Commit Graph

836 Commits

Author SHA1 Message Date
Jesse Boyd
3726a69f13
Copy/paste/stack/move biomes 2017-07-31 11:56:32 +10:00
Jesse Boyd
36fc147cc2
Start work on biome copy (will finish later) 2017-07-30 23:39:55 +10:00
xnrand
e20f03d72e Verify integrity of downloaded jars
The bukkit plugins download jar files from Curse and then load those
as plugins, i.e. they're running downloaded code.

In order to increase security, this commit adds logic to verify the
SHA-256 hash of the downloaded jar files.
2017-07-30 15:25:37 +02:00
Jesse Boyd
8dfcb0f914
Various
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
590b620d9d
Fix calc 1.7.10 2017-07-28 15:12:56 +10:00
Jesse Boyd
42d0317d6c
Remove java version check 2017-07-28 15:12:56 +10:00
Jesse Boyd
864d471176
*remove debug 2017-07-25 21:39:08 +10:00
Jesse Boyd
2712f5fea8
Fix changing visual mode not updating client 2017-07-25 13:01:02 +10:00
Jesse Boyd
9649482f59
Fix quartz pillar rotation 2017-07-24 13:39:39 +10:00
Jesse Boyd
5caeed19a1
Fix pasting nbt on the same block with combine-stages disabled 2017-07-24 13:16:03 +10:00
Jesse Boyd
58d7a330a0
Fix bed paste 2017-07-24 13:11:43 +10:00
Jesse Boyd
8150b71d2f
Closes #654 2017-07-22 22:23:18 +10:00
Jesse Boyd
3964390832
Fixes #651 2017-07-22 17:36:19 +10:00
Jesse Boyd
30d544b57d
Some fixes for 1.7.10 2017-07-12 13:51:28 +10:00
Jesse Boyd
262b07fd34
Fixes #639 2017-07-12 13:49:13 +10:00
Jesse Boyd
65c6702d94
Various minor
Fixes #620
Fixes VS pattern region restrictions
Fix some bukkit 1.7.10 issues
tweak debugpaste formatting
2017-07-11 22:37:41 +10:00
Jesse Boyd
a79003f2a3
Fixes #640 2017-07-11 20:09:52 +10:00
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633 2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
41833188c5
Fixes #627 2017-07-08 23:36:59 +10:00
Jesse Boyd
ded70ab9e0
Various minor
Add extra info to debugpaste
Optimize nmsrelighter
2017-07-06 15:49:56 +10:00
Jesse Boyd
7f01ac7790
Various minor
Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
448dd3721a
tweak tick limiter 2017-07-01 15:16:10 +10:00
Jesse Boyd
1bd44b270c
minor tweaks 2017-06-30 17:38:54 +10:00
Jesse Boyd
5d7f0b1418
save brushes globally 2017-06-29 01:01:44 +10:00
Jesse Boyd
2e84248cbc
Fixes butcher parrots + tweak brush/paste aliases 2017-06-28 21:20:00 +10:00
Jesse Boyd
3252c0464d
Fixes #612 2017-06-28 14:15:49 +10:00
Jesse Boyd
d7d897d11b
Various minor
add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00
Jesse Boyd
a7cd6c8715
*Also check if identity 2017-06-25 19:31:08 +10:00
Jesse Boyd
36a140e61d
Shortcut schematic.paste(...) with null transform 2017-06-25 19:26:39 +10:00
Jesse Boyd
0cf77c3cbc
Fixes brush perms check #610 2017-06-25 14:21:56 +10:00
Jesse Boyd
b49a0a35af
Fixes #607 2017-06-25 13:12:13 +10:00
Jesse Boyd
ebdcf1afcd
CuboidClipboard rotation fix 2017-06-25 11:42:46 +10:00
Jesse Boyd
8603729390
Throw error when image doesn't load. 2017-06-22 11:42:00 +10:00
Jesse Boyd
841dccb345
Fixes #548 2017-06-20 19:16:33 +10:00
Jesse Boyd
043f1e6002
minor cleanup 2017-06-20 19:00:30 +10:00
Jesse Boyd
