Commit Graph

1035 Commits

Author SHA1 Message Date
Jesse Boyd
bcbf307e8d
Don't unlight border chunks 2018-01-16 13:49:29 +11:00
Jesse Boyd
8d5e329eea
Fix remove lighting end 2018-01-16 13:33:43 +11:00
Jesse Boyd
ff42446f19
Fix lighting remove 2018-01-16 12:19:43 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever 2018-01-16 12:05:09 +11:00
Jesse Boyd
134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
2448b2fe22
* 2018-01-15 17:32:20 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync 2018-01-15 15:39:55 +11:00
Jesse Boyd
0a246fc90f
Add ASkyBlock support 2018-01-12 16:13:54 +11:00
Jesse Boyd
5be72dd5d7
Quicker tick-limiter detection and lower timings 2018-01-11 20:16:10 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872 2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870 2018-01-11 14:26:33 +11:00
Jesse Boyd
b36c3dfc90
* 2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing 2018-01-10 19:40:44 +11:00
Jesse Boyd
0a776078ea
Fixes #852 2018-01-10 16:22:04 +11:00
Jesse Boyd
4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e6ea640d21
Fixes #855 2018-01-10 11:26:11 +11:00
Jesse Boyd
e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd
1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
882eefe144
Closes #813 2017-12-09 14:00:39 +11:00
Jesse Boyd
49d59e2021
Cast to pattern
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Jesse Boyd
f72aa7baf9
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions 2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes 2017-11-12 11:42:19 +11:00
Jesse Boyd
d5d97f82af
Fixes #780 2017-11-09 17:21:56 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private 2017-10-16 16:34:32 +11:00
Jesse Boyd
1a5fd8add5
fix compile 2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
* 2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting 2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
* 2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion 2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage 2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals 2017-10-08 16:20:17 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency 2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping 2017-10-07 15:59:18 +11:00
Jesse Boyd
76cfbeb4d0
Piston fixes 2017-10-07 15:40:04 +11:00
Jesse Boyd
8a8022e1a4
Piston direction 2017-10-07 14:12:04 +11:00
Jesse Boyd
0d9f998c6c
Item remapping 2017-10-07 00:49:43 +11:00
Jesse Boyd
1558c5c31d
* 2017-10-06 23:34:23 +11:00
Jesse Boyd
31a9c4561c
Fix LPCommandMode 2017-10-06 17:49:17 +11:00
Jesse Boyd
201809aedd
Some conversion fixes 2017-10-06 16:51:04 +11:00
Jesse Boyd
4150413885
Remove debug 2017-10-03 12:00:07 +11:00
Jesse Boyd
3babe53f91 Merge pull request #755 from OneShotMC/master
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka
3111fd566b fix //calc still being able to crash servers 2017-09-30 22:02:09 -05:00
Jesse Boyd
22be697751
Fix saving lazy copy clipboard 2017-10-01 14:01:51 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
ad593deb0f
Use provided EditSession for paste(World, Vector) 2017-09-30 00:49:07 +10:00
Jesse Boyd
3cb561eda7
Add remap message
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd
c3d12f1971
Minor
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd
a61e1fa96a
Fix remapping from pmmp 2017-09-22 13:27:03 +10:00
Jesse Boyd
9a45b364f6
Various minor
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd
cf4683b876
Fixes #747 2017-09-20 17:10:36 +10:00
Jesse Boyd
0b9def20ea
Fix surface mask 2017-09-19 12:44:49 +10:00
Jesse Boyd
