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Updated buttons and pressure plates

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LogGits 2018-10-09 05:26:22 +10:00 committed by GitHub
parent e5e6ff61a0
commit a6eb9a35ee
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@ -611,14 +611,14 @@ public class ItemManager {
public static enum CMIMaterial {
NONE(-1, -1, -1, "None"),
ACACIA_BOAT(447, 0, 27326, "Acacia Boat", "BOAT_ACACIA"),
ACACIA_BUTTON(-1, -1, 13993, "Acacia Button", ""),
ACACIA_BUTTON(143, 0, 13993, "Acacia Button", "wooden_button"),
ACACIA_DOOR(430, 0, 23797, "Acacia Door", "ACACIA_DOOR_ITEM"),
ACACIA_FENCE(192, 0, 4569, "Acacia Fence", ""),
ACACIA_FENCE_GATE(187, 0, 14145, "Acacia Fence Gate", ""),
ACACIA_LEAVES(161, 0, 16606, "Acacia Leaves", "LEAVES_2"),
ACACIA_LOG(162, 0, 8385, "Acacia Log", "LOG_2"),
ACACIA_PLANKS(5, 4, 31312, "Acacia Wood Plank", "Acacia Planks"),
ACACIA_PRESSURE_PLATE(-1, -1, 17586, "Acacia Pressure Plate", ""),
ACACIA_PRESSURE_PLATE(72, 0, 17586, "Acacia Pressure Plate", "Wooden_Presure_Plate"),
ACACIA_SAPLING(6, 4, 20806, "Acacia Sapling", ""),
ACACIA_SLAB(126, 4, 23730, "Acacia Wood Slab", "Acacia Slab"),
ACACIA_STAIRS(163, 0, 17453, "Acacia Stairs", ""),
@ -646,14 +646,14 @@ public class ItemManager {
BEETROOT_SEEDS(435, 0, 21282, "Beetroot Seeds", ""),
BEETROOT_SOUP(436, 0, 16036, "Beetroot Soup", ""),
BIRCH_BOAT(445, 0, 28104, "Birch Boat", "BOAT_BIRCH"),
BIRCH_BUTTON(-1, -1, 26934, "Birch Button", ""),
BIRCH_BUTTON(143, 0, 26934, "Birch Button", "wooden_button"),
BIRCH_DOOR(428, 0, 14759, "Birch Door", "BIRCH_DOOR_ITEM"),
BIRCH_FENCE(189, 0, 17347, "Birch Fence", ""),
BIRCH_FENCE_GATE(184, 0, 6322, "Birch Fence Gate", ""),
BIRCH_LEAVES(18, 2, 12601, "Birch Leaves", "LEAVES"),
BIRCH_LOG(17, 2, 26727, "Birch Log", "LOG"),
BIRCH_PLANKS(5, 2, 29322, "Birch Wood Plank", "Birch Planks"),
BIRCH_PRESSURE_PLATE(-1, -1, 9664, "Birch Pressure Plate", ""),
BIRCH_PRESSURE_PLATE(72, 0, 9664, "Birch Pressure Plate", "Wooden_Presure_Plate"),
BIRCH_SAPLING(6, 2, 31533, "Birch Sapling", ""),
BIRCH_SLAB(126, 2, 13807, "Birch Slab", ""),
BIRCH_STAIRS(135, 0, 7657, "Birch Wood Stairs", "Birch Stairs"),
@ -731,9 +731,9 @@ public class ItemManager {
CARROT(391, 0, 22824, "Carrot", "Carrotitem"),
CARROTS(141, 0, 17258, "Carrots", "CARROT"),
CARROT_ON_A_STICK(398, 0, 27809, "Carrot on a Stick", "carrotstick"),
CARVED_PUMPKIN(-1, -1, 25833, "Carved Pumpkin", ""),