283fd746d5
Fixes #601 2017-06-20 18:26:01 +10:00
Jesse Boyd
36a91f4756
* 2017-06-20 17:33:48 +10:00
Jesse Boyd
2f8543b25e
Close #529 2017-06-20 17:31:10 +10:00
Jesse Boyd
2483b9fb5e
Fixes #599 2017-06-20 10:32:21 +10:00
Jesse Boyd
edd8dcc552
Various minor
Tweak some messages
Add command confirmation
Optimize surface mask
Optimize angle mask (further)
Fix help formatting
Fix rollback import from disk being a shallow summary
2017-06-19 16:38:07 +10:00
Jesse Boyd
693963a0f3
Fixes #593 2017-06-19 14:15:09 +10:00
Jesse Boyd
b2261bb9e2
* 2017-06-18 09:54:51 +10:00
Jesse Boyd
3171fbd953
Cache angle mask + tweak updater 2017-06-18 09:50:25 +10:00
Jesse Boyd
27b035c737
Fix console toLocation 2017-06-18 06:40:35 +10:00
Jesse Boyd
4eb9abe0c1
Fix #582 2017-06-18 06:37:29 +10:00
Jesse Boyd
ba4bd667eb
Support sourceMask for paste 2017-06-18 06:17:28 +10:00
Jesse Boyd
455353ec51
Fixes #591 2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript 2017-06-09 17:08:57 +10:00
Jesse Boyd
f26543f7da
Fix #575 2017-06-09 17:07:38 +10:00
Jesse Boyd
6554370b57
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-07 07:34:17 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Martin Panzer
27e97d0a54 Improved german translation 2017-06-03 22:41:52 +02:00
Jesse Boyd
8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551 2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
efda408b76
Fix compression level 0 2017-05-21 23:18:41 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias 2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error 2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls 2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped 2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops 2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization 2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard 2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo 2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms 2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax 2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527 2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks 2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521 2017-05-01 08:36:45 +10:00
Jesse Boyd
40e7e0d290
Fix biome coloring 2017-05-01 04:10:07 +10:00
Jesse Boyd
b756f93361
water height 2017-05-01 03:04:35 +10:00
Jesse Boyd
94e5a931ec
finish biome priority 2017-05-01 02:32:34 +10:00
Jesse Boyd
f8579bdf6a
* 2017-04-29 23:35:59 +10:00
Jesse Boyd
cc3a3f159f
Finish mixed biome/block coloring 2017-04-29 23:32:08 +10:00
Jesse Boyd
96f9452608
Biome coloring 2017-04-29 22:47:34 +10:00
Jesse Boyd
fb779a8daa
Random coloring 2017-04-28 15:16:12 +10:00
Jesse Boyd
cdbe396ae6
Fix passthrough cache 2017-04-28 14:09:30 +10:00
Jesse Boyd
f37520cae1
Fixes #517 2017-04-28 13:16:27 +10:00
Jesse Boyd
f5720ad761
Fixes #516 - Invalidate ClipboardHolder on close 2017-04-28 13:14:05 +10:00
Jesse Boyd
01d8002a7f
CFI with glass coloring 2017-04-28 08:37:54 +10:00
Jesse Boyd
370ce99d93
Add cfi setcolor 2017-04-28 07:10:09 +10:00
Jesse Boyd
17fb559f10
