Folia/patches/server
Spottedleaf ed61eb315e Fix infinite loop in ChunkBasedPriorityTask#queue
We must attempt to synchronise when the returned queue is null
so that we can get a correct queue result or return false due to
the reference counter being released, or even to throw an exception
when the queue is null but the reference counter is not released.
2023-05-15 20:46:30 -07:00
..
0001-Build-changes.patch fix: fix build number check in version fetcher (#16) 2023-03-30 14:13:55 -07:00
0002-MC-Dev-fixes.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0003-New-player-chunk-loader-system.patch Add more debugging information to chunk sending 2023-04-17 15:37:16 -07:00
0004-Make-ChunkStatus.EMPTY-not-rely-on-the-main-thread-f.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0005-Threaded-Regions.patch Fix infinite loop in ChunkBasedPriorityTask#queue 2023-05-15 20:46:30 -07:00
0006-Increase-parallelism-for-neighbour-writing-chunk-sta.patch Rework some parts of the player chunk loader 2023-04-10 17:51:21 -07:00
0007-Cache-whether-region-files-do-not-exist.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0008-Max-pending-logins.patch Make uses of SimpleDateFormat thread-safe 2023-04-03 18:41:09 -07:00
0009-Add-chunk-system-throughput-counters-to-tps.patch Add entity/player/chunk counters to /tps 2023-04-08 18:44:37 -07:00
0010-Make-CraftEntity-getHandle-and-overrides-perform-thr.patch Adjust CB async teleport dismount behavior 2023-04-08 19:16:10 -07:00
0011-Disable-mid-tick-task-execution.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0012-Throw-UnsupportedOperationException-for-broken-APIs.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0013-Fix-tests-by-removing-them.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0014-Work-around-https-github.com-PaperMC-paperweight-iss.patch Make sign update executor use the EntityScheduler 2023-04-01 07:24:36 -07:00
0015-Require-plugins-to-be-explicitly-marked-as-Folia-sup.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0016-Acquire-scheduling-lock-in-NewChunkHolder-onFullChun.patch Acquire scheduling lock in NewChunkHolder#onFullChunkLoadChange 2023-04-01 00:53:27 -07:00
0017-Fix-destroying-beehive-without-any-players-nearby-th.patch Fix destroying beehive without any players nearby throwing an exception 2023-04-03 21:26:16 -07:00
0018-Lag-compensate-block-breaking.patch Lag compensate block breaking 2023-04-10 14:16:16 -07:00
0019-Prevent-block-updates-in-non-loaded-or-non-owned-chu.patch Prevent block updates in non-loaded or non-owned chunks 2023-04-17 19:51:21 -07:00
0020-Block-reading-in-world-tile-entities-on-worldgen-thr.patch Block reading in-world tile entities on worldgen threads 2023-04-23 07:50:42 -07:00
0021-Skip-worldstate-access-when-waking-players-up-during.patch Skip worldstate access when waking players up during data deserialization 2023-04-23 07:50:43 -07:00
0022-Break-redstone-on-top-of-trap-doors-early.patch Break redstone on top of trap doors early 2023-05-01 18:28:54 -07:00
0023-Do-not-access-POI-data-for-lodestone-compass.patch Do not access POI data for lodestone compass 2023-05-13 17:30:55 -07:00
0024-Undo-making-JavaPlugin-logger-field-public.patch Undo making JavaPlugin#logger field public (see PaperMC/Paper#9125) (#76) 2023-05-14 18:10:49 -07:00
0025-Use-coordinate-based-locking-to-increase-chunk-syste.patch Fix infinite loop in ChunkBasedPriorityTask#queue 2023-05-15 20:46:30 -07:00
0026-Fix-concurrenct-access-to-lookups-field-in-RegistryO.patch Fix concurrenct access to lookups field in RegistryOps 2023-05-15 00:26:56 -07:00
0027-Synchronize-PaperPermissionManager.patch Synchronize PaperPermissionManager 2023-05-15 11:00:49 -07:00
0028-Mark-POI-Entity-load-tasks-as-completed-before-relea.patch Mark POI/Entity load tasks as completed before releasing scheduling lock 2023-05-15 11:42:31 -07:00
0029-Properly-cancel-chunk-load-tasks-that-were-not-sched.patch Properly cancel chunk load tasks that were not scheduled 2023-05-15 12:27:19 -07:00
0030-Optimise-recalcBlockCounts-for-empty-sections.patch Optimise recalcBlockCounts() for empty sections 2023-05-15 20:30:16 -07:00
0031-Always-recalculate-light-list-on-protochunk-deserial.patch Always recalculate light list on protochunk deserialize 2023-05-15 20:37:29 -07:00