CARVED_PUMPKIN(86, 0, 25833, "Carved Pumpkin", "PUMPKIN"),
CAULDRON(380, 0, 26531, "Cauldron", "CAULDRON_ITEM"),
CAVE_AIR(-1, -1, 17422, "Air", ""),
CAVE_AIR(0, 0, 17422, "Air", "AIR"),
CAVE_SPIDER_SPAWN_EGG(383, 59, 23341, "Spawn Cave Spider", "Cave Spider Spawn Egg"),
CHAINMAIL_BOOTS(305, 0, 17953, "Chainmail Boots", ""),
CHAINMAIL_CHESTPLATE(303, 0, 23602, "Chainmail Chestplate", ""),
@ -755,10 +755,10 @@ public class ItemManager {
CHORUS_PLANT(199, 0, 28243, "Chorus Plant", ""),
CLAY(82, 0, 27880, "Clay", "Clay Block"),
CLAY_BALL(337, 0, 24603, "Clay Ball"),
CLOCK(347, 0, 14980, "Clock", "watch"),
CLOCK(347, 0, 14980, "Clock", "WATCH"),
COAL(263, 0, 29067, "Coal", ""),
COAL_BLOCK(173, 0, 27968, "Block of Coal", ""),
COAL_ORE(16, 0, 30965, "Coal Ore", ""),
COAL_ORE(16, 0, 30965, "Coal Ore", "COAL_ORE"),
COARSE_DIRT(3, 1, 15411, "Coarse Dirt", ""),
COBBLESTONE(4, 0, 32147, "Cobblestone", ""),
COBBLESTONE_SLAB(44, 3, 6340, "Cobblestone Slab", ""),
@ -768,7 +768,7 @@ public class ItemManager {
COCOA(127, 0, 29709, "Cocoa", ""),
COCOA_BEANS(351, 3, 27381, "Coco Beans", "INK_SACK"),
COD(349, 0, 24691, "Raw Cod", "RAW_FISH"),
COD_BUCKET(-1, -1, 28601, "Bucket of Cod", ""),
COD_BUCKET(326, 0, 28601, "Bucket of Cod", "WATER_BUCKET"),
COD_SPAWN_EGG(-1, -1, 27248, "Cod Spawn Egg", ""),
COMMAND_BLOCK(137, 0, 4355, "Command Block", "COMMAND"),
COMMAND_BLOCK_MINECART(422, 0, 7992, "Minecart with Command Block", ""),
@ -808,14 +808,14 @@ public class ItemManager {
DANDELION(37, 0, 30558, "Dandelion", "YELLOW_FLOWER"),
DANDELION_YELLOW(351, 11, 21789, "Dandelion Yellow", ""),
DARK_OAK_BOAT(448, 0, 28618, "Dark Oak Boat", "BOAT_DARK_OAK"),
DARK_OAK_BUTTON(-1, -1, 6214, "Dark Oak Button", ""),
DARK_OAK_BUTTON(143, 0, 6214, "Dark Oak Button", "wooden_button"),
DARK_OAK_DOOR(431, 0, 10669, "Dark Oak Door", "DARK_OAK_DOOR_ITEM"),
DARK_OAK_FENCE(191, 0, 21767, "Dark Oak Fence", ""),
DARK_OAK_FENCE_GATE(186, 0, 10679, "Dark Oak Fence Gate", ""),
DARK_OAK_LEAVES(161, 1, 22254, "Dark Oak Leaves", ""),
DARK_OAK_LOG(162, 1, 14831, "Dark Oak Log", ""),
DARK_OAK_PLANKS(5, 5, 20869, "Dark Oak Wood Plank", "Dark Oak Planks"),
DARK_OAK_PRESSURE_PLATE(-1, -1, 31375, "Dark Oak Pressure Plate", ""),
DARK_OAK_PRESSURE_PLATE(72, 0, 31375, "Dark Oak Pressure Plate", "Wooden_Presure_Plate"),
DARK_OAK_SAPLING(6, 5, 14933, "Dark Oak Sapling", ""),
DARK_OAK_SLAB(126, 5, 28852, "Dark Oak Wood Slab", "Dark Oak Slab"),