Various
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd
45827b611d
Fixes #514 2017-04-26 17:31:45 +10:00
Jesse Boyd
81b60f75cf
* 2017-04-24 00:06:54 +10:00
Jesse Boyd
403425d307
*revert 2017-04-23 22:00:43 +10:00
Jesse Boyd
a78a5e20ec
Fix higher compression values + message tweaks 2017-04-23 21:47:31 +10:00
Jesse Boyd
f9174ffb56
Fixes #513 2017-04-23 16:10:39 +10:00
Jesse Boyd
aa3e8e3815
Work on #436 2017-04-23 02:09:15 +10:00
Jesse Boyd
763ca00b4b
Closes #511 (add navigation message) 2017-04-23 01:03:40 +10:00
Jesse Boyd
1bd8c3935a
Optimize copy and load 2017-04-22 21:22:09 +10:00
Jesse Boyd
1f539f4b80
Fix modifying y=0 2017-04-22 21:20:51 +10:00
Jesse Boyd
343f117515
Fix deprecated CuboidClipboard 2017-04-22 15:28:34 +10:00
Jesse Boyd
59c2439c85
Fix snow smooth 2017-04-21 17:05:36 +10:00
Jesse Boyd
73ab11a842
Fix brush targeting air 2017-04-21 17:04:59 +10:00
Jesse Boyd
1ed9b3ba56
Fix compile 2017-04-21 06:19:34 +10:00
Jesse Boyd
0fd7786f82
Add -s flag for heightmap to disable smoothing 2017-04-21 05:28:01 +10:00
Jesse Boyd
ac5d5de394
Brushes target solid blocks 2017-04-21 04:43:27 +10:00
Jesse Boyd
36a093eb5f
//schem list [mine|<filter>] [page=1] 2017-04-21 04:09:10 +10:00
Jesse Boyd
d6d3b51456
Check actor permissions (slower) 2017-04-21 02:49:42 +10:00
Jesse Boyd
b7e3eff59b
Fixes #490 (shatter brush) 2017-04-20 21:02:28 +10:00
Jesse Boyd
a08b68cac4
Fixes #487 2017-04-20 16:54:57 +10:00
Jesse Boyd
f0e310da6d
Fixes #491 2017-04-20 16:35:49 +10:00
Jesse Boyd
86a6a95f63
Close #492 2017-04-20 16:11:33 +10:00
Jesse Boyd
92fef6f5da
Scatter brush fixes 2017-04-20 03:44:28 +10:00
Jesse Boyd
89a0a44d14
Fixes #494 (entity rotation) (related #210) 2017-04-20 01:04:05 +10:00
Jesse Boyd
156473356d
*Fix anchor links 2017-04-19 05:59:18 +10:00
Jesse Boyd
31e64eaaf4
Include flags in documentation 2017-04-19 05:39:46 +10:00
Jesse Boyd
87341ab4fe
Styling and documentation improvements 2017-04-19 05:23:02 +10:00
Jesse Boyd
b5e500e716
Fixes #502 2017-04-18 22:56:38 +10:00
Jesse Boyd
13c7e77be2 Merge pull request #503 from Maxetto/patch-1
Fix /fawe version showing 2016.
2017-04-17 22:11:52 +10:00
Jesse Boyd
b9854d31e3
Ensure modification date greater than creation 2017-04-15 10:21:32 +10:00
Maxetto
d817668529 Fix /fawe version showing 2016. 2017-04-13 10:52:11 +02:00
Jesse Boyd
39f848cccc
Output progress to console 2017-04-11 14:05:58 +10:00
Jesse Boyd
93de075bf8
Should shutdown the pool when done 2017-04-11 11:32:43 +10:00
Jesse Boyd
974cb3fdaf
Optimize anvil delete 2017-04-11 01:50:40 +10:00
Jesse Boyd
ecedd05651
Add command to delete unoccupied chunks 2017-04-10 23:42:51 +10:00
Jesse Boyd
e6edcd0739
MCAChunk encapsulate fileds 2017-04-10 22:57:54 +10:00
Jesse Boyd
eef3eff310
Various minor
Fix surfacespread pattern
Add schematic loadall
Fix brush reset
2017-04-10 20:41:07 +10:00
Jesse Boyd
e79559650f
tweak help behavior 2017-04-10 14:01:33 +10:00
Jesse Boyd
554eae1fcf
Style help entry 2017-04-10 13:33:43 +10:00
Jesse Boyd
b4b7a2785f
Improved worldedit help 2017-04-10 13:25:29 +10:00
Jesse Boyd
7d7ad52b0b