dfcc75abd7
Add blank line before CFI message 2017-09-18 21:20:04 +10:00
Jesse Boyd
18d0ece516
Use ForkJoinPool instead of bukkit scheduler
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd
11f4c77883
Redirect CFI commands 2017-09-18 14:55:37 +10:00
Jesse Boyd
27d9baa7bc
Fixes #738 2017-09-18 14:45:44 +10:00
Jesse Boyd
c202b311f1
Fixes #733 2017-09-17 19:24:22 +10:00
Jesse Boyd
984c5c2e9f
Fixes #741 2017-09-17 17:50:50 +10:00
Jesse Boyd
ee38f856e4
Fixes #738 2017-09-14 15:31:25 +10:00
Jesse Boyd
b2252a1cf6
Fix regen issues 2017-09-14 14:33:47 +10:00
Jesse Boyd
eddb4d8b2d
CUI using structure blocks (config option) 2017-09-13 17:25:44 +10:00
Jesse Boyd
18c031919b
Br sweep feedback 2017-09-13 13:58:47 +10:00
Jesse Boyd
0693972db8
Fixes #737 2017-09-12 15:57:58 +10:00
Jesse Boyd
7b49ef0820
* 2017-09-12 06:22:25 +10:00
Jesse Boyd
ba195c40a1
* 2017-09-12 04:06:27 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI 2017-09-12 03:02:44 +10:00
Jesse Boyd
b4c3e3989c
Fix randomization and FilteredTextureUtil with CFI 2017-09-09 00:35:29 +10:00
Jesse Boyd
f2b592a9e1
Fixes #728 2017-09-08 09:41:11 +10:00
Jesse Boyd
89c0a2cd2f
Fixes #727 2017-09-08 09:37:21 +10:00
Jesse Boyd
31d43755ab
Support diagonal stack 2017-09-07 23:13:32 +10:00
Jesse Boyd
477ae2a76d
Fixes #726 2017-09-07 18:39:26 +10:00
Jesse Boyd
398943b9b0
Add slot# pattern 2017-09-06 18:18:58 +10:00
Jesse Boyd
4259656cda
Converting the image seems to fix the jvm bug 2017-09-06 02:37:43 +10:00
Jesse Boyd
7d24236dfe
* 2017-09-05 22:01:36 +10:00
Jesse Boyd
fb444ad5c4
Various minor
Fix skull rotation
Fix off axis rotation issues after reloading disk clipboard
Fix image loading removing alpha
Add masking support to 2 cfi blockBiomeColor
2017-09-05 21:50:12 +10:00
Jesse Boyd
cc7719e0e4
CFI color masking
/2 cfi color <color image> [image or worldedit mask] [whiteonly=true]
e.g. /2 cfi color file://color.png file://mask.png
2017-09-05 15:50:26 +10:00
Jesse Boyd
ba15e28810
Should probably change this back 2017-09-05 01:57:41 +10:00
Jesse Boyd
b0b2471b73
Use the base y as the center 2017-09-05 01:47:59 +10:00
Jesse Boyd
2649824761
Add sweep brush
Adapted from: https://github.com/Rafessor/VaeronTools
Credit @Schuwi
todo: Schematic pasting needs to be optimized for lots of small pastes,
as this is kinda slow.
2017-09-05 01:13:33 +10:00
Jesse Boyd
27152ef8ac
Use weak map for brush cache 2017-09-03 23:40:20 +10:00
Jesse Boyd
687d1ac890
Persistent brush lore 2017-09-03 23:24:49 +10:00
Jesse Boyd
23c44d89e2
Throw exception on failed initialization 2017-09-03 20:31:33 +10:00
Jesse Boyd
22ac707612
Fix cfi smooth edges 2017-09-03 20:28:01 +10:00
Jesse Boyd
000b9e5fe9
Change fillr default depth 2017-09-02 18:42:43 +10:00
Jesse Boyd
79b88cefaa
Add sphericity param to blob brush 2017-09-02 16:30:03 +10:00
Jesse Boyd
5ccb8411f3
Fixes #719 2017-09-02 13:49:16 +10:00
Jesse Boyd
c0737415d5
* 2017-09-02 00:33:28 +10:00
Jesse Boyd
dcf46bbd3a
Craftscript installation instructions 2017-09-01 17:34:45 +10:00
Jesse Boyd
b9d267a908
Fix persistent brush scroll action 2017-09-01 15:14:20 +10:00
Jesse Boyd
8f2bfabc1a
Region based anvil delete unclaimed 2017-09-01 00:22:13 +10:00
Jesse Boyd
fe07915f52
Debug mode for anvil unclaimed filter 2017-09-01 00:18:37 +10:00
Jesse Boyd
8564b0b80f
Delete unclaimed filter 2017-08-31 22:42:29 +10:00
Jesse Boyd
1dad7a6cce
Fix minor brush persistence issue 2017-08-31 16:36:19 +10:00
Jesse Boyd
4d02548b04
(Experimental) Persistent brushes (config option)
Brushes can be bound to the item instead of being stored in the player's
LocalSession.
