Commit Graph

862 Commits

Author SHA1 Message Date
Brianna
8c4e0130ee Fixed some compatibility issues with CMI. 2021-01-20 14:23:26 -06:00
Brianna
5dc98990da Fixed an issue with block limits and crops. 2021-01-20 13:54:32 -06:00
Brianna
af3034fcc2 Fixed an issue with the placeholders. 2021-01-20 13:19:45 -06:00
Brianna
c74ce51fee Added support for EpicSpawners 7. 2021-01-04 13:17:21 -06:00
Fernando Pettinelli
94f0e54c91 Fixed plugin being disabled on older versions. 2021-01-02 16:15:50 -03:00
Fernando Pettinelli
abedf91b04 Check if economy is null before checking if it's enabled. 2020-12-22 16:40:28 -03:00
Fernando Pettinelli
a8459f53b4 Fix a small mistake with the enum check. 2020-12-22 12:21:42 -03:00
Fernando Pettinelli
1c90e59327 Add failsafes to config enums. 2020-12-22 12:20:02 -03:00
Fernando Pettinelli
96db34a90f Fix nether lava issues. 2020-12-21 16:49:11 -03:00
FixedDev
489bfd14bc Fix issue causing island scans never finish.
There was an issue in 1.8 specifically(where PaperLib doesn't has async chunks) that caused a similar error to this https://pastebin.com/tHtKdH5y.

The issue was caused by the async task trying to take an snapshot of a chunk that couldn't be loaded async correctly, which caused issues like the shown above.

The fix works in the next way. All the chunks that don't have an available snapshot are sent into a pendingChunks list where a sync task will try to process a certain amount of chunks every tick. After the async processing is finished, the task remains waiting for the pending chunks to be available. When all the pending chunks are ready to be processed(have an available snapshot) the async task resumes and process the chunks that were pending.
2020-12-08 10:30:31 -06:00
FixedDev
41e87c55b9 Add a method to know if a snapshot for a CachedChunk is available 2020-12-08 10:30:25 -06:00
FixedDev
8e8cb7a01b Rename this method to prevent it from being called by the finalizers 2020-12-08 10:30:22 -06:00
Brianna
febf598aa3 Support other WorldEdit versions. 2020-12-08 10:28:17 -06:00
Brianna
62e3455f51 Fix an issue with Multiverse support. 2020-12-02 08:59:54 -06:00
Fernando Pettinelli
83cbff38ea Check if player is previewing an island before cleaning inventory and info commands. 2020-12-01 16:38:25 -06:00
Brianna
43153cd921 Added a check to make sure islands exist before checking permissions. 2020-11-19 11:08:00 -06:00
Fernando Pettinelli
f481a2d5cd Changed CachedChunk return type and used #thenAccept. 2020-11-11 15:19:58 -06:00
Stefan923
12a9f02348 Added "/island teleport" aliases setting 2020-11-11 15:19:09 -06:00
Brianna
8b8e3e8528 Moved the items from load before to soft-depend. 2020-11-11 14:58:03 -06:00
Brianna
66b91315f7 Fixed an issue with the dispenser update. 2020-11-09 14:59:40 -06:00
Brianna
030e91e35a Lets block more blocks from having water placed on them in the nether. 2020-10-26 14:56:05 -05:00
Brianna
b284d4955a Fix water dispensers in nether. 2020-10-26 14:55:54 -05:00
Brianna
8e86c7dac7 Update UltimateStacker hook. 2020-10-19 11:30:29 -05:00
Brianna
adff7fee26 Fixed an issue with 2x loot. 2020-10-15 17:15:09 -05:00
Brianna
e1cda6d6fb Allow water to be placed in a half block. 2020-10-15 16:49:25 -05:00
Brianna
600304b212 Fix placing buckets of fish. 2020-10-15 16:10:02 -05:00
Brianna
766a605762 Prevented blocks from falling off the spawn point. 2020-10-12 16:24:35 -05:00
Bierque Jason
65724fe3da Update Island.java
Suppress Async Save YML because he is broken for save with aliases/anchor !
2020-10-12 16:24:30 -05:00
Brianna
97c0b535c8 Fixed an issue causing the ignore item lore option. 2020-10-12 16:24:15 -05:00
Brianna
2557962811 Implemented SongodaCore CoreProtect API. 2020-10-12 13:22:41 -05:00
Brianna
ffa5ad1bee Improved chunk loading performance. 2020-09-30 18:30:40 -05:00
Brianna
6e8183c7bd Added support for the new number utilities in SongodaCore. 2020-09-25 12:13:26 -05:00
Alfredo
d6c599c770 Add Custom World Generator Setting
For some servers, a custom world generator
for each world is required instead of the default
void generator. This setting gives the user much
more room for customization.

Type: New Feature
2020-09-25 09:16:11 -05:00
Brianna
61b07a365d Fix default placeholder. 2020-09-25 09:08:43 -05:00
Brianna
016f7a0ec2 Fix generators on 1.11.2- 2020-09-23 10:33:11 -05:00
Brianna
d194f0a525 Fix listener naming schema. 2020-09-23 08:51:37 -05:00
Brianna
1fd9732fc1 Fixed Door, Trapdoor and Gate permissions. 2020-09-23 08:44:43 -05:00
Brianna
258d67d5b4 Fixed Biome issue. 2020-09-22 16:44:01 -05:00
Brianna
e239b45410 Utilized new biome lookup from SongodaCore. 2020-09-22 16:43:41 -05:00
Wertik
a4a3a18c30 Prevent infinite recursion in command aliases. 2020-09-22 14:44:15 -05:00
Wertik
4317d6db46 Dodge a concurrent modification exception. 2020-09-22 14:44:10 -05:00
Wertik
c2eb29b2bb Require permission to display rescan in level menu. 2020-09-22 14:44:06 -05:00
Brianna
64f1e5d7a3 Modified to support the new SongodaCore EconomyManager. 2020-09-18 17:43:26 -05:00
Brianna
b2f570cd5d Fixed an issue that caused invalid level calculation. 2020-09-18 16:22:41 -05:00
aurora
6b58aa77a0 fix npe when passing null to displayname for an item in an inventory menu 2020-09-09 10:56:59 -05:00
Brianna
5333f87fe5 Fix an issue preventing end portals from being made. 2020-09-01 15:10:52 -05:00
Brianna
b830cd7637 Challenges utilizing complex items should work on 1.12. 2020-09-01 15:10:35 -05:00
Brianna
82ad0e69a3 Get island scoreboard by island player. 2020-09-01 14:11:32 -05:00
Brianna
d189ab058b You right click to open doors. 2020-09-01 14:11:26 -05:00
Brianna
bddf2cad05 Lets scan all dimensions. 2020-09-01 14:09:23 -05:00