Commit Graph

341 Commits

Author SHA1 Message Date
Jesse Boyd
295aad0f2f
Minor inventory + queue management changes 2016-10-17 18:04:33 +11:00
Jesse Boyd
135d936825
* 2016-10-04 01:46:13 +11:00
Jesse Boyd
c22063edb6
Fix identical states being recorded as a change 2016-10-04 01:37:23 +11:00
Jesse Boyd
47cbc2bc8c
Proper support for WorldEdit inventory
- Per player inventory mode (0, 1, 2)
- Use mode 2 for survival (setting air doesn't give you the blocks)
- Fixes several duplications glitches
- Adds speed and placement type option per player

-
2016-10-04 01:21:27 +11:00
Jesse Boyd
7886947061
Disable combine stages for nukkit 2016-10-03 03:16:04 +11:00
Jesse Boyd
d2413daca1
Only owners can rollback 2016-10-02 17:55:24 +11:00
Jesse Boyd
2682540de5
Fixes + Trim
Usage /plot trimchunks <world> <trim-unowned>
Fixes for Anvil
e.g. /plot trimchunks plotworld true
Will output the trimmed world to another folder (you need spare disk
space)
Some minor fixes.
Added WeakFaweQueueMap which will discard changes when low memory
2016-10-02 16:20:12 +11:00
Jesse Boyd
9de370ebc8
Fixes #316 2016-10-01 16:35:12 +10:00
Jesse Boyd
c39f92248f
Fix latest pom output 2016-10-01 16:01:34 +10:00
Jesse Boyd
47fef5b345
Fixed #324 2016-10-01 15:33:45 +10:00
Jesse Boyd
204660d3eb Rebuild (no changes) 2016-09-30 06:18:14 +10:00
Jesse Boyd
0251c193c1 Add transforms 2016-09-30 06:12:08 +10:00
Jesse Boyd
7deeb51ca7 Fix set mask on double action brush tool 2016-09-29 00:58:18 +10:00
Jesse Boyd
5513e4cdc4 Use expression for offset/randomoffset 2016-09-28 23:49:52 +10:00
Jesse Boyd
cb4821078e *Whoops 2016-09-28 23:34:48 +10:00
Jesse Boyd
b414229c91 Add offset pattern 2016-09-28 23:19:00 +10:00
Jesse Boyd
7da883b9d7 Add gmask multiple mask args + fix masked pattern 2016-09-28 23:10:34 +10:00
Jesse Boyd
76b4bb4857 I forgot to commit everything 2016-09-28 22:48:20 +10:00
Jesse Boyd
bd90df7635 Finish new patterns 2016-09-28 17:52:01 +10:00
Jesse Boyd
1e79ae4a0f Various
Optimize spline
Translate spline brush
Add various new patterns (#nox #noy #noz #rel `[stone,wood,blah`
#existing
Can now use percentages with patterns, not just blocks e.g.
50%#clipboard,50%stone
Add resettable patterns
2016-09-28 17:03:08 +10:00
Jesse Boyd
5b96a52e99 Not finished yet (spline brush) 2016-09-28 03:14:05 +10:00
Jesse Boyd
42a3203777 Forgot to flush VS brushes 2016-09-27 20:05:57 +10:00
Jesse Boyd
923bc9909a * 2016-09-27 12:54:45 +10:00
Jesse Boyd
8090bf9f1d Various
Increase chunk-wait
Sync packet sending
Allow up outside region
2016-09-27 02:58:16 +10:00
Jesse Boyd
27149ed67a Fixes #315 2016-09-26 14:42:22 +10:00
Jesse Boyd
50504a0fe5 Setting for disabling the physics limiter 2016-09-26 14:05:58 +10:00
Jesse Boyd
9e6c90430d Catch all progress tracker errors 2016-09-26 13:52:25 +10:00
Jesse Boyd
f8a606c783 Tweak version 2016-09-26 02:42:23 +10:00
Jesse Boyd
3306bd2cdc Performance improvements + Fix packet sending
Async flush the changeset (sync flush for undo when needed)
- Not any faster, but edits will feel significantly faster
Fix incorrect bit mask for fixlighting packet sending
2016-09-26 01:53:13 +10:00
Jesse Boyd
7c96547c68 Separate schem load + url perms 2016-09-25 22:22:40 +10:00
Jesse Boyd
d5e2527150 Fix stack (for real this time) 2016-09-25 22:04:27 +10:00
Jesse Boyd
861b10403d Fix NPE in NMSRelighter 2016-09-25 05:43:42 +10:00
Jesse Boyd
479c6c5172 Adjacent mask range parameter 2016-09-25 05:11:34 +10:00
Jesse Boyd
c676d89aa6 * 2016-09-25 05:02:03 +10:00
Jesse Boyd
fca33e5e87 Fix radius mask 2016-09-25 05:00:47 +10:00
Jesse Boyd
f2e576a14f Fix adjacent mask 2016-09-25 04:50:11 +10:00
Jesse Boyd
