- A book is displayed too to see some usage statistics (maps created, quotas).
- An user can retrieve a map by left-clicking it, or manage it by right-clicking.
- Maps can be renamed (for organization), deleted (but they won't render in game anymore!), or partially retrieved (for posters maps containing more than one map).
- Permissions: `imageonmap.explore`,`imageonmap.list`, plus `imageonmap.get`, `imageonmap.rename` and `imageonmap.delete` for actions into the GUI, for moderation usage`imageonmap.exploreother`, `imageonmap.listother`,`imageonmap.getother`,`imageonmap.deleteother`.
Give to a player a map from a player map store (if not specified will take from the player map store).
- Can be used by a command block and by server console (but you need to specify PlayerFrom)
Examples:
-`/givemap Vlammar "A very cool map name"` Will give the map named "A very cool map name" to the player Vlammar
-`/givemap Vlammar AmauryPi:"A very cool map name"` Same as above but will use AmauryPi's map store instead of the one of the player that runs the command
Update a specified map (the field PlayerName is optional, by default it will look in the command sender store)
- Can be used by a command block and by server console, if so the field Playername becomes mandatory
Examples:
-`/maptool update "A very cool map name" https://www.numerama.com/wp-content/uploads/2020/09/never-gonna-give-you-up-clip-1024x581.jpg ` Will update the map named "A very cool map name"
-`/maptool update AmauryPi:"A very cool map name" https://www.numerama.com/wp-content/uploads/2020/09/never-gonna-give-you-up-clip-1024x581.jpg covered` Will update AmauryPi's map and set it to covered
-`/maptool migrate` migrates the old maps when you upgrade from IoM <= 2.7 to IoM 3.0. You HAVE TO execute this command to retrieve all maps when you do such a migration.
All permissions are by default granted to everyone, with the exception of `imageonmap.administrative`, `imageonmap.give` and the ones that used the suffix `other` . We believe that in most cases, servers administrators want to give the availability to create images on maps to every player.
You can grant `imageonmap.*` to users, as this permission is a shortcut for all _user_ permissions (excluding `imageonmap.administrative` , `imageonmap.give` and every permission with the prefix `other` that are intended for moderation usage).
This new version is not compatible with the older ones, so your older maps will not be loaded. Run the `/maptool migrate` command (as op or in console) in order to get them back in this new version.
You will find amongst the new features:
- New Splatter maps, making it easy to deploy and remove big posters in one click !
- No more item tags when maps are put in item frames !
- Internationalization support (only french and english are supported for now, contributions are welcome)
- Map Quotas (for players and the whole server)
- A new map Manager (based on an inventory interface), to list, rename, get and delete your maps
- Improvements on the commands system (integrated help and autocompletion)
Moderation Update gives mods or admins commands to see maps for other players, to give maps, but also to update maps already placed in the world. You can also use ImageOnMap commands from the console or from command blocks, opening a whole new realm of automation around ImageOnMap (read: commands executed from skripts and data-packs should work).
We also fixed some bugs that were reported by lots of people.
This version is only compatible with Minecraft 1.15+.
- Added /maptool update to change the image attached to a map.
- Added /givemap to give a map of a specific player to another.
- All command can now be executed for other players. As example, /maps username will allow you to see all username maps.
- You can now use ImageOnMap commands from command blocks or from the console.
- Commands now support map name between quotes: "A nice name to have for a map".
- Added /maptool rename if you don't want or cannot use the GUI.
- Size limit (in frame).
- Bug fixes & optimizations.
- Various optimizations.
- Fixed AWT memory leak—can happen if you do a lot of 50x50 renders.
- /maptool list no longer throw an exception.
- Fixed an issue where the bottom left map that not render like it should.
- Fixed the gui rename issue that was the cause of inventory loss.