The essential plugin suite for Minecraft servers.
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Protect Armor Stands + Item Frames (#3270)
Co-authored-by: JRoy <joshroy126@gmail.com>
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Essentials Block removing hats with curse of binding (#3299) 2020-05-27 12:36:22 -07:00
EssentialsAntiBuild Protect Armor Stands + Item Frames (#3270) 2020-05-27 12:36:53 -07:00
EssentialsChat Fixed double local logging (#2755) 2020-03-13 02:33:18 -07:00
EssentialsGeoIP Fix zh-CN GeoIP locale issue 2020-03-05 01:08:55 -08:00
EssentialsProtect Add protect option for disabling ender crystal explosions (#3210) 2020-04-30 20:39:00 +01:00
EssentialsSpawn Bump version to 2.17.2 2020-02-22 10:05:14 +00:00
EssentialsXMPP Add a more helpful error message for xmpp module (#3247) 2020-05-09 13:21:02 +01:00
nms Fix spawner provider detection only working on 1.13+ 2020-05-20 19:49:45 +01:00
scripts scripts: fix buildtools script under windows git bash (#3145) 2020-04-09 15:05:21 +01:00
.gitignore Lots of little fixes in the Essentials modules (#2337) @DoNotSpamPls 2019-01-05 18:42:09 +00:00
crowdin.yml Add Estonian alias to Crowdin config 2019-04-07 21:08:30 +01:00
LICENSE Added License info. Essentials is GPLv3 2011-05-13 19:58:30 +00:00
pom.xml Remove 1.8 NMS spawner providers (#3276) 2020-05-13 10:56:50 +01:00
README.md Mention 1.15.2 in the README (#3107) 2020-03-29 12:11:44 -07:00

EssentialsX

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This is a fork of Essentials called EssentialsX.

If you are using this, do NOT ask Essentials for support.

The official upstream repository is at https://github.com/Essentials/Essentials.

Why use EssentialsX?

EssentialsX is an unofficial continuation of Essentials, updated to support modern Minecraft and Spigot versions. It provides several performance enhancements and fixes that are currently not available in Essentials and Spigot-Essentials. For more details, see the wiki.

EssentialsX is almost a completely drop-in replacement for Essentials. However, it has different requirements:

  • EssentialsX requires Vault to enable chat prefix/suffixes and group support if you have a supported permissions plugin. We recommend using LuckPerms.

  • If you have an unsupported permissions plugin but still wish to use wildcards, enable use-bukkit-permissions in the configuration. Otherwise, the plugin will fall back to config-based permissions.

  • EssentialsX requires Java 8 or higher. On older versions, the plugin may not work properly.

  • EssentialsX supports Minecraft versions 1.8.8, 1.9.4, 1.10.2, 1.11.2, 1.12.2, 1.13.2, 1.14.4, and 1.15.2.

Support

Need help with using EssentialsX? Join the MOSS Discord community to ask for help and discuss EssentialsX.

If you need to report a bug or want to suggest a new feature, you can open an issue on GitHub.

Building

EssentialsX builds against the Spigot/CraftBukkit server software for legacy support.

To compile EssentialsX, you first need to run BuildTools. This only needs to be done once. There are two ways to do this:

  • Use the provided script at scripts/buildtools.sh to automatically download and run BuildTools if needed.
  • Download and run BuildTools yourself for versions 1.8 and 1.8.3.

Next, to build EssentialsX with Maven, run the following command:

mvn clean install

Each module's jar can be found in target/ inside each module's directory.

Using EssentialsX in your plugin

Writing a plugin and want to support EssentialsX? We have a Maven repository at https://ci.ender.zone/plugin/repository/everything/, and the EssentialsX artifact is net.ess3:EssentialsX:2.17.0. More information at the wiki.

Contributing

Want to help improve EssentialsX? There are numerous ways you can contribute to the project.

If you'd like to make a financial contribution to the project, you can join our Patreon. If you can't make a donation, don't worry! There's lots of other ways to contribute:

  • Do you run a server? Take a look at our "help wanted" issues, where you can find issues that need extra testing and investigation. You can also join the MOSS Discord community and provide support to others.
  • Do you speak multiple languages? If so, we always welcome contributions to our Crowdin project.
  • If you're a developer, you could look through our "open to PR" issues. We're always happy to receive bug fixes and feature additions as pull requests.