cbade2cec0 Superpickaxe + Masks
Add radius mask
Add adjacent mask
Fix superpickaxe error
Fix BFS
2016-09-25 03:37:29 +10:00
Jesse Boyd
d5b7605f5e Allow third parties to register custom masks 2016-09-25 02:31:18 +10:00
Jesse Boyd
4430f14677 Possible fix for packet sending 2016-09-25 00:24:51 +10:00
Jesse Boyd
8d5fc88844 Fix stack being slow 2016-09-25 00:22:45 +10:00
Jesse Boyd
4f6abeaaff Add getClipboard() method to Schematic class 2016-09-24 23:25:15 +10:00
Jesse Boyd
64c00e4c3b Fix flushing on main thread 2016-09-24 17:55:15 +10:00
Jesse Boyd
f9ee91f192 Remove debug message 2016-09-24 15:19:47 +10:00
Jesse Boyd
8461f406cf Fix region caching 2016-09-24 14:57:49 +10:00
Jesse Boyd
d61c21f60e Fix error from flushing on different thread 2016-09-24 14:41:33 +10:00
Jesse Boyd
889efdcc45 Fix lastMask meta (typo) 2016-09-24 13:02:27 +10:00
Jesse Boyd
b202adb2ce Fix progress tracking 2016-09-24 12:52:34 +10:00
Jesse Boyd
8a4c399b53 Fix angle mask 2016-09-24 02:55:00 +10:00
Jesse Boyd
2cb1485553 Various
Fixes #305 //sel extend bug
Translate a few messages
Add option `store-redo: true`, disabling will result in smaller history
but cannot use redo
Add option `small-edits: false` will reduce history by assuming edits <
4096x256x4096
Change FaweStreamChangeSet to use new settings, but be backwards
compatible (uses mode byte)
Add auto generated semantic version (may not be accurate)
Add recursive brush
Optimize undo/redo using mutable change objects
Tweak several classes to implement HasFaweQueue
Fix wrong cancel message for entity/biome changes
Optimized offset mask
Fixed masks not being reset after edit
Added interface ResettableMask used to reset masks after being used for
an EditSession
Added MaskTraverser for traversing and resetting inherited masks after
use
Added angle mask \#,#
Added id,data,combined mask #id #data #iddata (Must match starting block
id/data)
Added x,y,z axis mask #xaxis #yaxis #zaxis
Add mode 4 FAWE format (short location prefix + no combined from bytes)
Fix `/frb` command not respecting regions
Tweak permission for `/frb` -> worldedit.history.rollback
Translated ToolUtil commands
2016-09-23 17:11:41 +10:00
Jesse Boyd
b2ef1cbc50 Fixes #302 2016-09-21 15:01:37 +10:00
Jesse Boyd
07f4f61cc2 Refactor + Fixes #300 2016-09-20 18:46:49 +10:00
Jesse Boyd
87e03f835c Fix region contains 2016-09-18 23:55:10 +10:00
Jesse Boyd
2d67aa5b9d This should work
queue commands if over limit (default = 1)
fix caclulating history size (in memory)
fix relighting in parallel
2016-09-18 23:48:16 +10:00
Jesse Boyd
35b37ac8e9 Allow multiple actions at a time
Closes #287
2016-09-16 17:47:53 +10:00
Jesse Boyd
58a1fb183e Minor tweaks| 2016-09-16 01:30:45 +10:00
Jesse Boyd
f55a58a3f3 Various
Reduce max memory allocation size
- Uses multiple byte arrays instead of one large one for streams
- Faster read/write as less dependent on arraycopy
Remove world compression (it was buggy / there was no interest)\
EditSession can now be used as a world
Fix pos1/pos2 being allowed outside the world
Fixed liquid mask not being thread safe
Fixed plot upload
Reduce packet sending
- Increase delay to being able to see blocks, but more efficient
2016-09-15 19:49:29 +10:00
Jesse Boyd
911e7e7751 Fix downloaded schems + mcedit 2016-09-14 10:12:09 +10:00
Jesse Boyd
6dfea0364a * 2016-09-13 17:37:28 +10:00
Jesse Boyd
36fdbe55fe Various fixe + Restructuring + Possible breakage 2016-09-13 15:43:23 +10:00
Jesse Boyd
c86f556a03 Fix jumpto 2016-09-10 21:24:14 +10:00
Jesse Boyd
ab742e54a0 This is probably the issue 2016-09-09 14:05:52 +10:00
Jesse Boyd
71071998c6 Various
nukkit fixes
