Commit Graph

206 Commits

Author SHA1 Message Date
dordsor21
a693d23489
Make it build and add safety to tab completion times 2021-03-07 19:34:14 +00:00
NotMyFault
ab71b938e5 Fix building Forge versions 2019-02-27 07:05:41 +01:00
NotMyFault
8448b39414 Fixes #1201 2018-11-21 14:28:15 +01:00
NotMyFault
9ce9885fb5 Added Chinese translation 2018-10-13 14:56:49 +02:00
Jesse Boyd
d2302d4088
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2018-10-13 15:21:30 +11:00
Jesse Boyd
47ce67c325
Various
freebuild region restrictions (bukkit)
+ tweak undo/redo messages
2018-10-13 15:20:21 +11:00
NotMyFault
50bef3fb0c
Update BBC.java 2018-10-06 22:56:30 +02:00
Jesse Boyd
406bc9c017
Merge pull request #1109 from N0tMyFaultOG/patch-1
Added missing language values
2018-09-14 00:58:48 +10:00
Jesse Boyd
629f90cdaa
Fixes #1011 2018-09-08 01:34:45 +10:00
Jesse Boyd
beb2e0e1b0
Various minor
JavaScript-API
Allow command replacing
Tweak primary thread checks
Tab completion
Schematic resolving
help tweaks
optimize change set
fix color brush
2018-09-04 05:40:06 +10:00
NotMyFault
175bafdffb
Added missing language values 2018-09-02 21:52:19 +02:00
Jesse Boyd
f2412bca13
Add nbt stripping 2018-08-03 11:12:03 +10:00
Jesse Boyd
a00345fd94
Tweak reset message 2018-07-21 22:53:37 +10:00
Jesse Boyd
dc593a4667
Added argument for catenary direction 2018-07-21 22:42:15 +10:00
Jesse Boyd
6138a20105
Allow merging of dispatchers during command registration 2018-07-09 18:36:40 +10:00
Jesse Boyd
c6605ce587
Fixes #1010 2018-05-23 16:16:09 +10:00
Jesse Boyd
3b5c1d1c8b
Don't give default limit if they have another 2018-05-13 10:50:42 +10:00
Jesse Boyd
8218e831ac
Add command //gtexture for texture control
Used in various patterns
2018-05-08 20:53:17 +10:00
Jesse Boyd
ba5f37cd32
tweak update option comment 2018-05-08 15:21:13 +10:00
Jesse Boyd
af43e19018
Fixes #991 2018-05-02 09:07:01 +10:00
Joey
19a9db3abf Added a "Keep entities in non-air blocks" setting 2018-04-29 17:40:48 +02:00
Jesse Boyd
7519f735bc
Add #extrema mask 2018-04-29 23:38:05 +10:00
Jesse Boyd
2ec9a92268
Updated updater 2018-04-28 06:38:53 +10:00
Jesse Boyd
668f6c6e34
Improved edit confirmation 2018-04-22 00:19:48 +10:00
Jesse Boyd
b4bb0ddc15
* 2018-04-18 18:06:36 +10:00
Jesse Boyd
d8d273a163
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2018-04-13 18:41:32 +10:00
Jesse Boyd
6968e66ad8
Various major
Implement virtual worlds
New schematic commands:
//schem show <directory>
//schem delete * - Deletes the files associated with your currently
loaded schematic
//schem move <directory> - Moves your currently loaded schematics to
this directory
//download -> supports downloading multiple schematics at once
2018-04-13 18:40:42 +10:00
roro1506
51a541eee1
Update BBC.java
Updated a wrong TIP which had old pattern type.
2018-03-21 13:24:43 +01:00
Jesse Boyd
a07ad2c470
Use https 2018-03-14 16:07:24 +11:00
Jesse Boyd
4a9721edd3
Confirm for large \\undo <times> 2018-03-10 14:36:53 +11:00
Jesse Boyd
c9ca0791ea
url shortening + mcpe download form
Closes #284
2018-03-08 23:12:52 +11:00
Jesse Boyd
46634b1b26
Fix CylinderRegion minY/maxY excedding world 2018-02-06 18:02:01 +11:00
Jesse Boyd
ec5e45fdd2
Various minor
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd
ad60b90987
Various minor
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd
134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
5be72dd5d7
Quicker tick-limiter detection and lower timings 2018-01-11 20:16:10 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872 2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870 2018-01-11 14:26:33 +11:00
Jesse Boyd
4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
9a45b364f6
Various minor
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd
ee38f856e4
Fixes #738 2017-09-14 15:31:25 +10:00
Jesse Boyd
eddb4d8b2d
CUI using structure blocks (config option) 2017-09-13 17:25:44 +10:00
Jesse Boyd
ba195c40a1
* 2017-09-12 04:06:27 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI 2017-09-12 03:02:44 +10:00
Jesse Boyd
4d02548b04
(Experimental) Persistent brushes (config option)
Brushes can be bound to the item instead of being stored in the player's
LocalSession.
- Brushes can be shared by dropping the item
- Hasn't been fully tested, there may be bugs or performance issues
2017-08-31 16:04:03 +10:00
dordsor whitwell
b404cd6f21 Fix pline -> spline typo 2017-08-30 11:34:03 +01:00
Jesse Boyd
83317563a3
Target offset + code cleanup 2017-08-15 13:36:10 +10:00