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Updated CreateFromImage (markdown)
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@ -41,6 +41,7 @@ Do not run these yet, but when you are happy with your settings:
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##### `/2 cfi paletteRandomization <enabled=true>`
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##### `/2 cfi paletteRandomization <enabled=true>`
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- This is enabled by default, randomization will add some random variation in the blocks used to closer match the provided image.
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- This is enabled by default, randomization will add some random variation in the blocks used to closer match the provided image.
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- If disabled, the closest block to the color will always be used.
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- If disabled, the closest block to the color will always be used.
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- Randomization will allow [mixing biomes](https://i.imgur.com/ltqTDIJ.jpg) when coloring with biomes
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##### `/2 cfi paletteBlocks <block-list|#clipboard>`
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##### `/2 cfi paletteBlocks <block-list|#clipboard>`
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- Allow only specific blocks to be used for coloring
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- Allow only specific blocks to be used for coloring
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- `block-list` is a list of blocks e.g. stone,bedrock,wool
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- `block-list` is a list of blocks e.g. stone,bedrock,wool
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@ -56,7 +57,7 @@ Do not run these yet, but when you are happy with your settings:
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- Provide an image, or worldedit mask for the 2nd argument to restrict what areas are colored
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- Provide an image, or worldedit mask for the 2nd argument to restrict what areas are colored
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- `whiteOnly` will restrict coloring to the white parts of the image mask (if provided)
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- `whiteOnly` will restrict coloring to the white parts of the image mask (if provided)
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##### `/2 cfi glass <image-url>`
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##### `/2 cfi glass <image-url>`
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- Color the terrain using glass (unique, but looks weird from an angle)
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- Color the terrain using glass (unique, but [looks weird](https://i.imgur.com/Z48Gaaj.jpg) from an angle)
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##### `/2 cfi biomeColor <image-url>`
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##### `/2 cfi biomeColor <image-url>`
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- Color the terrain using biomes.
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- Color the terrain using biomes.
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