Code review

This commit is contained in:
Шандуренко Константин Владимирович 2021-09-06 20:23:37 +03:00
parent 8a04d7eed9
commit 5db56312f7
6 changed files with 58 additions and 29 deletions

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@ -5,6 +5,7 @@ import net.minestom.server.event.entity.EntityTickEvent;
import net.minestom.server.event.instance.InstanceChunkLoadEvent;
import net.minestom.server.event.instance.InstanceTickEvent;
import net.minestom.server.event.inventory.InventoryItemChangeEvent;
import net.minestom.server.event.inventory.PlayerInventoryItemChangeEvent;
import net.minestom.server.event.player.PlayerChunkLoadEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerPacketEvent;
@ -25,4 +26,5 @@ public final class GlobalHandles {
public static final ListenerHandle<PlayerChunkLoadEvent> PLAYER_CHUNK_LOAD = EventDispatcher.getHandle(PlayerChunkLoadEvent.class);
public static final ListenerHandle<InstanceChunkLoadEvent> INSTANCE_CHUNK_LOAD = EventDispatcher.getHandle(InstanceChunkLoadEvent.class);
public static final ListenerHandle<InventoryItemChangeEvent> INVENTORY_ITEM_CHANGE_EVENT = EventDispatcher.getHandle(InventoryItemChangeEvent.class);
public static final ListenerHandle<PlayerInventoryItemChangeEvent> PLAYER_INVENTORY_ITEM_CHANGE_EVENT = EventDispatcher.getHandle(PlayerInventoryItemChangeEvent.class);
}

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@ -3,7 +3,6 @@ package net.minestom.server.event.inventory;
import net.minestom.server.event.trait.InventoryEvent;
import net.minestom.server.inventory.AbstractInventory;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@ -11,20 +10,20 @@ import org.jetbrains.annotations.Nullable;
/**
* Called when {@link AbstractInventory#safeItemInsert(int, ItemStack)} is being invoked.
* This event cannot be cancelled and items related to the change are already moved.
*
* @see PlayerInventoryItemChangeEvent
*/
@SuppressWarnings("JavadocReference")
public class InventoryItemChangeEvent implements InventoryEvent {
private final Inventory inventory;
private final PlayerInventory playerInventory;
private final int slot;
private final ItemStack previousItem;
private final ItemStack newItem;
public InventoryItemChangeEvent(@Nullable Inventory inventory, @Nullable PlayerInventory playerInventory,
int slot, @NotNull ItemStack previousItem, @NotNull ItemStack newItem) {
public InventoryItemChangeEvent(@Nullable Inventory inventory, int slot,
@NotNull ItemStack previousItem, @NotNull ItemStack newItem) {
this.inventory = inventory;
this.playerInventory = playerInventory;
this.slot = slot;
this.previousItem = previousItem;
this.newItem = newItem;
@ -57,16 +56,6 @@ public class InventoryItemChangeEvent implements InventoryEvent {
return newItem;
}
/**
* Gets a player inventory in which an event has occurred.
* If event happened in a regular (i.e. not player) inventory, the result is null.
*
* @return null or a player inventory in which an event has occurred.
*/
public @Nullable PlayerInventory getPlayerInventory() {
return playerInventory;
}
@Override
public @Nullable Inventory getInventory() {
return inventory;

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@ -0,0 +1,32 @@
package net.minestom.server.event.inventory;
import net.minestom.server.entity.Player;
import net.minestom.server.event.trait.PlayerEvent;
import net.minestom.server.event.trait.RecursiveEvent;
import net.minestom.server.inventory.AbstractInventory;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
* Called when {@link AbstractInventory#safeItemInsert(int, ItemStack)} is being invoked on a {@link PlayerInventory}.
* This event cannot be cancelled and items related to the change are already moved.
*
* When this event is being called, {@link InventoryItemChangeEvent} listeners will also be triggered, so you can
* listen only for an ancestor event and check whether it is an instance of that class.
*/
@SuppressWarnings("JavadocReference")
public class PlayerInventoryItemChangeEvent extends InventoryItemChangeEvent implements PlayerEvent, RecursiveEvent {
private final Player player;
public PlayerInventoryItemChangeEvent(@NotNull Player player, int slot, @NotNull ItemStack previousItem, @NotNull ItemStack newItem) {
super(null, slot, previousItem, newItem);
this.player = player;
}
@Override
public @NotNull Player getPlayer() {
return player;
}
}

