public class PlayerDataManager extends Object
Constructor and Description |
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PlayerDataManager(SkyBlock skyblock) |
Modifier and Type | Method and Description |
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void |
createPlayerData(org.bukkit.entity.Player player) |
Map<UUID,PlayerData> |
getPlayerData() |
PlayerData |
getPlayerData(org.bukkit.entity.Player player) |
boolean |
hasPlayerData(org.bukkit.entity.Player player) |
void |
loadPlayerData(org.bukkit.entity.Player player) |
void |
onDisable() |
void |
savePlayerData(org.bukkit.entity.Player player) |
void |
storeIsland(org.bukkit.entity.Player player) |
void |
unloadPlayerData(org.bukkit.entity.Player player) |
public PlayerDataManager(SkyBlock skyblock)
public void onDisable()
public void createPlayerData(org.bukkit.entity.Player player)
public void loadPlayerData(org.bukkit.entity.Player player)
public void unloadPlayerData(org.bukkit.entity.Player player)
public void savePlayerData(org.bukkit.entity.Player player)
public Map<UUID,PlayerData> getPlayerData()
public PlayerData getPlayerData(org.bukkit.entity.Player player)
public boolean hasPlayerData(org.bukkit.entity.Player player)
public void storeIsland(org.bukkit.entity.Player player)
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