Examples are as follows
modid:#all - This would block all entities with modid.
modid:#monster - This would block all monsters with modid.
modid:#animal - This would block all animals with modid.
These can be used in either source or target contexts.
* Server contexts will be automatically added if not found on set.
* Flag definitions will automatically add a server context if none is
found on deserialization.
* Option and Flag GUI will fallback to no server context if none is
found.
* Fix user permission check.
* Add check for max inspection distance.
* Add radius-inspect option to config.
* Add active contexts when checking permissions.
* Fix missing options from claim tab.
* Fix '/claimlist' showing claims to non-trusted users.
* Fix setOptionValue return result.
* Fix wrong version in 'plugin.yml'.
* Force local weather change to player on toggle.
* Add missing fr_FR translations.
* Fixed '/cfg' and '/cog' commands.
* Fixed 'create-mode' not working as intended.
* Fixed 'any' usage with flag commands.
* Fixed 'command-execute' usage.
* Fixed 'command-execute-pvp' usage.
* Fixed option removal/save with LP v5.
* Added context support for controlling user flag command usage.
* Added context support to option GUI.
* Added permission 'griefdefender.user.claim.command.flag.arg' which controls if a user can use flag command with arguments.
* Added permission 'griefdefender.user.claim.command.flag.gui' which controls if a user can use flag GUI.
* Added new group context '#all' which can be used to represent all sources or targets.
* Removed 'max-claim-inspection-distance' from config as it is now controlled by 'radius-inspect' option.
* Removed 'combat-timeout' from config as it is now controlled by 'pvp-combat-timeout' option.
* Implemented the folloing new options
'player-command-enter' - Handles executing commands when a player enters a claim.
'player-command-exit' - Handles executing commands when a player exits a claim.
Note: both command options support the following placeholders : %player%, %owner%, %uuid%, %world%, %server%, %location%
'player-gamemode' - Used to determine the gamemode of a player when entering a claim.
'player-deny-godmode' - Used to determine if a player can be in godmode when entering a claim.
'player-walk-speed' - Controls the player walk speed when entering a claim.
'player-weather' - Controls player local weather when entering a claim.
'pvp-combat-command' - Used to determine if a player can use commands during PvP combat.
'pvp-combat-teleport' - Used to determine if a player can teleport during PvP combat.
'pvp-combat-timeout' - Used to determine how many seconds PvP combat is considered to continue after the most recent damage.
'radius-inspect' - Controls the radius in blocks to search within when inspecting for claims.
'spawn-limit' - Used to control the spawn limit for a specific set of entities in a claim.
* Only save once when toggling flag definitions that include multiple definitions.