World unwrap 2017-04-10 06:23:04 +10:00
Jesse Boyd
4229665e14
Minor cleanup 2017-04-09 14:19:03 +10:00
Jesse Boyd
1d02901e39
Various minor
remove debug
Angle mask overlay option (end with o)
3rd party command registration fixes
message tweaks
2017-04-08 22:11:25 +10:00
Jesse Boyd
7c49c34c86
Tweak auto updater 2017-04-05 13:42:52 +10:00
Jesse Boyd
6a6387256b
Anvil commands for bukkit 1.10, 1.9 2017-04-05 09:59:40 +10:00
Jesse Boyd
9b1d32475c
Add anvil copy and paste 2017-04-04 20:14:51 +10:00
Jesse Boyd
7a31ec11d5 Merge pull request #481 from Bogdan2402/patch-1
Russian localization message.yml
2017-04-04 07:31:59 +10:00
Jesse Boyd
180c08b062
* 2017-04-03 20:47:19 +10:00
Jesse Boyd
d913fe0f00
Anvil removelayer debug cmd 2017-04-03 20:44:33 +10:00
Jesse Boyd
c7d959d6dc
Anvil replace + masking extent biomes 2017-04-03 20:07:57 +10:00
Jesse Boyd
b39ab79f16
Add #iddatamask pattern
Use to mask a pattern to a certain data range
e.g. #iddatamask:7:slab
2017-04-02 15:41:05 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms 2017-04-02 05:55:34 +10:00
Jesse Boyd
594b836373
Fix brush scroll size with -1 brush radius 2017-04-01 16:59:33 +11:00
Jesse Boyd
381966e0ee
Ignore mask manager error. 2017-03-31 22:52:43 +11:00
Jesse Boyd
df15ba6cd7
Simplify config comments, messages, add permpack.
fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd
cba04dc208
* fix compile 2017-03-31 12:06:20 +11:00
Jesse Boyd
b19402ae17
Some minor code cleanup 2017-03-31 06:46:05 +11:00
Jesse Boyd
5c6a5c48d1
Fix paste -a 2017-03-31 00:54:44 +11:00
Jesse Boyd
f4752fe733
Color brush invert (use negative yscale) 2017-03-29 15:18:51 +11:00
Jesse Boyd
7a939e08bb
Add mask flag to stack - alternate to //gsmask 2017-03-29 07:07:55 +11:00
Jesse Boyd
ecbcc7e64b
* 2017-03-29 06:59:23 +11:00
Jesse Boyd
bb56a39792
Optimize schem paste + add MCAWriter to anvil 2017-03-29 06:57:01 +11:00
Jesse Boyd
11327d49e1
concurrency issue w/ data not being cleared 2017-03-28 13:04:36 +11:00
Jesse Boyd
8afcc054f0
CFI with dimensions 2017-03-28 11:26:41 +11:00
Jesse Boyd
addfb8b0e5
Oops, wrong alias 2017-03-27 11:30:59 +11:00
Jesse Boyd
7937a544ce Merge pull request #480 from Bogdan2402/patch-2
Russian localization commands.yml
2017-03-27 09:29:07 +11:00
Jesse Boyd
a694cabb2e
Send message on outdated P2 2017-03-27 09:09:39 +11:00
Jesse Boyd
f23d63b7d9
Allow higher BaseBlock ids 2017-03-27 08:44:51 +11:00
Jesse Boyd
6cd724668e
Let BaseBlock be a pattern 2017-03-27 08:25:32 +11:00
Jesse Boyd
7926b5a3f6
Per player schematic listing 2017-03-27 08:13:14 +11:00
Jesse Boyd
0e33b1f06d
Fix compile 2017-03-27 06:27:51 +11:00
Jesse Boyd
6ce16714d8
Switch back to to fastutil lite + tweak ore gen 2017-03-27 06:16:27 +11:00
Jesse Boyd
d6ea16f7ef
*Don't use implementation specific setup class 2017-03-27 05:20:05 +11:00
Jesse Boyd
4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Богдан
2fed3bf177 Russian localization message.yml 2017-03-25 13:19:06 +02:00
Богдан
30ca93debb Russian localization commands.yml 2017-03-25 12:49:32 +02:00
Jesse Boyd
06f61208f3