- Brushes can be shared by dropping the item
- Hasn't been fully tested, there may be bugs or performance issues
2017-08-31 16:04:03 +10:00
dordsor whitwell
fd333ae17d Merge pull request #717 from boy0001/dordsor21-catenary-fix
Fix catenary brush help
2017-08-30 11:34:11 +01:00
dordsor whitwell
b404cd6f21 Fix pline -> spline typo 2017-08-30 11:34:03 +01:00
dordsor whitwell
d475e5159a Fix catenary brush help 2017-08-30 11:30:20 +01:00
Jesse Boyd
d68740ecd1
Recover from failed injector (of minor classes) 2017-08-30 14:44:43 +10:00
Jesse Boyd
81850daa0d
Remove title fade in + minor texture fix 2017-08-29 22:43:00 +10:00
Jesse Boyd
356c5431ec
Fixes #715 2017-08-29 19:48:23 +10:00
Jesse Boyd
921ca83ed2
Change SurvivalModeExtent ordering 2017-08-29 15:09:45 +10:00
Jesse Boyd
583def4617
Fixes #709 2017-08-29 00:09:39 +10:00
Jesse Boyd
0ebc73d17f
Fixes #710 2017-08-28 23:48:18 +10:00
Jesse Boyd
9a430f3232
Fix set compatibility with SKCompat 2017-08-28 21:29:07 +10:00
Jesse Boyd
ee0a09e132
Optimize async -> sync task execution 2017-08-27 20:18:31 +10:00
Jesse Boyd
bc0bc5b705
Anvil trimAllAir + Fix elliptic cylinder arguments 2017-08-26 23:07:12 +10:00
Jesse Boyd
0dbb3b2844
Biome mixing tweaks to texture util 2017-08-25 15:02:26 +10:00
Jesse Boyd
d14b267cfd
*More off axis rotation changes
Fix off axis rotation for certain angles
- Math error when calculating the inverse affine transform
Add -a flag to copyPaste brush (rotates based on view)
2017-08-24 22:11:03 +10:00
Jesse Boyd
70e1e00e23
Use double instead of int for cyl radius 2017-08-24 20:56:38 +10:00
Jesse Boyd
55790601d3
Fix cyl radius check 2017-08-24 20:46:25 +10:00
Jesse Boyd
3c4a709efc
Off axis rotation 2017-08-24 14:23:44 +10:00
Jesse Boyd
920095a2de
Change hcyl default thickness 2017-08-24 12:07:51 +10:00
Jesse Boyd
ce19c2026b
Various minor
Add hcyl thickness Closes #467
Fix angle mask
2017-08-23 18:06:16 +10:00
Jesse Boyd
b181e8e400
Add l2d 2017-08-23 11:48:44 +10:00
Jesse Boyd
b979db514e
Fix hooking metrics with obfuscated plugins 2017-08-22 20:05:34 +10:00
Jesse Boyd
2ccf2eb86d
Fix adjacent mask trying to check below / above world 2017-08-22 16:43:06 +10:00
Jesse Boyd
c7c4da6237
Fix move
Fixes #631
Fixes #524
2017-08-22 15:14:32 +10:00
Jesse Boyd
3f0fe44f72
Fix super pickaxe region restrictions 2017-08-22 13:35:27 +10:00
Jesse Boyd
e395c11572
Closes #327 2017-08-21 23:43:54 +10:00
Jesse Boyd
316e55a724
*remove debug 2017-08-21 00:43:55 +10:00
Jesse Boyd
803c84a621
Add direction argument to fill 2017-08-21 00:40:10 +10:00
Jesse Boyd
65442c886a
Fixes #705 2017-08-20 22:09:38 +10:00
Jesse Boyd
3b77a09e27
Anvil paste (undo/restrictions) 2017-08-20 15:26:27 +10:00
Jesse Boyd
7359100159
Anvil undo/region restrictions 2017-08-20 14:54:10 +10:00
Jesse Boyd
d37e44e395
Fixes #1701 2017-08-19 15:45:57 +10:00
Jesse Boyd
891f50a7c7
Various
Fixes #694
Fixes #691
Closes #693
2017-08-18 00:35:15 +10:00
Jesse Boyd
e9db802e2d
Hook with other bukkit metrics 2017-08-16 17:27:56 +10:00
Jesse Boyd
a84348f478
Fix forge chunk 1.7.10 set 2017-08-16 14:22:48 +10:00
