Commit Graph

5720 Commits

Author SHA1 Message Date
md678685 8046b8594a Release 2.18.0
🎉
2020-07-09 20:15:30 +01:00
pop4959 6c64aaefec
Fix issue with /remove skeletonhorse (#3477)
Fixes a problem where skeleton trapped horses cannot be killed in commands such as `/remove skeletonhorse` (or even `/remove all`) because they are tamed by non-player entities. There is a separate command for killing tamed entities, however this kills other player-owned entities which is undesirable.

This can be replicated easily by spawning some skeleton traps like so:
`/summon skeleton_horse ~ ~ ~ {SkeletonTrap:1}`
and then attempting to run `/killall skeletonhorse`.

After this small change, any tamed skeleton horses will be retained, but non-player-owned skeleton horses will be removed as appropriate.

Closes #3475.
2020-07-09 19:36:08 +01:00
MD 07fa87dc6a
Deny tpahere requests to players without permission to accept (#3478) 2020-07-09 10:45:14 -07:00
pop4959 b58c98bea0
Add jail contexts (#3476)
Someone probably wants these. Also, who in the world decided that `IJails::getList` should throw an exception?

https://user-images.githubusercontent.com/17698576/87005099-57ffc080-c173-11ea-956f-0b64a52c7f40.png

https://user-images.githubusercontent.com/17698576/87005107-5afab100-c173-11ea-8d25-6efde7ee9026.png

https://user-images.githubusercontent.com/17698576/87005382-c5135600-c173-11ea-9335-e80e322afd89.png

https://user-images.githubusercontent.com/17698576/87005299-a44b0080-c173-11ea-8789-f2f0d8b9cc4b.png
2020-07-09 08:41:25 +01:00
zml 08e553bd1a
Hide EssX commands from non-core modules in autocomplete (#3473)
quick little thing so people stop complaining
2020-07-09 08:37:41 +01:00
Josh Roy e35fb82bc2
Add UserTeleportHomeEvent (#3403)
Adds an event which allows developers to see & cancel when users attempt to teleport home. This event is needed over `PreTeleportEvent` due to the fact that it would be extremely difficult to accurately filter it by the /home command.

Closes #3401
2020-07-08 19:53:32 +01:00
MD a92ca63ca9
Replace UserTeleportEvent with more sane events (#3192)
This PR replaces UserTeleportEvent with two new teleport events called at different stages:
- TeleportWarmupEvent; called before a user's teleport warmup begins and allows plugins to skip it or prevent a teleportation
- PreTeleportEvent; called after the warmup completes but before any safety checks are carried out

This is a **breaking change** as it removes UserTeleportEvent, but the previous event isn't useful or descriptive in its current form and was only recently introduced, so it's unlikely that many plugins already depend on this.

Closes #2506.
2020-07-08 19:51:00 +01:00
pop4959 cbfad7b320
Choose better elevation for random nether teleport (#3466) 2020-07-07 18:19:53 -07:00
MD c16987fb87
Add config option to hide join/quit messages above X players (#3464) 2020-07-07 15:16:20 -07:00
Flask Bot 477f5a7841
New Crowdin updates (#3462) 2020-07-07 20:41:06 +01:00
md678685 6f149224d1 Fix reporting of economy backend to bStats 2020-07-06 21:15:03 +01:00
Josh Roy 1a6ad2fdb0
Allow for specifying amount to increase itemstack in /more (#3302)
Fixes #2342.
2020-07-06 19:55:07 +01:00
pop4959 76e511a774
Implement random teleport command (#3418)
Adds `/tpr` and `/settpr` commands, which respectively allow you to teleport randomly or set teleportation parameters.

Server owners are expected to set the center with `/settpr` before players can use `/tpr`. They can also set the minimum and maximum range to be teleported from the center (default 0-1000).

Also includes an event where plugins can adjust or cancel the teleport.

