d4fda17aa1
Bumps [com.gradleup.shadow](https://github.com/GradleUp/shadow) from 8.3.2 to 8.3.4. - [Release notes](https://github.com/GradleUp/shadow/releases) - [Commits](https://github.com/GradleUp/shadow/compare/8.3.2...8.3.4) --- updated-dependencies: - dependency-name: com.gradleup.shadow dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> |
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.github | ||
gradle/wrapper | ||
mappings | ||
src | ||
.gitignore | ||
build.gradle.kts | ||
download_server.py | ||
gradlew | ||
gradlew.bat | ||
last_release.txt | ||
last_snapshot.txt | ||
LICENSE | ||
next_release.txt | ||
output_hashes.json | ||
README.md | ||
requirements.txt | ||
settings.gradle.kts |
Mappings
Generates and compiles mapping files for Via*. Current mapping files can be found in the mappings/
directory.
Generating json mapping files for a Minecraft version
Compile the project using ./gradlew build
and put the jar in some directory, ideally the project root.
Then run the jar with:
java -jar MappingsGenerator.jar <path to server jar> <version>
The mapping file will then be generated in the mappings/
directory.
Compiling json mapping files into compact nbt files
If you want to generate the compact mapping files with already present json files, you can also trigger the optimizer on
its own by starting the MappingsOptimizer
class with the two arguments flipped:
java -cp MappingsGenerator.jar com.viaversion.mappingsgenerator.MappingsOptimizer <from version> <to version>
Optional arguments
Optional arguments must follow the two version arguments.
--generateDiffStubs
to generate diff files with empty stubs for missing mappings--keepUnknownFields
to keep non-standard fields from json mappings in the compact files
Updating version files
On Minecraft updates, the next_release.txt
and last_release.txt
files need to be updated manually.
last_release.txt
needs the last release ViaVersion requires mappings for.
Json format
The json files contain a number of Minecraft registries in form of json arrays, where the index corresponds to the id of the entry.
Diff files for either ViaVersion or ViaBackwards then contain additional entries for changed identifiers, either in form of string→string or int→string mappings. These files need to be manually filled. If any such entries are required, the optimizer will give a warning with the missing keys.
Json mapping files are found in the mapping/
directory and are named mapping-<version>.json
. Files containing
diff-mappings for added or removed identifiers between versions must be named mapping-<from>to<to>.json
and put into
the mapping/diff/
directory.
Compact format
Compact files are always saved as NBT. ViaVersion uses its
own ViaNBT as the NBT reader/writer. Compact files are found in the
output/
directory and subdirectories.
Identifier files
Next to a standardized compact format for int id mappings, the full identifiers of some registries are also required. For this, we generate a list of all identifiers in the registry across all versions, so that their names only need to be stored once, as opposed to storing them again in every new version they are still in. Wherever needed, these identifiers are then referred to via their index in the global list.
Mapping files
Each mapping file contains a v
int tag with the format version, currently being 1
.
In each mapping file, a number of extra objects may be contained, such as string→string mappings for sounds. Most other parts (including blockstates, blocks, items, blockentities, enchantments, paintings, entities, particles, argumenttypes, and statistics) are stored as compound tags, containing:
id
(byte tag) determining the storage type as defined belowsize
(int tag) the number of unmapped entries in the registrymappedSize
(int tag) the number of mapped entries in the registry
The rest of the content depends on the storage type, each resulting in vastly different storage sizes depending on the number and distribution of id changes, used to make the mapping files about as small as possible without sacrifing deserialization performance or making the formats too complex.
Direct value storage
The direct storage simply stores an array of ints exactly as they can be used in the protocol.
id
(byte tag) is0
val
(int array tag) contains the mapped ids, where their array index corresponds to the unmapped id
Shifted value storage
The shifted value storage stores two int arrays: One containing the unmapped ids that end a sequence of mapped ids. For
an index i
, all unmapped ids between at[i] + sequence
(inclusive) and at[i + 1]
(exclusive) are mapped
to to[i] + sequence
.
id
(byte tag) is1
at
(int array tag) contains the unmapped ids, where their mapped is is not simply the last mapped id + 1to
(int array tag) contains the mapped ids, indexed by the same index as the unmapped id inat
Changed value storage
The changed value storage stores two int arrays: One containing the changed unmapped ids, and one their corresponding mapped ids in a simple int→int mapping over the two arrays.
id
(byte tag) is2
at
(int array tag) contains the unmapped ids that have been changedval
(int array tag) contains the mapped ids, indexed by the same index as the unmapped id inat
- Optional:
nofill
(byte tag): Unless present, all ids between the ones found inat
are mapped to their identity
Identity storage
The identity storage signifies that every id between 0
and size
is mapped to itself. This is sometimes used over
simply leaving out the entry to make sure ids stay in bounds.
id
(byte tag) is3
License
The Java and Python code is licensed under the GNU GPL v3 license. The files under mappings/
are free to copy, use,
and expand upon in whatever way you like.