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Updated comments in config.yml
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# Game Modes
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# Game Modes covered by limits
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gamemodes:
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- AcidIsland
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- BSkyBlock
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- CaveBock
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# Permissions
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# Island owners can be given permissions that override all general settings
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# Format is GAME-MODE-NAME.island.limit.MATERIAL.LIMIT
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# example: bskyblock.island.limit.hopper.10
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# permission activates when player logs in.
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#
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# General block limiting
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# Use this section to limit how many blocks can be added to an island.
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# 0 means the item will be blocked from placement completely.
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# These limits apply to every world
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# These limits apply to every game mode world
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blocklimits:
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HOPPER: 10
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# This section is for world-specific limits and overrides the general limit
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# Specify each world you want to limit individually (including nether and end worlds)
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# If these worlds are not covered by the game modes above, nothing will happen
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worlds:
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AcidIsland_world:
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HOPPER: 11
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# NOT IMPLEMENTED YET
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entitylimits:
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# Mobs, animals and other living entities
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#BAT: 10
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#BLAZE: 10
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#BOAT: 10
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#CAVE_SPIDER: 10
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#CHICKEN: 10
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#COW: 10
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#CREEPER: 10
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#DONKEY: 10
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#ENDERMAN: 10
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#HORSE: 10
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#HUSK: 10
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#IRON_GOLEM: 10
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#LLAMA: 10
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#MAGMA_CUBE: 10
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#MULE: 10
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#MUSHROOM_COW: 10
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#OCELOT: 10
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#PIG: 10
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#PIG_ZOMBIE: 10
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#POLAR_BEAR: 10
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#RABBIT: 10
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#SHEEP: 10
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#SKELETON: 10
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#SKELETON_HORSE: 10
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#SLIME: 10
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#SNOWMAN: 10
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#SPIDER: 10
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#SQUID: 10
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#STRAY: 10
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#WITCH: 10
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#WITHER: 10
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#WITHER_SKELETON: 10
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#WOLF: 10
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#ZOMBIE: 10
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#ZOMBIE_HORSE: 10
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#ZOMBIE_VILLAGER: 10
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