Closes #3154.
2020-07-06 19:53:43 +01:00
Josh Roy 9681933ec2
Add mute expiry time in mute messages (#3329)
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>

Closes #1211.
2020-07-06 19:52:51 +01:00
Josh Roy 711bfed557
Add itemlore command (#3331)
Co-authored-by: pop4959 <pop4959@gmail.com>
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>

Adds a command to add to or clear an item's lore.

Closes #1911.
2020-07-06 19:46:57 +01:00
zml 016a1b3421
Handle explicitly denied permissions with no perms plugin (#3419)
to finally end the `/hat` saga, hopefully for good
2020-07-06 19:40:47 +01:00
MD 01b9ec4a42
Allow preventing bed and respawn anchor explosions in Protect (#3453)
Adds `bed-explosion` and `respawn-anchor-explosion` options to the Protect config.
2020-07-06 19:38:07 +01:00
pop4959 9b729dd091 unchange 1.13 naming 2020-07-06 11:34:43 -07:00
triagonal 0a73be2082
Add PrivateMessageSentEvent and fix PrivateMessagePreSendEvent (#3432)
This PR introduces a new private messaging related event `PrivateMessageSentEvent` and fixes a mistake made on my part during the implementation of `PrivateMessagePreSendEvent`.

Recently when attempting to use the pre-send event in order to play a sound to the recipient of a message, I found that the event was not completely adequate for my use case. Between the firing of the pre-send event and the end of the delivery attempt, the message delivery could fail for a number of reasons (e.g. messages toggled off, sender ignored, unreachable recipient) with no straightforward way of determining this using the existing event.

I believe that a second event fired after the message sending attempt has been fully processed will provide a simple method of determining whether or not a message was successfully delivered by including the [`MessageResponse`](60f54ee37d/Essentials/src/com/earth2me/essentials/messaging/IMessageRecipient.java (L84)) in the event.

Additionally, I found that when implementing the pre-send event, I mistakenly passed an incorrect reference for the `sender` meaning that currently there's no clean or reliable way to determine if `sender` is the `Console` or a `User` (`instanceof` doesn't work, which leaves checking by name or using reflection).
2020-07-06 19:34:13 +01:00
md678685 c668879070 Add slightly more sanity to Vault code
This subtly changes how backend permissions plugins are reported on
bStats. (Previously, somehow the LP service provider was detected as
originating from Vault...?)
2020-07-06 19:09:20 +01:00
md678685 c4d318b7d0 Deprecate TimedTeleport 2020-07-06 18:49:25 +01:00
pop4959 e7d9dbfbcf Allow preventing bed and respawn anchor explosions in EssentialsProtect 2020-07-05 18:46:23 -07:00
MD 1be3daf0b5
Update bStats Metrics and add wrapper class for new graphs (#3451)
This PR updates the version of the bStats Metrics class to the latest version, supporting plugin IDs in place of just plugin names. It also adds the following graphs:
- Active permissions backend
- Active economy backend
- Whether or not a command has been used as a bar chart (pending bStats backend implementation)
- Version history graph as a multiline graph (also pending bStats impl)

It also removes the weird `getMetrics` and `setMetrics` APIs which should never have been API in the first place.
2020-07-05 19:30:01 +01:00
Josh Roy 8f86849aec
Fix 65f8883 breaking offline home listing (#3446) 2020-07-02 18:59:40 -07:00
Josh Roy 0b4ee9e73e
Add hidden config to stop throwing errors for passengers (#3445) 2020-07-02 15:30:22 -07:00
Josh Roy 65f88834ba
Fix further AME(s) in /home (#3444) 2020-07-02 22:58:40 +01:00
pop4959 024c56efdd
Fix recipe command on Paper (#3404) 2020-07-01 15:19:42 -07:00
pop4959 9c487b0aac
Match kit name in delkit (#3396)
This allows deleting kits ignoring case; fixes #3370.

