Commit Graph

297 Commits

Author SHA1 Message Date
Amaury Carrade
5dbfd8caf9 Updated GUI titles to more clear and breadcrumb ones.
* NEW: using partial breadcrumbs in the GUI titles; also the important part of the title is written in black instead of gray.
2015-09-10 16:29:27 +02:00
Amaury Carrade
48af13118f Reused the old way the maps are displayed in the new GUI, with some tweaks.
* NEW: updated the maps tooltips in the list GUI, using the old display with « Single map » / « Poster map (42×68) » instead of the raw maps count.
2015-09-10 16:08:42 +02:00
Amaury Carrade
34b3a66220 Added an emptiness representation in the explorer GUI.
It's an item displayed on the center of the GUI if there isn't any data to display.

 * NEW: added an item displayed if the explorer GUI is empty.
 * NEW: implementation of this empty item in the list GUI.
 * NEW: small adjustments on the statistics (removed the last empty line from the lore)
 * BUG: the old method was still used to remove the item attributes (the one from the `gui` package).
2015-09-10 16:00:14 +02:00
Amaury Carrade
e7acbb36c4 Implemented the statistic books of the list GUI in the new architecture.
* NEW: added statistics to the new list GUI.
2015-09-10 15:27:09 +02:00
Amaury Carrade
1ddc923b73 Fixed explorer GUI to be able to use getSize() in onUpdate().
* BUG: getSize() always returns 0 in the onUpdate method of explorer GUIs.
2015-09-10 15:26:27 +02:00
Amaury Carrade
a403efcd4e Added an option to the explorer GUI: keep the scrolling area empty even without scrolls.
To be able to place controls, or by style/coherence if the developer wants that.

* NEW: added explicit options to keep the scrolling area empty even without scrolls.
2015-09-10 15:14:18 +02:00
Amaury Carrade
149e1225c1 Improved the pagination buttons of the explorer GUI.
* NEW: updated the pagination button to more clean ones, and through an overrideable method, to allow a more in-depth personalization if needed. The way used to implement this may be improved, but it's not very important.
* NEW: added a version of `ActionGui.updateAction` with only the action and an ItemStack as argument.
2015-09-10 01:40:29 +02:00
Amaury Carrade
e1f25a084d Implemented the deletion confirmation GUI with the new system.
* NEW: migrated the deletion confirmation GUI to the new system.
2015-09-10 01:37:05 +02:00
Amaury Carrade
80089c7bf5 Improved the GUI manager.
* NEW: reformatted the code a little bit to make it more readable.
* NEW: added Javadoc when it was missing.
* NEW: changed the name of the fallback action method in `ActionGui`, from `onAction_unknown` to `unknown_action` (coherence of the methods names).
* NEW: the action methods (both declared and unknown) can now take an extra argument: the triggered InventoryClickEvent. This argument is completely optional, so this will not break any code, and if the event is not needed, it can just be skipped.
* NEW: renamed the setData(int, int) method to setDataShape(int, int), because this method does not actually set any data.
2015-09-10 00:55:10 +02:00
Adrien Prokopowicz
efd62283ea * NEW: ActionGui: Added documentation. 2015-08-31 21:31:57 +02:00
Adrien Prokopowicz
54931ae078 * BUG: Gui: Use Player instead of HumanEntity to track Gui's owners. 2015-08-31 21:31:23 +02:00
Adrien Prokopowicz
a5449899f1 Finally finished the 2D Explorer API !
* NEW: ExplorerGui: Implemented 2D data support.
* NEW: ExplorerGui: Implemented retreiving items using coordinates rather than data.
* NEW: ExplorerGui: Added right-click event support.
* NEW: Gui: Added support for dragging events.
* NEW: Maps given to the player now have their attributes hidden.
* BUG: PluginLogger: Fixed exception handling when logging a message with arguments.
2015-08-31 11:36:24 +02:00
Adrien Prokopowicz
0ad44db92b Keep working on the GUI API.
* NEW: The manage command now opens the MapList GUI.
* NEW: MapListGui: First actual implementation.
* NEW: MapManager/PlayerMapStore: Added the getMaps() method.
* BUG: GuiUtils: The hideAttributes() method does not crash anymore if
  the ItemFlags API is not available.
* OPT: ExplorerGui: Inventory variables are now computed only on data update.
2015-07-30 08:52:18 +02:00
Adrien Prokopowicz
586644e486 Added makeItem() utilities to GuiUtils.
* NEW: GuiUtils: Added makeItem() utilities.
* NEW: GuiUtils: Re-added the hideAttributes() method.
* NEW: ActionGui: Updated the action() methods to use the 
  GuiUtils.makeItem() utilities.
2015-07-24 19:58:56 +02:00
Adrien Prokopowicz
90968c6009 Implemented user interaction to ExplorerGui.
* NEW: ExplorerGui: Added interaction modes.
* NEW: ExplorerGui: Implemented user interaction.
* NEW: ExplorerGui: Added getPickedUpItem and onPutItem events.
* NEW: Gui: Added getInventory() getter.
* NEW: Added the GuiUtils module, which provides various utility methods.