Reset selector on error. 2017-03-25 05:31:13 +11:00
Jesse Boyd
48c6bfe21c
Fixes #474 2017-03-24 00:44:18 +11:00
Jesse Boyd
661f02de17
Recover on failed session load. 2017-03-23 10:20:54 +11:00
Jesse Boyd
1fa63d8452
* 2017-03-19 05:50:15 +11:00
Jesse Boyd
1eacab40ef
Fix compile 2017-03-19 01:51:43 +11:00
Jesse Boyd
682bf051a6
Use latest P2 2017-03-19 01:32:24 +11:00
Jesse Boyd
6ac7782d9a
Fixes #471 2017-03-18 16:56:53 +11:00
Jesse Boyd
26404fc9db
Fixes #469 2017-03-18 03:04:11 +11:00
Jesse Boyd
b435fbfb33
* 2017-03-15 01:26:13 +11:00
Jesse Boyd
2532f0ba22
Setup dispatcher during startup 2017-03-15 01:22:12 +11:00
Jesse Boyd
54642914e5
Various minor
Optimize Vector2D
Optimize HeightMap
Optimize biome changes
Reformatting of the MCA classes
2017-03-15 00:42:28 +11:00
Jesse Boyd
d052725a7a
/smooth -s 2017-03-14 12:52:24 +11:00
Jesse Boyd
eedc3f4069
Snow heightmap! 2017-03-14 11:23:50 +11:00
Jesse Boyd
1b71bcd4a1
Always write tile tag 2017-03-14 08:40:12 +11:00
Jesse Boyd
91450e569b
Fixes for thermos 2017-03-13 18:55:33 +11:00
Jesse Boyd
6400505807
Fix sspl with visual enabled 2017-03-13 04:07:54 +11:00
Jesse Boyd
147cfeed10
Add surface spline 2017-03-13 03:17:22 +11:00
Jesse Boyd
b20120a1f2
Multi clipboard pattern 2017-03-13 02:44:29 +11:00
Jesse Boyd
b56f6664d5
Fix some pattern stuff 2017-03-12 05:51:56 +11:00
Jesse Boyd
b53b9af4bd
Fix biome patter apply 2017-03-12 03:34:46 +11:00
Jesse Boyd
503cb7f108
Some pattern fixes 2017-03-12 03:09:40 +11:00
Jesse Boyd
8c4ed29edb
Biome pattern! #biome:<biome> (possibly buggy) 2017-03-12 02:38:56 +11:00
Jesse Boyd
71fab26845
Tiny fix 2017-03-11 23:57:36 +11:00
Jesse Boyd
8a5fb59a7e
endSet for manual queue flushing 2017-03-11 23:23:57 +11:00
Jesse Boyd
338d2094ce
Add mask/command registration to FaweAPI 2017-03-11 23:07:26 +11:00
Jesse Boyd
ec455189dc
Add scatter overlay 2017-03-11 21:26:35 +11:00
Jesse Boyd
cff2cc846a
Fix brush pattern reset + add offset transform 2017-03-11 21:10:58 +11:00
Jesse Boyd
d765b24b27
Some new brushes
Scatter - Set a pattern at random points on a surface
ScatterCommand - Runs a command at random points on a surface
Splatter - Recursively set blocks at random points on a surface
2017-03-11 20:50:37 +11:00
Jesse Boyd
fb76ff4ea0
Heightmap rotation 2017-03-11 17:16:10 +11:00
Jesse Boyd
cf0bd96308
Optimize cuboid region contains 2017-03-11 15:11:35 +11:00
Jesse Boyd
5bbc381dd0
Various minor
Stencil/Color brush can now be used on any surface, not just the top
Optimize adjacency and radius mask
2017-03-11 00:27:39 +11:00
Jesse Boyd
0434755333
Better angle mask + some command tweaks 2017-03-10 14:25:09 +11:00
Jesse Boyd
177e2252cc
Stencil brush depth 2017-03-10 08:39:39 +11:00
Jesse Boyd
9cbe38359c
Angle mask by angle 2017-03-10 08:26:16 +11:00
Jesse Boyd
1e90948581
Fix gravity brush 2017-03-10 08:04:24 +11:00
Jesse Boyd
e021358b5c
Fix gen cmd not parsing expressions, + other fixes
Fix console EditSession using wrong fastmode setting
Fix minor lighting error
2017-03-10 07:32:35 +11:00
Jesse Boyd
3a2451e551
Fix hand/pos1 not respecting blacklist 2017-03-08 19:18:59 +11:00