Updated comments in config.yml

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tastybento 2019-02-08 22:51:43 -08:00
parent df5b3a94e9
commit 4783084efe

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# Game Modes
# Game Modes covered by limits
gamemodes:
- AcidIsland
- BSkyBlock
- CaveBock
# Permissions
# Island owners can be given permissions that override all general settings
# Format is GAME-MODE-NAME.island.limit.MATERIAL.LIMIT
# example: bskyblock.island.limit.hopper.10
# permission activates when player logs in.
#
# General block limiting
# Use this section to limit how many blocks can be added to an island.
# 0 means the item will be blocked from placement completely.
# These limits apply to every world
# These limits apply to every game mode world
blocklimits:
HOPPER: 10
# This section is for world-specific limits and overrides the general limit
# Specify each world you want to limit individually (including nether and end worlds)
# If these worlds are not covered by the game modes above, nothing will happen
worlds:
AcidIsland_world:
HOPPER: 11
# NOT IMPLEMENTED YET
entitylimits:
# Mobs, animals and other living entities
#BAT: 10
#BLAZE: 10
#BOAT: 10
#CAVE_SPIDER: 10
#CHICKEN: 10
#COW: 10
#CREEPER: 10
#DONKEY: 10
#ENDERMAN: 10
#HORSE: 10
#HUSK: 10
#IRON_GOLEM: 10
#LLAMA: 10
#MAGMA_CUBE: 10
#MULE: 10
#MUSHROOM_COW: 10
#OCELOT: 10
#PIG: 10
#PIG_ZOMBIE: 10
#POLAR_BEAR: 10
#RABBIT: 10
#SHEEP: 10
#SKELETON: 10
#SKELETON_HORSE: 10
#SLIME: 10
#SNOWMAN: 10
#SPIDER: 10
#SQUID: 10
#STRAY: 10
#WITCH: 10
#WITHER: 10
#WITHER_SKELETON: 10
#WOLF: 10
#ZOMBIE: 10
#ZOMBIE_HORSE: 10
#ZOMBIE_VILLAGER: 10