Commit Graph

680 Commits

Author SHA1 Message Date
libraryaddict
5f03b75eb7 Refresh all disguises using that playername. Not just the caller 2014-04-16 16:26:19 +12:00
libraryaddict
c454ea1cd7 Released 8.0.9 2014-04-15 03:00:16 +12:00
libraryaddict
1a10b6a774 Use nms to get the uuid 2014-04-15 02:54:04 +12:00
libraryaddict
8511911e7e Just get the playername exactly as it was fed. 2014-04-15 02:29:41 +12:00
libraryaddict
6ce864ae6c Remove old code for player disguises, support 1.7.9 code for disguises! 2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf Try avoid infinite loops when sending self disguise 2014-04-13 13:15:04 +12:00
libraryaddict
3512ca4961 Re-released 8.0.8 2014-04-13 13:14:46 +12:00
libraryaddict
d4d657e53b My bad.. Didn't know GameProfiles were like this in 1.7 2014-04-12 17:19:46 +12:00
libraryaddict
a588e06e46 Released 8.0.8 2014-04-12 17:07:44 +12:00
libraryaddict
3d60fe3c49 Allow players to retain their skins if they disguised as theirselves 2014-04-12 17:07:27 +12:00
libraryaddict
5a4ac21f10 Released 8.0.7 2014-04-12 16:41:59 +12:00
libraryaddict
8c2261798e Allow disguises in 1.7.6 - 1.7.8 but no skins for players!! 2014-04-12 16:22:47 +12:00
libraryaddict
c3c6a5c1c4 Released 8.0.6 2014-04-12 05:34:20 +12:00
libraryaddict
d53a34f5e4 When using disguise command. 'p' is a subsitute for player 2014-04-12 05:31:46 +12:00
libraryaddict
684d996754 Use randomly generated version 1 UUID's 2014-04-12 04:11:51 +12:00
libraryaddict
04af32149f Released 8.0.5 2014-04-11 11:55:03 +12:00
libraryaddict
4e381f9d60 Remove the UUID fetcher code. Its useless now 2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1 Opps 2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223 Only return if they are still online. Fixes a bungeecord crash mostly 2014-04-11 07:57:23 +12:00
libraryaddict
6571fe3a2d Released 8.0.4 2014-04-11 07:15:20 +12:00
libraryaddict
7af61ee7df Opps. Now it grabs it from a online player 2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee Always send a empty string. Never lookup a offline players UUID 2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776 Don't use a random UUID. Should fix a protocol crash 2014-04-11 04:34:37 +12:00
libraryaddict
ef58b5183a Released 8.0.3 2014-04-09 22:06:25 +12:00
libraryaddict
28f70c1963 Fixed self disguises and player disguise falling out of sync 2014-04-09 22:04:18 +12:00
libraryaddict
15c7e79e20 Added new alias for command undisguise 2014-04-09 05:11:20 +12:00
libraryaddict
31089166a9 Released 8.0.2 2014-04-09 05:10:38 +12:00
libraryaddict
54411b49de Change the message sent 2014-04-09 04:56:10 +12:00
libraryaddict
9e72e77c66 Read desc
Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20 Now use what we just added 2014-04-09 04:15:19 +12:00
libraryaddict
91623b8886 Random sort by name 2014-04-09 04:15:11 +12:00
libraryaddict
03acc45c6d Add class so I have soemthing to call to get the UUID 2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5 Add method to get a UUID from a playername and store it for future reference 2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690 Change gameprofile to accept UUID's 2014-04-09 04:13:54 +12:00
libraryaddict
ce75918001 Read desc
Added new command LibsDisguises
Tells the command user who made the plugin.
And if the player who called the command is called by the attractive
name 'libraryaddict' then it also tells that curious user the version of
the plugin.
Worried about it being a exploit? Why? I know of all bugs/exploits and
could just try them all out if I didn't know the version. If there was a
exploit in the first place anyways.
The command is there to give credit to me, and so I can urge servers to
update.

Against this command?
I see you don't like plugin developers getting credit for their work
that you use for free.
Please move back to disguisecraft.
2014-04-07 00:15:47 +12:00
libraryaddict
2879834a7e Close the stream safely 2014-04-05 03:47:33 +13:00
libraryaddict
9a4a9b9845 Fixed reloading the plugin throwing errors. Wasn't closing a stream 2014-04-05 03:44:35 +13:00
libraryaddict
31252e896e Use schedulers instead of BukkitRunnable. Supports re-disguising! 2014-04-05 03:40:17 +13:00
libraryaddict
1b914b9c7b Reset the dead ticks 2014-04-05 03:23:46 +13:00
libraryaddict
a49cea54e7 To prevent disguises remaining on players after death, and enderdragons from missing out on animations 2014-04-04 19:17:56 +13:00
libraryaddict
f3b3c15685 Disguises are now removed 30 ticks after death, and by sending entity remove packets 2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a Fixed a bug with a existing method having the same name as a method with no args 2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f Fix small text typos 2014-04-04 18:30:20 +13:00
libraryaddict
202929573e Merge pull request #23 from libraryaddict/UUID-Disguises
Always refresh the disguise. Some plugins like to set the entities health
2014-04-03 20:54:00 +13:00
libraryaddict
fb42ffa097 Always refresh the disguise. Some plugins like to set the entities health. 2014-04-03 20:53:02 +13:00
libraryaddict
3e4438d7bb Merge pull request #22 from libraryaddict/UUID-Disguises
Uuid disguises - I hope you guys like untested features
2014-04-03 02:58:12 +13:00
libraryaddict
8f63a6eaa0 Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers 2014-04-03 02:49:33 +13:00
libraryaddict
8c20f0c3b6 Changed default value of 'RemoveHeldItem' to false as its annoying 2014-04-03 02:40:19 +13:00
libraryaddict
25df368e9a Added new config options to keep a disguise 2014-04-03 02:39:52 +13:00
libraryaddict
376f18ef95 Maybe something so the disguise can be reused if the entity comes back 2014-04-03 02:06:21 +13:00