Commit Graph

838 Commits

Author SHA1 Message Date
Goodstuff4UonYT
dbc0d31b80 Fix Exception if server is full
Could not pass event 'cn.nukkit.event.player.PlayerQuitEvent' to
'FastAsyncWorldEdit v17.05.29-a607d85-699-13.0.8': null on
com.boydti.fawe.nukkit.optimization.FaweNukkit
cn.nukkit.utils.EventException
at
cn.nukkit.plugin.MethodEventExecutor.execute(MethodEventExecutor.java:34)
at
cn.nukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:56)
at cn.nukkit.plugin.PluginManager.callEvent(PluginManager.java:553)
at cn.nukkit.Player.close(Player.java:3893)
at cn.nukkit.Player.close(Player.java:3879)
at cn.nukkit.Player.kick(Player.java:3732)
at cn.nukkit.Player.handleDataPacket(Player.java:1959)
at cn.nukkit.network.Network.processPackets(Network.java:180)
at cn.nukkit.network.Network.processBatch(Network.java:151)
at cn.nukkit.Player.handleDataPacket(Player.java:1920)
at
cn.nukkit.network.RakNetInterface.handleEncapsulated(RakNetInterface.java:157)
at
cn.nukkit.raknet.server.ServerHandler.handlePacket(ServerHandler.java:123)
at cn.nukkit.network.RakNetInterface.process(RakNetInterface.java:68)
at cn.nukkit.network.Network.processInterfaces(Network.java:75)
at cn.nukkit.Server.tick(Server.java:990)
at cn.nukkit.Server.tickProcessor(Server.java:788)
at cn.nukkit.Server.start(Server.java:767)
at cn.nukkit.Server.<init>(Server.java:458)
at cn.nukkit.Nukkit.main(Nukkit.java:68)
Caused by:
com.sk89q.worldedit.extension.platform.NoCapablePlatformException: No
platform was found supporting CONFIGURATION
at
com.sk89q.worldedit.extension.platform.PlatformManager.queryCapability(PlatformManager.java:186)
at
com.sk89q.worldedit.extension.platform.PlatformManager.getConfiguration(PlatformManager.java:314)
at com.sk89q.worldedit.WorldEdit.getConfiguration(WorldEdit.java:801)
at
com.sk89q.worldedit.session.SessionManager.get(SessionManager.java:172)
at com.sk89q.worldedit.WorldEdit.getSession(WorldEdit.java:210)
at com.boydti.fawe.object.FawePlayer.getSession(FawePlayer.java:382)
at com.boydti.fawe.object.FawePlayer.unregister(FawePlayer.java:453)
at
com.boydti.fawe.nukkit.optimization.FaweNukkit.onPlayerQuit(FaweNukkit.java:45)
at sun.reflect.GeneratedMethodAccessor104.invoke(Unknown Source)
at
sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at
cn.nukkit.plugin.MethodEventExecutor.execute(MethodEventExecutor.java:29)
... 18 more
2017-06-18 11:07:10 +02:00
Goodstuff4UonYT
0c7ed30026 Real Nukkit 1.1 Fix 2017-06-11 18:58:19 +02:00
Jesse Boyd
0f3138e894
Recover from BrushListener error 2017-06-09 17:37:26 +10:00
Jesse Boyd
a2b7237342 Merge pull request #580 from boy0001/revert-577-master
Revert "Nukkit 1.1 Fix"
2017-06-09 17:11:24 +10:00
Jesse Boyd
c1b59440b6 Revert "Nukkit 1.1 Fix" 2017-06-09 17:11:12 +10:00
Jesse Boyd
da3f1eabda
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-09 17:09:05 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript 2017-06-09 17:08:57 +10:00
Jesse Boyd
b53a039890 Merge pull request #579 from aikar/master
Fix Bukkit 1.12 support
2017-06-09 17:08:30 +10:00
Jesse Boyd
f26543f7da
Fix #575 2017-06-09 17:07:38 +10:00
Jesse Boyd
a05ab8ca4d Merge pull request #577 from Goodstuff4UonYT/master
Nukkit 1.1 Fix
2017-06-09 16:57:07 +10:00
Aikar
822eb0bae2 Fix Bukkit 1.12 support 2017-06-08 23:23:23 -04:00
Goodstuff4UonYT
7b9e14c7f5 Nukkit 1.1 Fix 2017-06-08 23:07:59 +02:00
Jesse Boyd
6554370b57
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-07 07:34:17 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Jesse Boyd
70623d4bb5 Merge pull request #568 from Postremus/patch-1
Improved german translation
2017-06-04 06:44:26 +10:00
Martin Panzer
27e97d0a54 Improved german translation 2017-06-03 22:41:52 +02:00
Jesse Boyd
8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
dordsor whitwell
1722daa3b3 Don't like this. 2017-05-30 12:51:09 +01:00
dordsor whitwell
a607d85055 went the wrong way 2017-05-29 11:03:55 +01:00
dordsor whitwell
824ac42d70 fix offset against ci 2017-05-28 15:44:01 +01:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551 2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
ef6ad05c2e
Fixes #473 (chest issue) 2017-05-21 23:25:43 +10:00
Jesse Boyd
e7f270639e
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-05-21 23:24:50 +10:00
Jesse Boyd
efda408b76
Fix compression level 0 2017-05-21 23:18:41 +10:00
Jesse Boyd
f89e95de11 Delete pom.xml 2017-05-21 14:11:52 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias 2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error 2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls 2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped 2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops 2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization 2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard 2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo 2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms 2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax 2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527 2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks 2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521 2017-05-01 08:36:45 +10:00
Jesse Boyd
40e7e0d290
Fix biome coloring 2017-05-01 04:10:07 +10:00
Jesse Boyd
b756f93361
water height 2017-05-01 03:04:35 +10:00
Jesse Boyd
94e5a931ec
finish biome priority 2017-05-01 02:32:34 +10:00
Jesse Boyd
f8579bdf6a
* 2017-04-29 23:35:59 +10:00
Jesse Boyd
cc3a3f159f
Finish mixed biome/block coloring 2017-04-29 23:32:08 +10:00
Jesse Boyd
96f9452608
Biome coloring 2017-04-29 22:47:34 +10:00
Jesse Boyd
fb779a8daa
Random coloring 2017-04-28 15:16:12 +10:00