that would be 1 year + 49 ms), which gets truncated to 1 year.
As a practical example:
https://user-images.githubusercontent.com/17698576/82106444-d55c0700-96d5-11ea-8290-377442e4f9fe.png
Quite often (I'd say about half of the time) before this PR, the date diff will display like this, when the example command `/mute <player> 1y` is run.
https://user-images.githubusercontent.com/17698576/82106467-063c3c00-96d6-11ea-9da2-3dc1556add14.png
After this PR, the date diff displays correctly every time.
Fixes#3349.
This caused a seemingly-unrelated error where the 1.7/1.8 provider was being used on all versions up until 1.12. Upon further investigation, this line caused a NoSuchFieldError, and since this isn't an Exception it was caught by the outer `catch (Throwable t)` which was intended to catch throwables from the providers rather than the setup of tryProvider.
Fixes#2986Closes#3050Closes#3191
Refactors the clearinventory command code in such a way that fixes the problem of not being able to clear all of a specific item on newer server versions. Also re-adds data value support for older server versions that support it, which seemed to have been inadvertently removed in 79bc340.
Checked against 1.8.8, 1.12.2, 1.13.2, 1.15.2.
This PR removes the 1.8 R1 and R2 spawner providers. I was looking into refactoring these to use reflection instead of importing NMS code (in order to avoid requiring buildtools to compile), but after some research it looks like these are actually not even used anymore, in favor of the LegacySpawnerProvider (which Essentials appears to use for 1.8.0-1.12.2). Thus, keeping these is fairly pointless and causes more harm than good. There is no reason to continue including them, nor maintaining them. Essentials currently doesn't even officially support these versions anyway.
This PR introduces an event to be called just before a private message is sent to a user. This event provides the message sender, the message recipient, and the contents of the message.
This event provides the possibility for greater customization of private messages, such as playing a sound or displaying a boss bar when a private message is received, or filtering private message content.
Closes#726, closes#2097.