ExcellentEnchants-spigot/Core/src/main/java/su/nightexpress/excellentenchants/enchantment/impl/tool/TelekinesisEnchant.java

73 lines
2.4 KiB
Java

package su.nightexpress.excellentenchants.enchantment.impl.tool;
import org.bukkit.enchantments.EnchantmentTarget;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockDropItemEvent;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import su.nexmedia.engine.utils.PlayerUtil;
import su.nightexpress.excellentenchants.ExcellentEnchants;
import su.nightexpress.excellentenchants.api.enchantment.meta.Chanced;
import su.nightexpress.excellentenchants.api.enchantment.type.BlockDropEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.ExcellentEnchant;
import su.nightexpress.excellentenchants.enchantment.impl.meta.ChanceImplementation;
import su.nightexpress.excellentenchants.api.enchantment.ItemCategory;
public class TelekinesisEnchant extends ExcellentEnchant implements Chanced, BlockDropEnchant {
public static final String ID = "telekinesis";
private ChanceImplementation chanceImplementation;
public TelekinesisEnchant(@NotNull ExcellentEnchants plugin) {
super(plugin, ID);
this.getDefaults().setDescription("Moves all blocks loot directly to your inventory.");
this.getDefaults().setLevelMax(1);
this.getDefaults().setTier(0.75);
}
@Override
public void loadSettings() {
super.loadSettings();
this.chanceImplementation = ChanceImplementation.create(this, "100");
}
@NotNull
@Override
public ChanceImplementation getChanceImplementation() {
return chanceImplementation;
}
@Override
@NotNull
public ItemCategory[] getFitItemTypes() {
return new ItemCategory[]{ItemCategory.TOOL};
}
@Override
@NotNull
public EnchantmentTarget getCategory() {
return EnchantmentTarget.TOOL;
}
@NotNull
@Override
public EventPriority getDropPriority() {
return EventPriority.HIGHEST;
}
@Override
public boolean onDrop(@NotNull BlockDropItemEvent event, @NotNull LivingEntity entity, @NotNull ItemStack item, int level) {
if (!(entity instanceof Player player)) return false;
if (!this.checkTriggerChance(level)) return false;
event.getItems().forEach(drop -> {
PlayerUtil.addItem(player, drop.getItemStack());
});
event.getItems().clear();
return true;
}
}