Noah van der Aa
ed7a5c57f4
fix: fix build number check in version fetcher ( #16 )
2023-03-30 14:13:55 -07:00
Riley Park
00cfbaa1c2
[ci skip] lol woops
2023-03-30 13:06:58 -07:00
Riley Park
ccc5bdb92f
Point to PaperMC documentation for most things - the rest needs moving over.
2023-03-30 13:02:43 -07:00
powercas_gamer
051d489a95
[ci skip] add issue templates ( #15 )
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* [ci skip] add issue templates
* mention paper plugins might not work
* change name
* typo
2023-03-30 12:53:49 -07:00
Nassim Jahnke
5b74945159
Fix class name reference in readme
2023-03-30 08:20:54 +02:00
Riley Park
f3e6529d49
Notify users that Timings cannot be enabled on Folia
2023-03-29 19:41:21 -07:00
Riley Park
00864ac5b1
Update Upstream ( PaperMC/Paper@cbcdfd03e7 )
2023-03-29 19:41:15 -07:00
Spottedleaf
f34a20c36a
Fix incorrect error handling in off-main chunk load task
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Now that there is no on-main task, the completion logic
for the status task is completed with the results passed
by the off-main task. Thus, the chunk system saw a non-null
throwable and assumed a fatal crash. The old on-main task
did not pass the throwable through in this case, which allowed
the chunk to re-generate.
Fixes https://github.com/PaperMC/Folia/issues/7
2023-03-29 17:11:39 -07:00
Spottedleaf
749480c7ec
Fix getCenterChunk not returning the center chunk
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Before, it returned the center chunk section. Also, now instead
of approximating the center chunk from the allocated sections,
actually retrieve all chunks inside the region directly.
2023-03-29 16:58:33 -07:00
Spottedleaf
b3e1b06c07
Fix compilation of TestPluginMeta
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Needed to implement isFoliaSupported()
2023-03-29 14:33:48 -07:00
Spottedleaf
9998ecd60d
Make ActivationRange#activateEntities use non-checked getEntities
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We can do this because we thread-check the entities retrieved,
we want to do this because a large activation range may violate
thread-checks
2023-03-29 14:22:15 -07:00
Owen1212055
32f79c415e
Support paper plugin meta marking plugins as Folia supported
2023-03-29 14:12:30 -07:00
Spottedleaf
7ce0308bdb
Add maven artifact and repo information
2023-03-29 13:55:45 -07:00
Spottedleaf
4c79bb4878
Expand a bit on added api and thread contexts in README
2023-03-29 13:16:32 -07:00
Spottedleaf
f42c61aba6
Folia Metrics page
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https://bstats.org/plugin/server-implementation/Folia/18084
2023-03-29 12:53:55 -07:00
Jason Penilla
b3d994fb9b
add version print tasks
2023-03-29 11:56:33 -07:00
Jason Penilla
fca2eba2f8
fix build
2023-03-29 10:18:38 -07:00
Jason Penilla
df6b444946
configure publishing
2023-03-29 09:19:05 -07:00
Spottedleaf
e35a734744
Add basic FAQ in README
2023-03-29 08:55:25 -07:00
Spottedleaf
7de5c541b3
Nerf default tick thread allocation
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Allocates too many threads by default
2023-03-29 08:12:27 -07:00
Josh Roy
88167d59d2
Add Server#isGlobalTickThread ( #5 )
2023-03-28 18:59:19 -07:00
Spottedleaf
ae66537bdc
Add project overview doc
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Explains most important concepts, like data management,
tick count handling, and teleportations
2023-03-28 18:08:37 -07:00
Spottedleaf
108dc2358b
Use chunk coords for thread check for CraftWorld#getHighestBlockYAt
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Not block coords
2023-03-28 16:13:18 -07:00
Spottedleaf
1c5e9be7fd
Force prevent moving into unloaded chunks
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Not safe to allow this anymore
2023-03-28 15:59:41 -07:00
Spottedleaf
d113346b6d
Fix isTickThread(world, blockX, blockZ)
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Need to convert the Z to chunk, not block...