I don't know if this is the ideal fix, but everything else for kits seems to nuke the letter casing. Not really sure why in `Kits.java`, the keys needs to get lowercased in a new mock `ConfigurationSection`. It just seems like this would purely make it harder to access the same section again in the real config. Instead, I just added a different method that matches the real config name of the kit (as set in `/createkit`, which currently allows uppercase).
2020-07-01 22:12:43 +01:00
pop4959 d743f928ad
Ignore NPCs in EntityCombustByEntityEvent (#3389) 2020-07-01 22:06:49 +01:00
pop4959 07e2fe3af1
Improve suicide and kill commands (#3388)
Fixes #3189 

This PR makes improvements to the suicide and kill commands, namely:
1) Call `EntityDamageEvent` with damage equal to `Float.MAX_VALUE`, which is the amount that is inflicted by `/minecraft:kill`.
2) Removes the calls to `Damageable::damage` which ends up damaging the player with `DamageSource.GENERIC`, and later causing another `EntityDamageEvent` where as a result the last damage cause gets set to `EntityDamageEvent.DamageCause.CUSTOM`. Thus, the `EntityDamageEvent` that Essentials calls gets rendered useless when someone tries to get the damage cause of the player in `PlayerDeathEvent`. Setting health to zero forcibly kills the player without causing damage.
3) Add `getTabCompleteOptions` to the suicide command, as it currently incorrectly suggests players.
2020-07-01 22:04:46 +01:00
pop4959 9f384c71f3
Confirm home replacement when overwriting existing homes (#3338)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Co-authored-by: MD <1917406+md678685@users.noreply.github.com>

Warns the player that they are trying to replace a home, if they try to set one with the same name, when `confirm-home-overwrite` is set to `true` in the config.

https://user-images.githubusercontent.com/17698576/83004206-3633eb00-9fc4-11ea-9317-fe245fed9cbb.png

Fixes #2038
Closes #2847
2020-07-01 22:03:22 +01:00
Josh Roy 7a5aea0bcf
EditSign Command (#3415)
bro so epic bro
2020-07-01 21:58:11 +01:00
Josh Roy b6c9bc1439
Add command + money queues to process after items in kits (#3434)
Fixes #3431
2020-07-01 21:51:10 +01:00
Josh Roy b7f38517ef
Fix some reported bugs regarding teleportation. (#3433)
Fixes #3420
Fixes #3430
2020-06-30 17:00:20 +01:00
Josh Roy 60f54ee37d
Fix relocation pattern for EssentialsXSpawn (#3427) 2020-06-28 19:14:06 -07:00
Josh Roy adf1273bf9
Fix RGB support in prefixes/suffixes (#3422) 2020-06-28 16:36:17 +01:00
MD 3c79e9e59d Update items.json from generator (#3394)
This PR replaces the current `items.json` file with one generated *solely* by ItemDbGenerator.

In 1.13.x, the `items.json` shipped with EssentialsX was generated using the [genItemsFlat script and data](https://github.com/md678685/essx-scripts). For 1.14 and 1.15, this was merged with the output of [ItemDbGenerator](https://github.com/EssentialsX/ItemDbGenerator), but this is an awkward and unreliable process involving three separate tools. This has now been consolidated into a single tool, which is now on par with the old process.
2020-06-27 22:38:32 +01:00
Josh Roy 1ab1b5713e
Update to 1.16.1 (#3408)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Co-authored-by: md678685 <1917406+md678685@users.noreply.github.com>
Co-authored-by: pop4959 <pop4959@gmail.com>
2020-06-27 12:17:35 -07:00
Flask-Bot edf2f295d1 Update Crowdin configuration file 2020-06-27 16:41:40 +01:00
pop4959 c043416b11
Fix spawner provider on 1.16 (#3412) 2020-06-24 23:25:14 -07:00
Josh Roy 4a471f0a93
Provider Rework (#3407)
Moved providers around, made them make sense, profit
2020-06-24 22:00:59 +01:00
md678685 04a1d8197f Update PaperLib to 1.0.4 2020-06-24 18:08:39 +01:00
Josh Roy d9bf099c3d
Reduce sync loads for teleporting (#3102)
This PR reduces the number of sync loads occurring on any teleport caused by essentials.