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@ -65,20 +65,23 @@ public abstract class AbstractInventory implements InventoryClickHandler, TagHan
*
* @throws IllegalArgumentException if the slot {@code slot} does not exist
*/
protected synchronized final void safeItemInsert(int slot, @NotNull ItemStack itemStack) {
Check.argCondition(
!MathUtils.isBetween(slot, 0, getSize()),
"The slot {0} does not exist in this inventory",
slot
);
ItemStack previous = itemStacks[slot];
UNSAFE_itemInsert(slot, itemStack);
GlobalHandles.INVENTORY_ITEM_CHANGE_EVENT.call(getItemChangeEvent(slot, previous, itemStack));
protected final void safeItemInsert(int slot, @NotNull ItemStack itemStack) {
ItemStack previous;
synchronized (this) {
Check.argCondition(
!MathUtils.isBetween(slot, 0, getSize()),
"The slot {0} does not exist in this inventory",
slot
);
previous = itemStacks[slot];
UNSAFE_itemInsert(slot, itemStack);
}
callItemChangeEvent(slot, previous, itemStack);
}
protected abstract void UNSAFE_itemInsert(int slot, @NotNull ItemStack itemStack);
protected abstract InventoryItemChangeEvent getItemChangeEvent(int slot, @NotNull ItemStack previous, @NotNull ItemStack current);
protected abstract void callItemChangeEvent(int slot, @NotNull ItemStack previous, @NotNull ItemStack current);
public synchronized <T> @NotNull T processItemStack(@NotNull ItemStack itemStack,
@NotNull TransactionType type,

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@ -3,6 +3,7 @@ package net.minestom.server.inventory;
import net.kyori.adventure.text.Component;
import net.minestom.server.Viewable;
import net.minestom.server.entity.Player;
import net.minestom.server.event.GlobalHandles;
import net.minestom.server.event.inventory.InventoryItemChangeEvent;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.click.InventoryClickResult;
@ -217,8 +218,8 @@ public class Inventory extends AbstractInventory implements Viewable {
}
@Override
protected InventoryItemChangeEvent getItemChangeEvent(int slot, @NotNull ItemStack previous, @NotNull ItemStack current) {
return new InventoryItemChangeEvent(this, null, slot, previous, current);
protected void callItemChangeEvent(int slot, @NotNull ItemStack previous, @NotNull ItemStack current) {
GlobalHandles.INVENTORY_ITEM_CHANGE_EVENT.call(new InventoryItemChangeEvent(this, slot, previous, current));
}
/**

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@ -3,7 +3,9 @@ package net.minestom.server.inventory;
import net.minestom.server.entity.EquipmentSlot;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventDispatcher;
import net.minestom.server.event.GlobalHandles;
import net.minestom.server.event.inventory.InventoryItemChangeEvent;
import net.minestom.server.event.inventory.PlayerInventoryItemChangeEvent;
import net.minestom.server.event.item.EntityEquipEvent;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.click.InventoryClickResult;
@ -179,8 +181,8 @@ public class PlayerInventory extends AbstractInventory implements EquipmentHandl
}
@Override
protected InventoryItemChangeEvent getItemChangeEvent(int slot, @NotNull ItemStack previous, @NotNull ItemStack current) {
return new InventoryItemChangeEvent(null, this, slot, previous, current);
protected void callItemChangeEvent(int slot, @NotNull ItemStack previous, @NotNull ItemStack current) {
GlobalHandles.PLAYER_INVENTORY_ITEM_CHANGE_EVENT.call(new PlayerInventoryItemChangeEvent(player, slot, previous, current));
}
/**