Commit Graph

662 Commits

Author SHA1 Message Date
Jesse Boyd
9cbe38359c
Angle mask by angle 2017-03-10 08:26:16 +11:00
Jesse Boyd
1e90948581
Fix gravity brush 2017-03-10 08:04:24 +11:00
Jesse Boyd
e021358b5c
Fix gen cmd not parsing expressions, + other fixes
Fix console EditSession using wrong fastmode setting
Fix minor lighting error
2017-03-10 07:32:35 +11:00
Jesse Boyd
49702155f8
Add extra brush actions to nukkit 2017-03-10 07:27:29 +11:00
Jesse Boyd
3a2451e551
Fix hand/pos1 not respecting blacklist 2017-03-08 19:18:59 +11:00
Jesse Boyd
8618a00083
Fixes #459 2017-03-08 16:24:08 +11:00
Jesse Boyd
5759cd0589
Fix for @UUID00 2017-03-08 06:06:04 +11:00
Jesse Boyd
b4e4ffa0fc
Fixes #438 2017-03-08 04:59:38 +11:00
Jesse Boyd
50d80b3d1c
Stencil brush + HeightMap optimizations 2017-03-07 23:42:21 +11:00
Jesse Boyd
b595ec2f2d
Various
Fixes #456
Delay command registration
WIP shatter/stencil brush
Minor FaweQueue optimization
2017-03-07 22:00:49 +11:00
Jesse Boyd
eb55f5fd7d
Allow third party command registration 2017-03-07 16:27:41 +11:00
Jesse Boyd
fc8fbbb0c4
Fixes #395 2017-03-07 04:31:54 +11:00
Jesse Boyd
29c5f65840
Fixes #455 2017-03-06 22:05:06 +11:00
Jesse Boyd
bc46688a98
Fixes #450 2017-03-06 21:37:16 +11:00
Jesse Boyd
4237c6e21a
Fixes #451 2017-03-06 14:46:56 +11:00
Jesse Boyd
400d0319ab
Fixes #452 2017-03-06 14:45:29 +11:00
Jesse Boyd
119a332d83
Slight changes 2017-03-06 14:00:34 +11:00
Jesse Boyd
e555c24618 Merge pull request #453 from OneShotMC/master
Add option to limit //calc max execute time
2017-03-06 13:58:27 +11:00
Andrew Gazelka
8d3b918441 Add option to limit //calc max execute time
This fixes players abusing //calc by spamming it, causing more
calculation threads be created than destroyed.
2017-03-05 19:57:57 -06:00
Jesse Boyd
2a3f92ad18
Fixes #446 2017-03-06 06:25:25 +11:00
Jesse Boyd
61892c50dc
Use player session to allow undo. 2017-03-06 04:41:26 +11:00
Jesse Boyd
150a5b16db
Remove clipboard load message 2017-03-06 03:22:53 +11:00
Jesse Boyd
6c505c8c02
Clean up brushes 2017-03-06 03:19:14 +11:00
Jesse Boyd
0775b55fbb
Allow binding by data 2017-03-05 15:46:48 +11:00
Jesse Boyd
c10520c010
Clear visualizer on item change 2017-03-05 15:34:26 +11:00
Jesse Boyd
4007155b8f
Fix index bounds error 2017-03-05 15:30:21 +11:00
Jesse Boyd
e7e833789a
Fix clipboard scroll with 1 entry 2017-03-05 03:04:10 +11:00
Jesse Boyd
c325f0745c
Add async relighting option 2017-03-05 02:57:59 +11:00
Jesse Boyd
b3b86bd3df
Various
Fix brush scroll
Fix spline reset
Allow setting offhand brush settings (use -h flag)
2017-03-05 01:48:04 +11:00
Jesse Boyd
52740d1e1c
*Wrong url 2017-03-05 01:36:34 +11:00
Jesse Boyd
9c805f2de2
Fix for 1.10 2017-03-05 00:43:32 +11:00
Jesse Boyd
e9250d6e7c
Add flag for copy brush random rotate 2017-03-04 22:07:03 +11:00
Jesse Boyd
8c592d1506
Assets 2017-03-04 21:33:45 +11:00
Jesse Boyd
5ead47ba2f
Possibly fixes #438 2017-03-04 18:22:11 +11:00
