Minestom/src/main/java/net/minestom/server/listener/BlockPlacementListener.java

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package net.minestom.server.listener;
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import net.minestom.server.MinecraftServer;
import net.minestom.server.data.Data;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.PlayerBlockInteractEvent;
import net.minestom.server.event.PlayerBlockPlaceEvent;
import net.minestom.server.event.PlayerUseItemOnBlockEvent;
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import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockManager;
import net.minestom.server.instance.block.CustomBlock;
import net.minestom.server.instance.block.rule.BlockPlacementRule;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.item.StackingRule;
import net.minestom.server.network.packet.client.play.ClientPlayerBlockPlacementPacket;
import net.minestom.server.network.packet.client.play.ClientPlayerDiggingPacket;
import net.minestom.server.utils.BlockPosition;
import net.minestom.server.utils.ChunkUtils;
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import java.util.Set;
public class BlockPlacementListener {
public static void listener(ClientPlayerBlockPlacementPacket packet, Player player) {
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PlayerInventory playerInventory = player.getInventory();
Player.Hand hand = packet.hand;
ClientPlayerDiggingPacket.BlockFace blockFace = packet.blockFace;
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BlockPosition blockPosition = packet.blockPosition;
Instance instance = player.getInstance();
if (instance == null)
return;
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// Interact at block
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PlayerBlockInteractEvent playerBlockInteractEvent = new PlayerBlockInteractEvent(blockPosition, hand);
player.callCancellableEvent(PlayerBlockInteractEvent.class, playerBlockInteractEvent, () -> {
CustomBlock customBlock = instance.getCustomBlock(blockPosition);
if (customBlock != null) {
Data data = instance.getBlockData(blockPosition);
boolean blocksItem = customBlock.onInteract(player, hand, blockPosition, data);
if(blocksItem) {
playerBlockInteractEvent.setBlockingItemUse(true);
}
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}
});
if(playerBlockInteractEvent.isBlockingItemUse()) {
return;
}
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// Check if item at hand is a block
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ItemStack usedItem = hand == Player.Hand.MAIN ? playerInventory.getItemInMainHand() : playerInventory.getItemInOffHand();
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Material material = Material.fromId(usedItem.getMaterialId());
if(material == Material.AIR) {
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return;
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}
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// Get the newly placed block position
int offsetX = blockFace == ClientPlayerDiggingPacket.BlockFace.WEST ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.EAST ? 1 : 0;
int offsetY = blockFace == ClientPlayerDiggingPacket.BlockFace.BOTTOM ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.TOP ? 1 : 0;
int offsetZ = blockFace == ClientPlayerDiggingPacket.BlockFace.NORTH ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.SOUTH ? 1 : 0;
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blockPosition.add(offsetX, offsetY, offsetZ);
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Chunk chunk = instance.getChunkAt(blockPosition);
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boolean refreshChunk = false;
if (material.isBlock()) {
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Block block = material.getBlock();
Set<Entity> entities = instance.getChunkEntities(chunk);
boolean intersect = false;
if (block.isSolid()) {
for (Entity entity : entities) {
intersect = entity.getBoundingBox().intersect(blockPosition);
if (intersect)
break;
}
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}
if (!intersect) {
PlayerBlockPlaceEvent playerBlockPlaceEvent = new PlayerBlockPlaceEvent(player, block.getBlockId(), (short) 0, blockPosition, packet.hand);
playerBlockPlaceEvent.consumeBlock(player.getGameMode() != GameMode.CREATIVE);
// BlockPlacementRule check
BlockManager blockManager = MinecraftServer.getBlockManager();
BlockPlacementRule blockPlacementRule = blockManager.getBlockPlacementRule(block);
boolean canPlace = true;
if (blockPlacementRule != null) {
canPlace = blockPlacementRule.canPlace(instance, blockPosition);
}
player.callEvent(PlayerBlockPlaceEvent.class, playerBlockPlaceEvent);
if (!playerBlockPlaceEvent.isCancelled() && canPlace) {
short customBlockId = playerBlockPlaceEvent.getCustomBlockId();
if(customBlockId != 0) {
instance.setSeparateBlocks(blockPosition.getX(), blockPosition.getY(), blockPosition.getZ(), playerBlockPlaceEvent.getBlockId(), playerBlockPlaceEvent.getCustomBlockId());
} else {
instance.setBlock(blockPosition.getX(), blockPosition.getY(), blockPosition.getZ(), playerBlockPlaceEvent.getBlockId());
}
if (playerBlockPlaceEvent.doesConsumeBlock()) {
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StackingRule stackingRule = usedItem.getStackingRule();
ItemStack newUsedItem = stackingRule.apply(usedItem, stackingRule.getAmount(usedItem) - 1);
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if (hand == Player.Hand.OFF) {
playerInventory.setItemInOffHand(newUsedItem);
} else { // Main
playerInventory.setItemInMainHand(newUsedItem);
}
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}
} else {
refreshChunk = true;
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}
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} else {
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refreshChunk = true;
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}
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} else {
PlayerUseItemOnBlockEvent event = new PlayerUseItemOnBlockEvent(hand, usedItem, blockPosition, blockFace.toDirection());
player.callEvent(PlayerUseItemOnBlockEvent.class, event);
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refreshChunk = true;
}
// Refresh chunk section if needed
if (refreshChunk) {
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instance.sendChunkSectionUpdate(chunk, ChunkUtils.getSectionAt(blockPosition.getY()), player);
}
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player.getInventory().refreshSlot(player.getHeldSlot());
}
}