80 lines
3.9 KiB
Java
80 lines
3.9 KiB
Java
/*
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* This file is part of GriefDefender, licensed under the MIT License (MIT).
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*
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* Copyright (c) bloodmc
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package com.griefdefender.configuration.category;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import org.apache.commons.io.FilenameUtils;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ModCategory {
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@Setting(value = "block-id-convert-list", comment = "Used to override generic block id's to their actual id during TE and item usage if available. Add the target block id to list if you want to force a conversion when detected."
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+ "\nNote: This is useful for mods such as IC2 which uses the generic id 'ic2:te' for its multi-block.")
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public List<String> blockIdConvertList = new ArrayList<>();
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@Setting(value = "tile-id-nbt-map", comment = "Used to override generic tileentity id's to their actual id during TE usage. Add the target TE id as key and NBT key where ID is stored as value."
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+ "\nNote: This is useful for mods such as Gregtech which uses the generic id 'gregtech:machine' for its TE and NBT key 'MetaId' to store the actual ID.")
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public Map<String, String> tileIdNbtMap = new HashMap<>();
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@Setting(value = "item-interact-force-list", comment = "Used to force interact-item flag checks when a player left/right-clicks with an item in hand."
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+ "\nBy default, GD will only check interact-item flags when the item is used."
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+ "\nTo force an item, add the item 'modid:name' to list."
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+ "\nNote: Names support wildcards '?' and '*' by using Apache's wildcard matcher."
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+ "\nThe wildcard '?' represents a single character."
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+ "\nThe wildcard '*' represents zero or more characters."
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+ "\nFor more information on usage, see https://commons.apache.org/proper/commons-io/javadocs/api-2.5/org/apache/commons/io/FilenameUtils.html#wildcardMatch(java.lang.String,%20java.lang.String)")
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public List<String> itemInteractForceList = new ArrayList<>();
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public ModCategory() {
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this.blockIdConvertList.add("gregtech:machine");
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this.blockIdConvertList.add("ic2:te");
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this.tileIdNbtMap.put("gregtech:machine", "MetaId");
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}
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public boolean convertBlockId(String id) {
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if (this.blockIdConvertList.contains(id)) {
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return true;
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}
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return false;
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}
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public String getNbtKey(String tileId) {
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return this.tileIdNbtMap.get(tileId);
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}
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public boolean forceItemInteract(String id) {
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for (String str : this.itemInteractForceList) {
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if (FilenameUtils.wildcardMatch(id, str)) {
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return true;
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}
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}
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return false;
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}
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} |