Jesse Boyd
cb2f9ebf11
Move class 2017-03-04 17:19:23 +11:00
Jesse Boyd
9e9339b9ab
*Rename command 2017-03-04 17:03:32 +11:00
Jesse Boyd
1af22477ea
Fix forge build 2017-03-04 13:35:11 +11:00
Jesse Boyd
04603b7cee
Various
Improved web integrated clipboard
Fully fledged brush visualization (modes 0-2): //br vis
Brush targeting modes (0-3): //br target
Brush scroll actions: //br scroll
- change clipboard from directory or web
- change mask
- change pattern
- change range
- change size
- change target mode
Build multi-brushes (choose the brush for left click and right click
individually)
- //br primary
- //br secondary
- Changing the pattern/mask will affect the currently selected brush,
not both
Changes to brush behavior
- spline connects by clicking the same spot twice
- line/copy brush tweaks
Schematics now default per user
- To save/load globally use "../" before the filename
Easily save a schematic to a directory
- `//schem save folder/` will choose save a the next lowest free number
Improved block parsing
Add resettable brushes
- e.g. line brush resets points by shift + left click
2017-03-04 00:54:50 +11:00
Jesse Boyd
9c74d0b981
Various (unfinished)
Fixes #439
Update to Java 8
Adds scrollable brushes to the API (action on brush scroll)
- Clipboard
- Mask
- Pattern
- Range
- Size
Adds movable brushes to the API (action on brush move)
Adds different targeting modes for brushes (see enum TargetMode)
Adds VisualBrush to API (sends client block changes instead of changing
the world)
Updater now checks every 30m for updates
Adds in game updater changelog (/fawe changelog)
Adds language option to config
Adds german translations
Adds CircleBrush (WIP)
Simplify DoubleActionBrush and DoubleActionBrushTool to extend
Brush/BrushTool
Use ImmutableBlock instead of anonymous BaseBlock for cache
Fixes CuboidRegion iteration (affected some commands)
Fixes WorldCopyClipboard schematic saving
Optimize FawePlayer -> Player by caching value
Simplified pattern and mask API by extending legacy versions
Optimize sphere, cylinder and deform
Added brush cancellation by SHIFT + LEFT CLICK
Probably some other stuff
2017-02-26 16:39:00 +11:00
Jesse Boyd
74baf5fee8
Fixes #442 2017-02-26 16:23:55 +11:00
Jesse Boyd
b16276e1ac
Fix compile 2017-02-20 11:28:11 +11:00
Jesse Boyd
01a7c9c388
Async flush AsyncWorld 2017-02-20 11:11:28 +11:00
Jesse Boyd
e6dfdf0ecf
Chat progress tracker 2017-02-20 11:10:23 +11:00
Jesse Boyd
a080735b83
Fix stack outside region 2017-02-20 07:46:30 +11:00
Jesse Boyd
32808dfc81
Some fixes to the erode brush 2017-02-20 01:50:05 +11:00
Jesse Boyd
3ce80033e5
Fixes #431 2017-02-19 14:49:19 +11:00
Jesse Boyd
d1682d6938
Fixes #430 2017-02-19 14:44:13 +11:00
Jesse Boyd
84af1bf65a
Update default WorldEdit jar 2017-02-18 20:54:15 +11:00
Jesse Boyd
adaac51b36
Fixes #427 2017-02-18 20:49:18 +11:00
Jesse Boyd
b9fdfb8b01
Fixes #427 Fixes #426 2017-02-18 16:12:42 +11:00