Fixes #2861
Fixes #2287
Fixes #3274
Fixes #3201
Fixes #2120

Before this PR, essentials would get a block multiple times causing sync loads to check if it was safe to teleport to. Now, the target block's chunk if fetched async with PaperLib and passed along to `LocationUtil#isBlockUnsafeForUser` (which internally calls other LocationUtil methods what that chunk object) resulting in the chunk only loading once, off the main thread. The only operations remaining on the main thread is `LocationUtil#getSafeDestination`. This is due to the method's recursion which would be a pain to move async. **However:** since the chunk was already loaded async, `LocationUtil#getSafeDestination` most of the time won't cause sync chunk loads. The only time it would cause sync chunk loads is with an unsafe location near a chunk border.

-----------------------------------------

* Reduce sync teleporting loads

* Avoid argument re-assigning

* Remove async teleports when unnecessary

* Make exceptions cleaner

* Async all the things

Made an async version of every method with fallbacks for deprecated methods.

* Remove old now fallback method

* Migrate everything to the new async teleport API

* Update ITeleport javadocs

* Fix invoking via async context

* Fix /jail using deprecated method

* Fix jail join handler using deprecated method

* Rename all teleport classes to indicate async

* Remove deprecated methods

* Add (and deprecate) old teleport api

* Revert TimedTeleport.java

* Reduce Diff

* Add legacy sendToJail method

* Reduce Diff Further

* Use getNewExceptionFuture in Commandtpo

* Use getNewExceptionFuture everywhere

* Fix even more usages

* Revert LocationUtil.java

* Fix issue causing unsafe locations to not work properly

* Add deprecated notice in IUser implementation

* Use CompletableFuture#completeExceptionally for exceptions

* Use Essentials' logger in EssentialsCommand#showError

* Return implementation rather than interface

* Avoid possible deadlocks with entity ejections

* Nuke some sync loads with homes

Took 7 hours and 2 PRs to paper but it's here!

* Fix ABI and make the codestyle worse

* Make the codestyle worse because muh diff

* Further ruin the codestyle

* Fix error messages not showing in TimedTeleports

* Improve messages around beds for /home

* Fix #3274

Allow unsafe locations for different worlds + spectator mode

* Fix fly safety operators
2020-06-24 09:52:25 +01:00
Jason d2f2140be9
Fix a messages.properties message (#3391)
It's a small change but I figured more consistency could be nice
2020-06-19 17:15:52 +01:00
pop4959 04f88e460b
Add missing tl keys for tempbanip (#3387) 2020-06-16 18:39:22 -07:00
pop4959 d64f73e719
Add support for translating command description and usage (#3284) 2020-06-16 13:39:48 -07:00
Josh Roy 2ab4dcbc11
Add option to remove vanishing items from keepinv users (#3328) 2020-06-15 16:22:00 -07:00
latiku 846043e9a0
Add settings to protect items from explosions (#2504)
Co-authored-by: Josh Roy <10731363+JRoy@users.noreply.github.com>
Co-authored-by: pop4959 <pop4959@gmail.com>

Adds protection settings to Protect to block item damage when entities such as wither skulls, fireballs, TNT and creepers explode.

Closes #2284.
2020-06-15 13:54:16 +01:00
MD ea57e4ae01
Add serialize method to ItemResolvers for custom serialization (#3307)
Add an optional `serialize` method to `ItemResolver`s which plugins can implement in order to add custom items to `/createkit`. Also improves ItemResolver docs.

Closes #3305, closes #3216.
2020-06-15 13:46:44 +01:00
Josh Roy 6aa5e5cc4a
Add config option to control selling names items with /sell (#3314)
Adds an `allow-selling-named-items` config option, which allows server admins to enable/disable the ability to sell named items with `/sell`.

Closes #1988.
Closes #908.
Closes #2196.
2020-06-15 13:44:46 +01:00