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Now, the spawning should be running Vanilla logic; except that it is calculated per region (which is what per player was effectively achieving anyways). |
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.. | ||
0001-Build-changes.patch | ||
0002-New-player-chunk-loader-system.patch | ||
0003-Make-ChunkStatus.EMPTY-not-rely-on-the-main-thread-f.patch | ||
0004-Threaded-Regions.patch |