Commit Graph

391 Commits

Author SHA1 Message Date
NavidK0
51483e0572 Updated all the flag watchers to 1.9 values
Added some new flag watchers
Added some new API methods to flag watchers
Fixed some more disguises
Added new options to some disguises
Certain packets have been fixed
Still not ready for use, but most mob disguises work

WARNING, the plugin is still heavily in ALPHA
- Currently not working:
Player disguises
Misc. disguises
Joining a server while someone is disguised
Sounds
Names above heads
Other packet related things
2016-03-06 22:46:46 -05:00
NavidK0
c972d02113 Temporary patch for sounds not working
Replaced some code with Craftbukkit versions
2016-03-06 03:45:13 -05:00
NavidK0
99daf8246d Progress! Some mob disguises are working now
Added in dual hand animations
Removed libraryaddict
2016-03-06 01:57:11 -05:00
NavidK0
cf1b15942c Update disguises to use EntityEquipment, makes life easier
Update ItemInHand calls to ItemInMainHand and OffHand
Still not ready for use yet, disguises do not work
2016-03-05 23:14:19 -05:00
NavidK0
a94d583f0b Fix a strange issue with .gitignore excluding files, fixes Jenkins again 2016-03-04 23:45:38 -05:00
NavidK0
1576c895b5 Switch to ProtocolLib MinecraftKeys wrapper
Add in helper method to quickly create DataWatcher.Item objects
Typo in last commit, meant to say, disguises will NOT show up. Sorry to those who got excited. :(
2016-03-04 22:52:52 -05:00
NavidK0
2cf48f7916 It runs, but it's not at all ready for use. Disguises will now show up yet as packets have not been changed. 2016-03-04 21:02:39 -05:00
NavidK0
40e56621a8 Why'd I put weather and lightning in there? 2016-02-19 15:36:47 -05:00
NavidK0
50623a9be2 Added new entities to DisguiseType
Changed entity Ids to reflect new entity Ids in Spigot 1.9
Cleaned up code
2016-02-19 15:29:53 -05:00
NavidK0
9847ff035a 1.9+ Initial Commit
LibsDisguises.instance is no longer exposed, replaced with LibsDisguises.getInstance()
2016-02-19 14:23:46 -05:00
NavidK0
321ecdb3c2 Cleaned up code 2016-02-18 17:45:11 -05:00
NavidK0
758df7990e - Cleaned up code
- Future proofed code via reflection again (DamageSource in PacketsManager)
2016-01-22 00:41:45 -05:00
NavidK0
66ab7ac3ef Fixed ConcurrentModificationException on PaperSpigot/SportsBukkit. 2015-12-29 15:44:19 -05:00
NavidK0
e7a5d0763f Hotfix for PaperSpigot/SportsBukkit issue with HashMap.KeySet() != Set
Should fix issues with

0265f4eaef
2015-12-28 19:34:44 -05:00
NavidK0
05effaa82c Updated timings for runnable task
Updated version for 8.6.5
2015-08-12 17:20:41 -07:00
NavidK0
a4a965d450 Fixed bug where disguise would be visible for a few seconds after teleporting. 2015-08-12 16:21:08 -07:00
NavidK0
41cfa8eeaa Fixed bug where players switching worlds would become invisible.
Fixed bug where arrows wouldn't blow disguises.
Added default permission for /libsdisguises reload (only ops can use by default)
2015-08-02 19:40:47 -04:00
NavidK0
037da7e980 Updated for 1.8.8.
Compiled against ProtocolLib 3.6.5.

Fixed a nullpointerexception In Disguise when the disguise would rarely despawn causing the entity to be invalid.
2015-08-01 19:25:48 -04:00
NavidK0
bdb436711f Added support for spaces in Player Disguises.
Use the "\_" (backslash underscore) to place a space in a name.

Example: /d player The\_Great\_Apple
2015-07-18 00:53:42 -04:00
NavidK0
8c633adb8e Fixed some more permissions related things 2015-07-15 08:33:33 -04:00
NavidK0
ed7d8d0c67 Updated versioning to 8.6.1 2015-07-15 08:29:08 -04:00
NavidK0
7301a60aa4 Fixed incorrect permission for /vsd a.k.a /disguiseviewself 2015-07-15 08:25:15 -04:00
NavidK0
b57e9931b0 Added the new /disguiseviewself command, allows for toggling the disguise model when you see yourself.
Permission is libsdisguises.viewself
Aliases are: [dviewself, dvs, disguisevs, disvs, vsd, viewselfdisguise, viewselfd]
2015-07-15 05:51:58 -04:00
NavidK0
1d54ba9997 Added descriptions for all the commands in plugins.yml. 2015-07-15 04:04:10 -04:00
NavidK0
27cc9cd70f Added rudimentary support for disguising Custom Entities and Modded Entities
Added the DisguiseType 'Unknown', obviously can't be used by players
Cleaned up code
2015-07-07 11:30:12 -04:00
NavidK0
aee904200b Fixed block data for FallingBlock disguises 2015-07-01 16:02:57 -04:00
NavidK0
caa0025e77 Changing build setup for gradle artifact repo 2015-07-01 09:19:00 -04:00
NavidK0
ee313bc753 Removed pointless line 2015-07-01 09:17:50 -04:00
NavidK0
fc0f313f13 Removed pointless line 2015-06-13 09:33:00 -04:00
NavidK0
a3c8029223 Updated to 1.8.7, no code changes? 2015-06-13 09:24:10 -04:00
NavidK0
545fa08e55 Updated for 1.8.6.
Code cleanup.
Fixed permissions.
2015-05-30 09:34:38 -04:00
NavidK0
17869698d5 Updated for 1.8.6. 2015-05-30 03:22:38 -04:00
NavidK0
9083a5ba84 Fixed data values for blocks as of 1.8.3. 2015-04-21 16:01:50 -04:00
NavidK0
32f37b74e2 Temporarily commented out setAllowSleep for now until it can be fixed later
Updated config.yml
Updated plugin.yml
Updated plugin for latest spigot builds and latest ProtocolLib build
2015-04-13 01:25:48 -04:00
NavidK0
34c8bfb808 Modified Gradle build script to work with Jenkins 2015-03-31 02:16:21 -04:00
NavidK0
1ea2a3f94f Fixed isInvulnerable for real this time 2015-03-30 23:07:47 -04:00
NavidK0
15c0141c3d Added config option ContactMojangServers which disables player skins, but stops the plugin from pinging Mojang servers.
Added reload command to reload the config.
Tweaked a couple of things.
Fixed isInvulnerable issue.
2015-03-29 22:47:29 -04:00
NavidK0
a33bb0b139 Added config option ContactMojangServers which disables player skins, but stops the plugin from pinging Mojang servers. 2015-03-28 19:59:42 -04:00
NavidK0
cbf4e3fc03 Fixed isInvulnerability check in PacketsManager 2015-03-28 19:05:53 -04:00
NavidK0
099e9ad5a3 Updated for 1.8.3
Changed project to gradle
Added plugin metrics
Compliant with Java 7
2015-03-25 19:23:16 -04:00
NavidK0
573f4cdc88 - Changed entire project to gradle
- Updated for 1.8.3
- No more errors, woo
2015-03-09 20:28:41 -04:00