2015-07-24 18:18:46 +02:00
Adrien Prokopowicz
6ecfc1a561 Added new Explorer GUI class (and tests).
* NEW: Added new Explorer GUI type (not yet complete).
* NEW: Added testing implementation of MaterialGui.
* NEW: Added testing implementation of MapListGui (not functional).
* NEW: Gui: Added the MAX_INVENTORY_COLUMN_SIZE constant.
* NEW: ActionGui: Added the onAction_unknown event.
* NEW: ActionGui: Added the updateAction methods.
* BUG: ActionGui can now find action handlers in subclasses.
* BUG: ActionGui: Actions in the player's inventory are not cancelled anymore.
2015-07-19 16:58:10 +02:00
Adrien Prokopowicz
59f099a116 Added new Action GUI class (and tests).
* NEW: Added new Action GUI type.
* NEW: Added testing implementation of ConfirmDeleteMapGui.
* BUG: Newly opened GUIs are now correctly registered.
* BUG: GUI: Fixed NPE when first generating the inventory.
* BUG: GUIs opened from another GUI do not interfere anymore when
  the parent GUI is closed.
2015-07-15 02:24:27 +02:00
Adrien Prokopowicz
1ffc64e580 * BUG: GUI: Click events are now correctly forwarded to the Gui class. 2015-07-15 00:34:12 +02:00
Adrien Prokopowicz
9f279a2ba7 Merge origin/feature-explorer-gui-13 into feature-explorer-gui-13 2015-07-15 00:26:36 +02:00
Adrien Prokopowicz
654503aa56 Started working on a new GUI API.
* NEW: Added new Gui base class.
2015-07-15 00:25:29 +02:00
Amaury Carrade
e99eb8f79d Moar space for the maps in the detailed view.
* NEW: The preview of the map takes all the available space except a line and a column for the sliders. The other tools are placed between the horizontal sliders.
2015-07-14 04:39:26 +02:00
Amaury Carrade
4f3e856a73 Added some statistics on the maps list GUI.
* NEW: Added a book displaying statistics on the maps list GUI, with images rendered, Minecraft maps used, and Minecraft-maps-limits-related statistics if these limits exists.
2015-07-14 03:13:49 +02:00
Amaury Carrade
a3195327ac Added the “rename” button (not implemented yet)
* NEW: Rename button (yet to be implemented).
* OPT: Update of the GUIs to use the `open` method.
2015-07-13 21:55:39 +02:00
Amaury Carrade
ad9d57071b Added JavaDoc and updated the GUI API to prepare the future anvil API.
* NEW: JavaDoc on the GUI API
* NEW: Added a method to call to open the GUI (replacing the direct call to `player.openInventory()`.
2015-07-13 18:16:11 +02:00
Amaury Carrade
831a5214ed You can now delete an image through the GUI.
* NEW: Added a delete button to the details view.
* NEW: A click on the delete button opens a confirmation GUI with two big buttons, one to confirm, the other to cancel.
2015-07-12 23:03:01 +02:00
Amaury Carrade
d69e2aa34b Improved map parts preview with a checkerboard-like display.
* NEW: checkerboard-like display of the map part, alternating between paper and empty-map.
2015-07-12 16:26:01 +02:00
Amaury Carrade
7809c95d80 Added a map details GUI.
* NEW: Right-clicking on a GUI opens another one with details about the map.
* NEW: The details GUI displays the map on a screen with scrollbars to consult the map per-minecraft-map.
* NEW: Each part of the map can be taken independently.
2015-07-12 16:04:54 +02:00
Amaury Carrade
cd9b310aa2 Changed the images display in the GUI a little bit.
* NEW: The title of the tooltip of an image is now the name of this image (currently, “Map” everywhere).
* NEW: moved the map ID in the tooltip.
2015-07-12 03:16:38 +02:00
Amaury Carrade
bebac6e621 More intuitive way of getting the map(s) through the GUI.
* NEW: Single maps are intuitively taken from the GUI, like any other chest item (shift-click supported).
* NEW: The posters are still given (until the splatter map, see #11), but the inventory is no longer closed.
2015-07-12 03:03:53 +02:00
Amaury Carrade
e1cd920d4c One GUI to rule them all, One GUI to find them, One GUI to bring them all and in the darkness bind them.
* NEW: removed the category selector GUI.
* NEW: the map list GUI lists all the maps.
2015-07-12 01:45:17 +02:00
Amaury Carrade
892f6d2834 Updated the vanilla infos remover to log all InvocationTargetException encountered.
* OPT: InvocationTargetException are logged in the GuiUtils class.
2015-07-11 20:55:30 +02:00
Amaury Carrade
c738359d2e Improved the GUI API.
* BUG: Fixed players unable to shift-click an item from the player inventory to the GUI.
* NEW: Added a direct access to the InventoryAction in the methods.
* OPT: Code style, avoiding too many nested blocs.
* OPT: Raw types in the class attributes (meh @IamBlueSlime).