Jesse Boyd
8a50c27ebc
* 2017-08-16 00:04:45 +10:00
Jesse Boyd
b0a82a4cd7
Update metrics 2017-08-15 19:43:17 +10:00
Jesse Boyd
83317563a3
Target offset + code cleanup 2017-08-15 13:36:10 +10:00
Jesse Boyd
46d1d70f9e
Add blob brush
- simplex distortions with a configurable frequency/amplitude
2017-08-14 16:55:26 +10:00
Jesse Boyd
73b7ca941a
Various minor
tweak help
cancellable EditSessionEvent
2017-08-14 15:10:58 +10:00
Jesse Boyd
f0553f80ae
* 2017-08-13 16:30:31 +10:00
Jesse Boyd
f0066bbd26
Don't use relighter for non nms placer 2017-08-13 13:13:03 +10:00
Jesse Boyd
92bf3f702b
Future proofing
This is working towards making sure all parts of FAWE will work on newer
versions of minecraft without the plugin needing to update. (it'll still
be slower until proper support is added)
- Adds version agnostic bukkit adapter
- Adds version agnostic bukkit anvil mode
2017-08-13 12:38:19 +10:00
Jesse Boyd
8948645832
Add catenary brush 2017-08-11 17:23:38 +10:00
Jesse Boyd
f85a9f08d0
Fixes PlotSquared#1685 2017-08-11 12:20:14 +10:00
Jesse Boyd
ea94c0c11a
Fixes #687 2017-08-10 12:39:08 +10:00
Jesse Boyd
8d9914fafd
Don't swallow exception with disk clipboard 2017-08-10 01:19:46 +10:00
Jesse Boyd
195e043f2c
Fix p2 region restrictions min/max y 2017-08-10 01:03:58 +10:00
Jesse Boyd
2b0f1e62b7
Fixes #686 2017-08-10 00:41:19 +10:00
Jesse Boyd
62295e227a
Fix link 2017-08-09 15:15:45 +10:00
Jesse Boyd
7ba4e51a22
Various minor
fix parallel threads for sponge
remove static modifier for some fields
2017-08-08 22:25:22 +10:00
Jesse Boyd
71306cb749
Various
Anvil API can now be used fully async
- The underlying code still schedules things on the main thread
plotsquared + plotme perms now default to true
Minor optimization for DownwardVisitor
2017-08-08 17:36:17 +10:00
Jesse Boyd
6744a59d08
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-08-06 18:36:55 +10:00
Jesse Boyd
d23a4398ed
Fixes #674 2017-08-06 18:36:35 +10:00
Mike Primm
7b38d847c9 Fix AddBlock stream to write bytes on odd vs even offsets (off-by-one) 2017-08-05 18:50:40 -05:00
Jesse Boyd
1186ca87df
* 2017-08-04 15:15:31 +10:00
Jesse Boyd
d77ae61894
Fix angle mask 2017-08-04 15:11:11 +10:00
Jesse Boyd
8c2e6a875c
Fixes https://github.com/jb-aero/SKCompat/issues/30 2017-08-03 20:54:26 +10:00
Jesse Boyd
20c9dbacdf
Fixes #674 2017-08-03 20:48:49 +10:00
Jesse Boyd
e3d62d14ad
Fix WE/VS dl for 1.7.10 2017-08-03 10:00:07 +10:00
Jesse Boyd
bcdde9e647
Fix typo 2017-08-03 00:12:10 +10:00
Jesse Boyd
12fd9b0d62
Fixes #665 & Fix download button not being clickable 2017-08-02 23:38:37 +10:00
Jesse Boyd
5f05b5a58a
* 2017-08-02 17:03:00 +10:00
Jesse Boyd
b685680340
interactive schematic/brush list 2017-08-02 16:46:59 +10:00
Jesse Boyd
914165b428
Improved modifier help 2017-08-02 14:32:44 +10:00
Jesse Boyd
fb3c8cc5e1
Only resize if expanding 2017-08-02 13:20:47 +10:00
Mike Primm
2411adb6d1 Finish fixing AddBlock support 2017-08-01 21:58:02 -05:00
Mike Primm
8c519afce6 Fix handling of AddBlocks length, DiskClipboard resize 2017-08-01 20:47:16 -05:00