DARK_OAK_STAIRS(164, 0, 22921, "Dark Oak Stairs", ""),
@ -1013,14 +1013,14 @@ public class ItemManager {
JACK_O_LANTERN(91, 0, 31612, "Jack o'Lantern", ""),
JUKEBOX(84, 0, 19264, "Jukebox", "JUKEBOX"),
JUNGLE_BOAT(446, 0, 4495, "Jungle Boat", "BOAT_JUNGLE"),
JUNGLE_BUTTON(-1, -1, 25317, "Jungle Button", ""),
JUNGLE_BUTTON(143, 0, 25317, "Jungle Button", "wooden_button"),
JUNGLE_DOOR(429, 0, 28163, "Jungle Door", "JUNGLE_DOOR_ITEM"),
JUNGLE_FENCE(190, 0, 14358, "Jungle Fence", ""),
JUNGLE_FENCE_GATE(185, 0, 21360, "Jungle Fence Gate", ""),
JUNGLE_LEAVES(18, 3, 5133, "Jungle Leaves", ""),
JUNGLE_LOG(17, 3, 20721, "Jungle Log", ""),
JUNGLE_PLANKS(5, 3, 26445, "Jungle Wood Plank", "Jungle Planks"),
JUNGLE_PRESSURE_PLATE(-1, -1, 11376, "Jungle Pressure Plate", ""),
JUNGLE_PRESSURE_PLATE(72, 0, 11376, "Jungle Pressure Plate", "Wooden_Presure_Plate"),
JUNGLE_SAPLING(6, 3, 17951, "Jungle Sapling", ""),
JUNGLE_SLAB(43, 0, 19117, "Double Stone Slab", ""),
JUNGLE_STAIRS(136, 0, 20636, "Jungle Wood Stairs", "Jungle Stairs"),
@ -1147,7 +1147,7 @@ public class ItemManager {
NETHER_WART_BLOCK(214, 0, 15486, "Nether Wart Block", ""),
NOTE_BLOCK(25, 0, 20979, "Note Block", "NOTE_BLOCK"),
OAK_BOAT(333, 0, 17570, "Boat", "Oak Boat"),
OAK_BUTTON(143, 0, 13510, "Oak Button", "Wooden_button"),
OAK_BUTTON(143, 0, 13510, "Oak Button", "wooden_button"),
OAK_DOOR(324, 0, 20341, "Wooden Door", "Wood Door"),
OAK_FENCE(85, 0, 6442, "Oak Fence", "FENCE"),
OAK_FENCE_GATE(107, 0, 16689, "Oak Fence Gate", "FENCE_GATE"),
@ -1396,14 +1396,14 @@ public class ItemManager {
SPLASH_POTION(438, 0, 30248, "Splash Potion", ""),
SPONGE(19, 0, 15860, "Sponge", ""),
SPRUCE_BOAT(444, 0, 9606, "Spruce Boat", "BOAT_SPRUCE"),
SPRUCE_BUTTON(-1, -1, 23281, "Spruce Button", ""),
SPRUCE_BUTTON(143, 0, 23281, "Spruce Button", "wooden_button"),
SPRUCE_DOOR(427, 0, 10642, "Spruce Door", "SPRUCE_DOOR_ITEM"),
SPRUCE_FENCE(188, 0, 25416, "Spruce Fence", ""),
SPRUCE_FENCE_GATE(183, 0, 26423, "Spruce Fence Gate", ""),
SPRUCE_LEAVES(18, 1, 20039, "Spruce Leaves", ""),
SPRUCE_LOG(17, 1, 9726, "Spruce Log", ""),
SPRUCE_PLANKS(5, 1, 14593, "Spruce Wood Plank", "Spruce Planks"),
SPRUCE_PRESSURE_PLATE(-1, -1, 15932, "Spruce Pressure Plate", ""),
SPRUCE_PRESSURE_PLATE(72, 0, 15932, "Spruce Pressure Plate", "Wooden_Presure_Plate"),
SPRUCE_SAPLING(6, 1, 19874, "Spruce Sapling", ""),
SPRUCE_SLAB(126, 1, 4348, "Spruce Slab", ""),
SPRUCE_STAIRS(134, 0, 11192, "Spruce Wood Stairs", "Spruce Stairs"),