mirror of
https://github.com/GeorgH93/Minepacks.git
synced 2025-01-07 19:28:11 +01:00
Prevent players from adding the shortcut to item frames and armor stands
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parent
67169278b7
commit
124f865104
2
pom.xml
2
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>at.pcgamingfreaks</groupId>
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<artifactId>Minepacks</artifactId>
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<version>2.1.1</version>
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<version>2.1.2</version>
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<scm>
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<connection>scm:git:git@github.com:GeorgH93/Minepacks.git</connection>
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@ -113,7 +113,7 @@ public String getDBFields(String sub, String def)
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public boolean getUseUUIDs()
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{
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boolean uuid = getConfigE().getBoolean("Database.UseUUIDs", true);
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if(!uuid) logger.warning(ConsoleColor.RED + "Disabling UUIDs is not recommended and can lead to unexpected behaviour. Please consider enabling UUIDs. The option will be removed with v2.1." + ConsoleColor.RESET);
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if(!uuid) logger.warning(ConsoleColor.RED + "Disabling UUIDs is not recommended and can lead to unexpected behaviour. Please consider enabling UUIDs. The option will be removed at some point." + ConsoleColor.RESET);
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return uuid;
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}
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@ -18,6 +18,7 @@
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package at.pcgamingfreaks.Minepacks.Bukkit.Listener;
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import at.pcgamingfreaks.Bukkit.HeadUtils;
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import at.pcgamingfreaks.Bukkit.MCVersion;
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import at.pcgamingfreaks.Bukkit.Message.Message;
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import at.pcgamingfreaks.Minepacks.Bukkit.Minepacks;
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@ -33,10 +34,8 @@
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import org.bukkit.event.inventory.InventoryAction;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryDragEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.*;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.Nullable;
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@ -97,6 +96,38 @@ public void onItemInteract(PlayerInteractEvent event)
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}
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}
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onArmorStandManipulation(PlayerArmorStandManipulateEvent event)
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{
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if(isItemShortcut(event.getPlayerItem()))
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{
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event.getPlayer().performCommand("backpack open");
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event.setCancelled(true);
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}
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}
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private static final boolean DUAL_WIELDING_MC = MCVersion.isNewerOrEqualThan(MCVersion.MC_1_9);
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onItemFrameInteract(PlayerInteractEntityEvent event)
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{
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Player player = event.getPlayer();
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ItemStack item;
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if(DUAL_WIELDING_MC)
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{
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item = (event.getHand() == EquipmentSlot.HAND) ? player.getInventory().getItemInMainHand() : player.getInventory().getItemInOffHand();
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}
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else
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{
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item = player.getItemInHand();
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}
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if(isItemShortcut(item))
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{
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event.getPlayer().performCommand("backpack open");
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event.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void onItemClick(InventoryClickEvent event)
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{
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