Jesse Boyd
1cc9a37520
Some more message interaction 2017-08-01 15:42:42 +10:00
Jesse Boyd
6305919397
cleanup disk clipboard code 2017-07-31 12:48:30 +10:00
Jesse Boyd
3726a69f13
Copy/paste/stack/move biomes 2017-07-31 11:56:32 +10:00
Jesse Boyd
36fc147cc2
Start work on biome copy (will finish later) 2017-07-30 23:39:55 +10:00
xnrand
e20f03d72e Verify integrity of downloaded jars
The bukkit plugins download jar files from Curse and then load those
as plugins, i.e. they're running downloaded code.

In order to increase security, this commit adds logic to verify the
SHA-256 hash of the downloaded jar files.
2017-07-30 15:25:37 +02:00
Jesse Boyd
8dfcb0f914
Various
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
590b620d9d
Fix calc 1.7.10 2017-07-28 15:12:56 +10:00
Jesse Boyd
42d0317d6c
Remove java version check 2017-07-28 15:12:56 +10:00
Jesse Boyd
864d471176
*remove debug 2017-07-25 21:39:08 +10:00
Jesse Boyd
2712f5fea8
Fix changing visual mode not updating client 2017-07-25 13:01:02 +10:00
Jesse Boyd
9649482f59
Fix quartz pillar rotation 2017-07-24 13:39:39 +10:00
Jesse Boyd
5caeed19a1
Fix pasting nbt on the same block with combine-stages disabled 2017-07-24 13:16:03 +10:00
Jesse Boyd
58d7a330a0
Fix bed paste 2017-07-24 13:11:43 +10:00
Jesse Boyd
8150b71d2f
Closes #654 2017-07-22 22:23:18 +10:00
Jesse Boyd
3964390832
Fixes #651 2017-07-22 17:36:19 +10:00
Jesse Boyd
30d544b57d
Some fixes for 1.7.10 2017-07-12 13:51:28 +10:00
Jesse Boyd
262b07fd34
Fixes #639 2017-07-12 13:49:13 +10:00
Jesse Boyd
65c6702d94
Various minor
Fixes #620
Fixes VS pattern region restrictions
Fix some bukkit 1.7.10 issues
tweak debugpaste formatting
2017-07-11 22:37:41 +10:00
Jesse Boyd
a79003f2a3
Fixes #640 2017-07-11 20:09:52 +10:00
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633 2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
41833188c5
Fixes #627 2017-07-08 23:36:59 +10:00
Jesse Boyd
ded70ab9e0
Various minor
Add extra info to debugpaste
Optimize nmsrelighter
2017-07-06 15:49:56 +10:00
Jesse Boyd
7f01ac7790
Various minor
Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
448dd3721a
tweak tick limiter 2017-07-01 15:16:10 +10:00
Jesse Boyd
1bd44b270c
minor tweaks 2017-06-30 17:38:54 +10:00
Jesse Boyd
5d7f0b1418
save brushes globally 2017-06-29 01:01:44 +10:00
Jesse Boyd
2e84248cbc
Fixes butcher parrots + tweak brush/paste aliases 2017-06-28 21:20:00 +10:00
Jesse Boyd
3252c0464d
Fixes #612 2017-06-28 14:15:49 +10:00
Jesse Boyd
d7d897d11b
Various minor
add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00
Jesse Boyd
a7cd6c8715
*Also check if identity 2017-06-25 19:31:08 +10:00
Jesse Boyd
36a140e61d
Shortcut schematic.paste(...) with null transform 2017-06-25 19:26:39 +10:00
Jesse Boyd
0cf77c3cbc
Fixes brush perms check #610 2017-06-25 14:21:56 +10:00
Jesse Boyd
b49a0a35af
Fixes #607 2017-06-25 13:12:13 +10:00
Jesse Boyd
ebdcf1afcd
CuboidClipboard rotation fix 2017-06-25 11:42:46 +10:00
Jesse Boyd
8603729390
Throw error when image doesn't load. 2017-06-22 11:42:00 +10:00
