Commit Graph

1297 Commits

Author SHA1 Message Date
Jesse Boyd
46634b1b26
Fix CylinderRegion minY/maxY excedding world 2018-02-06 18:02:01 +11:00
Hannes Greule
bad4705f7a
fixed translation 2018-02-02 22:20:04 +01:00
Jesse Boyd
ec5e45fdd2
Various minor
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd
371b4f5ee5
Fixes #905 2018-01-30 13:12:35 +11:00
Jesse Boyd
21e976ce4d
Fix forge 1.7.10 CME 2018-01-29 13:03:49 +11:00
Jesse Boyd
7136fb422e
Fixes #898 2018-01-25 14:58:47 +11:00
Jesse Boyd
ad60b90987
Various minor
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd
ea63c77d7e
Fix butcher/copy entities etc. 2018-01-23 17:07:46 +11:00
Jesse Boyd
724bf55f13
Fixes #892 2018-01-22 14:35:30 +11:00
Jesse Boyd
68bda0d775
*Fix warp for arrows as well 2018-01-21 21:29:09 +11:00
Jesse Boyd
e1ab82d07b
Fix WarpBrush 2018-01-21 16:48:33 +11:00
Jesse Boyd
ca906cc8c3
Fix thermos getWorldName 2018-01-20 20:41:23 +11:00
Jesse Boyd
5125a18540
Fix P2 hook not checking done flag 2018-01-20 00:24:29 +11:00
Jesse Boyd
6ee7f47129
Add duplicate patterns rather than replacing them 2018-01-19 14:36:01 +11:00
Jesse Boyd
17d3e574fb
Fix AsyncSign empty lines 2018-01-17 12:41:08 +11:00
Jesse Boyd
613f6bd5c0
Use local settings for FaweQueue 2018-01-17 12:19:37 +11:00
Jesse Boyd
1186a00b47
Fixes #885 2018-01-17 11:57:01 +11:00
Jesse Boyd
bcbf307e8d
Don't unlight border chunks 2018-01-16 13:49:29 +11:00
Jesse Boyd
8d5e329eea
Fix remove lighting end 2018-01-16 13:33:43 +11:00
Jesse Boyd
083d4e7d08
Fix //removelight 2018-01-16 12:35:13 +11:00
Jesse Boyd
ff42446f19
Fix lighting remove 2018-01-16 12:19:43 +11:00
Jesse Boyd
8cd6c1512b
Fix typo 2018-01-16 12:10:04 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever 2018-01-16 12:05:09 +11:00
Jesse Boyd
134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
d78d533acd
Check more frames 2018-01-16 10:38:17 +11:00
Jesse Boyd
e2e31b364d
Nukkit permpack 2018-01-16 00:19:18 +11:00
Jesse Boyd
bcb9320a45
Discard unused EditSession when using /u 2018-01-15 23:21:11 +11:00
Jesse Boyd
2448b2fe22
* 2018-01-15 17:32:20 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync 2018-01-15 15:39:55 +11:00
Jesse Boyd
0a246fc90f
Add ASkyBlock support 2018-01-12 16:13:54 +11:00
Jesse Boyd
0a127dfb40
Default tick-limiter to false if whitelisted
#847
2018-01-11 20:37:29 +11:00
Jesse Boyd
5be72dd5d7
Quicker tick-limiter detection and lower timings 2018-01-11 20:16:10 +11:00
Jesse Boyd
780a1ec16f
* 2018-01-11 19:55:54 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872 2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870 2018-01-11 14:26:33 +11:00
Jesse Boyd
274bc6d9a7
Nukkit regen/clear fixes
Closes #869
Fixes #868
2018-01-10 20:42:24 +11:00
Jesse Boyd
b36c3dfc90
* 2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing 2018-01-10 19:40:44 +11:00
Jesse Boyd
0a776078ea
Fixes #852 2018-01-10 16:22:04 +11:00
Jesse Boyd
4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e6ea640d21
Fixes #855 2018-01-10 11:26:11 +11:00
Jesse Boyd
bb7b1cb736
Fixes #863 2018-01-07 23:47:47 +11:00
Jesse Boyd
e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd
189e8189fb
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2018-01-07 17:14:46 +11:00
Jesse Boyd
9126c083ab
Fixes #862 2018-01-07 17:11:40 +11:00
Jesse Boyd
5583994fe9 Remove softdepend as it affects load order 2017-12-30 17:32:54 +11:00
Jesse Boyd
994856b8fd
Fix queue instantiation 2017-12-27 04:00:26 +11:00
Jesse Boyd
1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
0dbb6171ef
Fixes #821 2017-12-15 11:28:54 +11:00