127 lines
4.9 KiB
Java
127 lines
4.9 KiB
Java
package su.nightexpress.excellentenchants.enchantment.impl.tool;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.block.Container;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockDropItemEvent;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import su.nexmedia.engine.api.config.JOption;
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import su.nexmedia.engine.utils.LocationUtil;
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import su.nexmedia.engine.utils.values.UniParticle;
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import su.nexmedia.engine.utils.values.UniSound;
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import su.nightexpress.excellentenchants.ExcellentEnchants;
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import su.nightexpress.excellentenchants.Placeholders;
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import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
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import su.nightexpress.excellentenchants.api.enchantment.type.BlockDropEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
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import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
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import su.nightexpress.excellentenchants.api.enchantment.ItemCategory;
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import java.util.Map;
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public class SmelterEnchant extends ExcellentEnchant implements Chanced, BlockDropEnchant {
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public static final String ID = "smelter";
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private UniSound sound;
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private Map<Material, Material> smeltingTable;
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private ChanceImplementation chanceImplementation;
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public SmelterEnchant(@NotNull ExcellentEnchants plugin) {
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super(plugin, ID);
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this.getDefaults().setDescription(Placeholders.ENCHANTMENT_CHANCE + "% chance to smelt a block/ore.");
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this.getDefaults().setLevelMax(5);
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this.getDefaults().setTier(0.3);
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this.getDefaults().setConflicts(
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DivineTouchEnchant.ID,
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Enchantment.SILK_TOUCH.getKey().getKey()
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);
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}
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@Override
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public void loadSettings() {
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super.loadSettings();
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this.chanceImplementation = ChanceImplementation.create(this,
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"25.0 + " + Placeholders.ENCHANTMENT_LEVEL + " * 10");
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this.sound = JOption.create("Settings.Sound",UniSound.of(Sound.BLOCK_LAVA_EXTINGUISH),
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"Sound to play on smelting.",
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"https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html").read(cfg);
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this.smeltingTable = JOption.forMap("Settings.Smelting_Table",
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key -> Material.getMaterial(key.toUpperCase()),
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(cfg, path, key) -> Material.getMaterial(cfg.getString(path + "." + key, "").toUpperCase()),
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Map.of(
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Material.RAW_IRON, Material.IRON_INGOT,
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Material.RAW_GOLD, Material.GOLD_INGOT
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),
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"Table of Original -> Smelted items.",
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"Syntax: 'Material Source : Material Result'.",
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"Note: Material source is material name of the dropped item, not the broken block!",
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"https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html"
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).setWriter((cfg, path, map) -> map.forEach((src, to) -> cfg.set(path + "." + src.name(), to.name()))).read(cfg);
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}
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@NotNull
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@Override
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public ChanceImplementation getChanceImplementation() {
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return chanceImplementation;
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}
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@Override
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@NotNull
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public ItemCategory[] getFitItemTypes() {
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return new ItemCategory[]{ItemCategory.PICKAXE, ItemCategory.AXE, ItemCategory.SHOVEL};
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}
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@Override
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@NotNull
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public EnchantmentTarget getCategory() {
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return EnchantmentTarget.TOOL;
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}
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@NotNull
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@Override
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public EventPriority getDropPriority() {
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return EventPriority.NORMAL;
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}
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@Override
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public boolean onDrop(@NotNull BlockDropItemEvent event, @NotNull LivingEntity player, @NotNull ItemStack item, int level) {
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// TODO Use furnace recipes & Re-add smelted items instead of setType
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if (event.getBlockState() instanceof Container) return false;
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if (!this.checkTriggerChance(level)) return false;
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if (event.getItems().stream().noneMatch(drop -> this.isSmeltable(drop.getItemStack().getType()))) return false;
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event.getItems().forEach(drop -> {
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Material material = this.smeltingTable.get(drop.getItemStack().getType());
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if (material != null) {
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ItemStack stack = drop.getItemStack();
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stack.setType(material);
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drop.setItemStack(stack);
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}
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});
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Block block = event.getBlockState().getBlock();
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if (this.hasVisualEffects()) {
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Location location = LocationUtil.getCenter(block.getLocation(), true);
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UniParticle.of(Particle.FLAME).play(location, 0.25, 0.05, 20);
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this.sound.play(location);
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}
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return true;
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}
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public boolean isSmeltable(@NotNull Material material) {
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return this.smeltingTable.containsKey(material);
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}
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}
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