Jesse Boyd
841dccb345
Fixes #548 2017-06-20 19:16:33 +10:00
Jesse Boyd
043f1e6002
minor cleanup 2017-06-20 19:00:30 +10:00
Jesse Boyd
283fd746d5
Fixes #601 2017-06-20 18:26:01 +10:00
Jesse Boyd
36a91f4756
* 2017-06-20 17:33:48 +10:00
Jesse Boyd
2f8543b25e
Close #529 2017-06-20 17:31:10 +10:00
Jesse Boyd
2483b9fb5e
Fixes #599 2017-06-20 10:32:21 +10:00
Jesse Boyd
edd8dcc552
Various minor
Tweak some messages
Add command confirmation
Optimize surface mask
Optimize angle mask (further)
Fix help formatting
Fix rollback import from disk being a shallow summary
2017-06-19 16:38:07 +10:00
Jesse Boyd
693963a0f3
Fixes #593 2017-06-19 14:15:09 +10:00
Jesse Boyd
b2261bb9e2
* 2017-06-18 09:54:51 +10:00
Jesse Boyd
3171fbd953
Cache angle mask + tweak updater 2017-06-18 09:50:25 +10:00
Jesse Boyd
27b035c737
Fix console toLocation 2017-06-18 06:40:35 +10:00
Jesse Boyd
4eb9abe0c1
Fix #582 2017-06-18 06:37:29 +10:00
Jesse Boyd
ba4bd667eb
Support sourceMask for paste 2017-06-18 06:17:28 +10:00
Jesse Boyd
455353ec51
Fixes #591 2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript 2017-06-09 17:08:57 +10:00
Jesse Boyd
f26543f7da
Fix #575 2017-06-09 17:07:38 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Jesse Boyd
8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551 2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
efda408b76
Fix compression level 0 2017-05-21 23:18:41 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias 2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error 2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls 2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped 2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops 2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization 2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard 2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo 2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms 2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax 2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527 2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks 2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521 2017-05-01 08:36:45 +10:00
Jesse Boyd
40e7e0d290
Fix biome coloring 2017-05-01 04:10:07 +10:00
Jesse Boyd
b756f93361
water height 2017-05-01 03:04:35 +10:00
Jesse Boyd
94e5a931ec
finish biome priority 2017-05-01 02:32:34 +10:00
Jesse Boyd
f8579bdf6a
* 2017-04-29 23:35:59 +10:00
Jesse Boyd
cc3a3f159f
Finish mixed biome/block coloring 2017-04-29 23:32:08 +10:00
Jesse Boyd
96f9452608
Biome coloring 2017-04-29 22:47:34 +10:00
Jesse Boyd
fb779a8daa
Random coloring 2017-04-28 15:16:12 +10:00
Jesse Boyd
cdbe396ae6
Fix passthrough cache 2017-04-28 14:09:30 +10:00
Jesse Boyd
f37520cae1
Fixes #517 2017-04-28 13:16:27 +10:00
Jesse Boyd
f5720ad761
Fixes #516 - Invalidate ClipboardHolder on close 2017-04-28 13:14:05 +10:00
Jesse Boyd
01d8002a7f
CFI with glass coloring 2017-04-28 08:37:54 +10:00
Jesse Boyd
370ce99d93
Add cfi setcolor 2017-04-28 07:10:09 +10:00