2015-07-10 21:44:45 +02:00
Amaury Carrade
9084d28401 Merge branch 'indev' of github.com:Coutume/ImageOnMap into feature-explorer-gui-13 2015-07-10 19:51:51 +02:00
Adrien Prokopowicz
b0caf6604f * NEW: Updated .gitignore for IntelliJ and other IDEs. 2015-07-10 19:48:33 +02:00
Amaury Carrade
a1fa5b1f00 Images count in the tooltips of the category selection GUI.
* NEW: Added images count per category in the main selection GUI.
* OPT: Removed the “Choose a category” part of the selection GUI's title.
2015-07-10 19:38:00 +02:00
Amaury Carrade
07bc9cf4a5 You can now destroy from your inventory a map, or all maps from a poster, by putting a map in the map list GUI.
* NEW: Remove a whole map (poster or single) from the inventory by putting a piece in the map list GUI.
2015-07-10 19:38:00 +02:00
Amaury Carrade
0a79eee89b Fixed & enhanced GUI API (blame @IamBlueSlime for bugs).
* NEW: Added another onClick signature with the full event as the last parameter.
* NEW: Added a new method triggered when an item is dropped in the inventory GUI (`onItemDeposit`), with various signatures.
* BUG: Click triggered on click on a slot with the same raw number on the player inventory (out of the GUI).
* BUG: Fixed items ate by the GUI when dragged on it by cancelling all drags on managed inventories.
2015-07-10 19:37:59 +02:00
Amaury Carrade
26d28787be Removed useless and ugly vanilla infos (such as “Unknown map”) from the tooltips.
* NEW: Added a reflection-based API to remove all vanilla infos from the tooltips. Only effective on Bukkit 1.8.3+.
* NEW: Now using this API to remove the “Unknown map” or “Scaled at 1:8” texts from the maps in the GUI.
2015-07-10 19:37:59 +02:00
Amaury Carrade
2dfc0bf794 Implemented the beginning of the GUI: command /maptool manage, paginated & per-category GUI.
* NEW: Command `/maptool manage` to open a GUI used to manage the maps.
* NEW: GUI to manage the maps, organized per-category (first GUI to select the map type; then a GUI to view them). Pages of 21 maps (3×7).
* NEW: You can get a map by left-clicking on it on the GUI.
2015-07-10 19:37:59 +02:00
Amaury Carrade
1534b574f2 Added a GUI API 2015-07-10 19:37:59 +02:00
Adrien Prokopowicz
ec6b4ec997 Merge branch 'indev' 2015-06-03 21:56:13 +02:00
Adrien Prokopowicz
3ace5f5edf Merge indev into master 2015-06-03 21:55:45 +02:00
Prokopyl
ce61923268 * BUG: Fix command permissions management. 2015-06-03 20:53:07 +02:00
Prokopyl
2a49d94d1e Migration is now fully functional !
* NEW: Refactored PluginLogger for multi-thread usage and message formatting.
* NEW: Posters and maps that could not be migrated are now saved back
  to their original files.
* NEW: Moved the maptool-migration command to the /maptool migrate subcommand.
* NEW: PosterMap can now be used without having row/column count information.
* NEW: Added a detailed help message for the migration command.
* BUG: Fixed UUIDFetcher's HTTP GET request sending.
* BUG: Fixed Name->UUID time-specific matching.
* OPT: Removed the CommandPermission structure, it is actually useless.
* OPT: Renamed Migrator to MigratorExecutor.
2015-04-12 01:28:05 +02:00
Prokopyl
6725c15002 Fixed migration for players who changed names before migrating.
* NEW: UUIDFetcher can now fetch uuids at a specific timestamp.
* BUG: Old map files are not loaded twice anymore.
* OPT: Reduced minimum time between requests.
2015-04-10 02:22:47 +02:00
Prokopyl
90dd9eb24d Migration preparation done.
* NEW: Added Migration worker.
* NEW: Added the maptool-migration op-only command.
* NEW: Added pre-v3 map files loading support.
* NEW: Implemented v3 migration preparation.
* NEW: Commands : added support for runtime permission checking.
* NEW: Worker threads are now named based upon their worker's name.
* BUG: Fix MapItemManager exiting if it has not been properly initialized.
2015-04-09 22:32:51 +02:00
Prokopyl
aa27636962 * NEW: The plugin now tries to load images from the old "Image" directory if the new one does not exist. 2015-04-08 14:17:10 +02:00
Prokopyl
b87dfdf231 Implemented the map item limit (global and per-player).
* NEW: Implemented the per-player map limit.
* NEW: Implemented the global map limit.
* NEW: The map manager can now raise exceptions for some requests.
* NEW: The configuration can now have deprecated field names. 
  These fields are automatically migrated if present in the config file.
* NEW: The configuration now writes default values when loading the plugin.
* BUG: Fixed configuration loading.
* BUG: Fixed player store loading's thread-safety.
* OPT: Cleaned up map loading events initialisation.
2015-04-04 06:05:47 +02:00
Prokopyl
27f836977f * NEW: Added the "map item cache" and the associated /maptool getremaining (or getrest) command. 2015-04-01 03:53:52 +02:00
Prokopyl
2280e96125 * NEW: Poster map items now show position information. 2015-04-01 02:22:06 +02:00