add new brushes
some other minor stuff
2016-09-09 03:41:03 +10:00
Jesse Boyd
733f5eabc4 Fix lrbuild 2016-09-08 16:18:45 +10:00
Jesse Boyd
4f21126a76 Possible fix for out of bounds 2016-09-08 13:26:10 +10:00
Jesse Boyd
afddbb9af9 Change no region message 2016-09-06 02:31:27 +10:00
Jesse Boyd
681eac9f33 More MCPE fixes 2016-09-05 23:53:50 +10:00
Jesse Boyd
c9eabe04ec Simplify some commands for MCPE 2016-09-05 21:16:59 +10:00
Jesse Boyd
56384ebba1 Fix history height for MCPE 2016-09-05 16:32:42 +10:00
Jesse Boyd
e610b2fabb FIxes for MCPE
fix fixlighting
fix fixlighting
fix fawe commands not being registered
fix empty configs
fix tile placement
2016-09-05 16:01:39 +10:00
Jesse Boyd
9e297dc34a MCPE port is now async 2016-09-05 12:35:05 +10:00
Jesse Boyd
9f93f56c05 Forgot to flush changeset for VS 2016-09-04 18:14:04 +10:00
Jesse Boyd
dba271ba78 *Forgot these 2016-09-03 16:57:32 +10:00
Jesse Boyd
3d924f22b5 Different message when all queued changes fail 2016-09-03 16:44:34 +10:00
Jesse Boyd
101b01cae9 Permission typo 2016-09-03 16:39:24 +10:00
Jesse Boyd
03b756b4d9 AsyncWorld.java wait for creation to finish 2016-09-03 13:30:38 +10:00
Jesse Boyd
4aeb29ebd3 I suppose this makes it simpler. 2016-09-02 14:33:01 +10:00
Jesse Boyd
b18e53e79f Fix schematic downloading 2016-09-02 13:23:58 +10:00
Jesse Boyd
523f62787b Fixes #269 2016-08-30 18:05:28 +10:00
Jesse Boyd
421b992b67 Accidentally compressed twice 2016-08-29 17:58:18 +10:00
Jesse Boyd
36a1e9f744 Fixes #265 2016-08-29 14:29:36 +10:00
Jesse Boyd
f2d54e6e97 move this to a directory that doesn't get deleted 2016-08-28 23:06:15 +10:00
Jesse Boyd
57fed361f0 My mistake 2016-08-28 21:08:21 +10:00
Jesse Boyd
c0228054ef this might work for mvn 2016-08-28 17:57:47 +10:00
Jesse Boyd
b51d41c0ac NBT streams 2016-08-28 16:44:54 +10:00
Jesse Boyd
de9138b85e Fix /i 2016-08-28 13:33:27 +10:00
Jesse Boyd
062c80e7b3 Send fail message on semi-successful edit. 2016-08-28 02:05:54 +10:00
Jesse Boyd
c5fc8c6ef8 *Forgot vectors weren't mutable 2016-08-28 01:40:23 +10:00
Jesse Boyd
ce140a95c7 Fix rollback
inspect + y-value byte overflow
2016-08-28 01:06:09 +10:00
Jesse Boyd
5baa99ec80 Fix compile issues 2016-08-27 13:47:09 +10:00
Jesse Boyd
ee272053b2 Temp fix for java 7 2016-08-25 18:01:27 +10:00
Jesse Boyd
05125ac664 Chunk deletion through API 2016-08-25 17:21:12 +10:00
Jesse Boyd
b261a5c8b8 Minor tweaks
Fix tile add/remove for anvil commands
Add MCAWorld
2016-08-25 16:36:58 +10:00
Jesse Boyd
b34c534bb0 Add ReplaceAllPattern anvil command 2016-08-25 14:31:05 +10:00
Jesse Boyd
5ed89f9bb6 Forgot to parallelize 2016-08-25 13:03:15 +10:00
Jesse Boyd
0f480b87bc Add replaceall command
/replaceall <world> [from] <to>
2016-08-25 12:54:12 +10:00
Jesse Boyd
151cbf5679 Various
Added first anvil command (countall)
Added parallelized filter for MCAQueue
Start on some optimizations for block queuing (reduce object creation +
casting)
Fix shortcut for set and fastmode
2016-08-25 00:34:07 +10:00
Jesse Boyd
dd181d9378 Various
Reduce object creation (vector) on each block change
Fix getBlock in non allowed region
Fix command block nbt
Start work on anvil commands
2016-08-24 14:56:18 +10:00
Jesse Boyd
2d8020e415 Various
Use ForkJoinPool instead of new threads
Fix shortcut for set and fastmode
Fix relight and semi-transparent blocks
Add thread list command/debugpaste to `/fawe` command syntax
2016-08-23 21:41:19 +10:00
Jesse Boyd
50e11ee1f8 * 2016-08-23 16:27:59 +10:00
Jesse Boyd
3e0852d589 Lighting / MCA changes / Queue
Optimize queue dispatch parallelization
Fix lighting issues
Add MCAFile/Chunk listing to API
2016-08-23 16:25:31 +10:00