Also throw for CraftPlayer#teleport and friends
2023-03-27 20:29:16 -07:00
Spottedleaf
1175350400
Fix failure to initialise CraftWorld
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Directly access spawn category limits rather than go through
the method
2023-03-27 16:06:19 -07:00
Josh Roy
5fa0556869
Use longs for scheduler delays/periods ( #4 )
2023-03-25 21:48:28 -07:00
Spottedleaf
75e3cdbc61
Rebase fixups
2023-03-25 16:29:07 -07:00
Spottedleaf
6df8272abf
Deprecate bukkit scheduler
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Every method on that should basically throw, so the API should
reflect that
2023-03-25 16:27:55 -07:00
Spottedleaf
66c77fb573
Add more thread checks to API
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Most of the World methods, and for updating captured TEs
2023-03-25 16:26:54 -07:00
Spottedleaf
c435aaae96
Add world checks to retrieval of regionised world data
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This is to mirror behavior of RegionizedData's world check.
2023-03-25 15:27:50 -07:00
Spottedleaf
7eea12b9e4
Kenny momentos
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Random newline?
2023-03-25 11:55:44 -07:00
Nassim Jahnke
3c62932250
Fix player disconnect call in PlayerList removAll
2023-03-25 19:44:11 +01:00
Nassim Jahnke
5e7b4f0185
Fix tests by removing them
2023-03-25 19:06:35 +01:00
Nassim Jahnke
836dc75b65
Replace Vector with Position in isOwnedByCurrentRegion methods
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Closes #3
2023-03-25 18:50:36 +01:00
Nassim Jahnke
8d15f3e23d
Add methods taking world, chunkX, chunkZ to RegionScheduler
2023-03-25 18:40:20 +01:00
Nassim Jahnke
dfc157075a
Renames for consistency
2023-03-25 00:22:47 +01:00
Nassim Jahnke
64f7932ed0
Fix building on case sensitive fs
2023-03-24 16:06:48 +01:00
Spottedleaf
6a5fff3caa
Make ClickCallbackProviderImpl thread-safe
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Can no longer process tasks from the main thread like that anymore,
it just needs to be concurrent.
2023-03-23 07:55:26 -07:00
Spottedleaf
d5b837c457
Make Damagecommand safe, and remove RideCommand
2023-03-23 07:36:44 -07:00
Spottedleaf
4c183bf960
Fix compile
2023-03-23 07:22:57 -07:00
Spottedleaf
c7fbdd87d2
Update to 1.19.4
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Patches applied, but not yet checked compile.
2023-03-23 06:55:09 -07:00
Spottedleaf
e3a299c5ce
Lowercase project names
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Make JMP happy
2023-03-23 04:53:58 -07:00
Spottedleaf
50ad6c3131
New scheduler API
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Now, entity/global/location schedulers implement a generic run,
runDelayed, and runAtFixedRate methods that provide a ScheduledTask
value that can be used to interact with the scheduled task.
Add also an async task scheduler that implements the same methods,
except the delays/periods are in time and not ticks, as the scheduler
is independent of the server tick process.
Additionally, throw on some unimplemented APIs now.
2023-03-23 02:51:04 -07:00
Spottedleaf
0da953539b
Disable mid-tick task execution
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Mid-tick task execution acquires the ticket lock at least,
which can possibly be a significant performance bottleneck
at a high tick thread + region count. This change should reduce
the impact from scaling the region threads, but is not a fix
to the underlying issue.
2023-03-20 02:48:16 -07:00
Spottedleaf
106a4affdc
Suppress entire CB passenger events if the entity is not valid
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The event is not being called, so the checks will not do
anything. We need to bypass the checks so that we do not trip
the thread check.
2023-03-19 17:41:24 -07:00
Spottedleaf
7e948a6179
Add global region scheduler
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This will allow plugins to safely execute commands or perform
other global tick thread data modification.
2023-03-19 16:43:34 -07:00
Spottedleaf
cbf8108d4e
Make max concurrent logins patch use maxJoinsPerTick config
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This patch performed perfectly to handle the test server,
so it can stay.
2023-03-19 14:58:52 -07:00
Spottedleaf
0911c7a58a
Remove patches specific for stream
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Specifically, the /msg and /me command removal and the operator
only chat. Additionally, remove the TPA commands.
2023-03-19 14:53:06 -07:00
Spottedleaf
ee737050a0
Add thread checks for CraftEntity#getHandle
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Also resolve some issues found by this change.
Currently, the player handle checks are disabled.
2023-03-19 14:48:37 -07:00