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Optimization + fix non-solid block entity collision
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parent
d7e9a3a23f
commit
6f5ff41c57
@ -102,8 +102,6 @@ public class PlayerInit {
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velocity.setY(4f);
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entity.setVelocity(velocity, 150);
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player.sendMessage("You attacked an entity!");
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//creature.jump(1);
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} else if (entity instanceof Player) {
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Player target = (Player) entity;
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Vector velocity = player.getPosition().clone().getDirection().multiply(4);
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@ -1,8 +1,6 @@
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package fr.themode.demo.commands;
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import fr.themode.demo.entity.ChickenCreature;
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import net.minestom.server.command.CommandProcessor;
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import net.minestom.server.entity.EntityCreature;
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import net.minestom.server.entity.Player;
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public class SimpleCommand implements CommandProcessor {
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@ -15,15 +13,6 @@ public class SimpleCommand implements CommandProcessor {
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public boolean process(Player player, String command, String[] args) {
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player.sendMessage("You tried the sample command!");
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for (EntityCreature entity : player.getInstance().getCreatures()) {
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if (entity instanceof ChickenCreature) {
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ChickenCreature chickenCreature = (ChickenCreature) entity;
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chickenCreature.moveTo(player.getPosition().clone());
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player.sendMessage("CHICKEN GO");
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}
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}
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return true;
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}
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}
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@ -28,7 +28,6 @@ public class ItemEntity extends ObjectEntity {
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@Override
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public void spawn() {
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this.spawnTime = System.currentTimeMillis();
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// setVelocity(new Vector(0, 1, 0), 5000);
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}
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@Override
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@ -1335,6 +1335,20 @@ public enum Block {
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}
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}
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public boolean isSign() {
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switch (this) {
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case OAK_SIGN:
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case SPRUCE_SIGN:
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case BIRCH_SIGN:
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case ACACIA_SIGN:
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case JUNGLE_SIGN:
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case DARK_OAK_SIGN:
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return true;
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default:
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return false;
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}
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}
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public List<BlockAlternative> getBlockAlternatives() {
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return Collections.unmodifiableList(blockAlternatives);
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}
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@ -62,43 +62,51 @@ public class BlockPlacementListener {
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blockPosition.add(offsetX, offsetY, offsetZ);
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Chunk chunk = instance.getChunkAt(blockPosition);
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Set<Entity> entities = instance.getChunkEntities(chunk);
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boolean intersect = false;
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for (Entity entity : entities) {
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intersect = entity.getBoundingBox().intersect(blockPosition);
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if (intersect)
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break;
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}
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Chunk chunk = instance.getChunkAt(blockPosition);
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boolean refreshChunk = false;
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if (material.isBlock() && !intersect) {
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PlayerBlockPlaceEvent playerBlockPlaceEvent = new PlayerBlockPlaceEvent((short) 10, blockPosition, packet.hand);
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playerBlockPlaceEvent.consumeBlock(player.getGameMode() != GameMode.CREATIVE);
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// BlockPlacementRule check
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if (material.isBlock()) {
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Block block = material.getBlock();
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BlockManager blockManager = MinecraftServer.getBlockManager();
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BlockPlacementRule blockPlacementRule = blockManager.getBlockPlacementRule(block);
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boolean canPlace = true;
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if (blockPlacementRule != null) {
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canPlace = blockPlacementRule.canPlace(instance, blockPosition);
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Set<Entity> entities = instance.getChunkEntities(chunk);
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boolean intersect = false;
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if (block.isSolid()) {
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for (Entity entity : entities) {
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intersect = entity.getBoundingBox().intersect(blockPosition);
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if (intersect)
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break;
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}
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}
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player.callEvent(PlayerBlockPlaceEvent.class, playerBlockPlaceEvent);
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if (!playerBlockPlaceEvent.isCancelled() && canPlace) {
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instance.setBlock(blockPosition, material.getBlock());
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if (playerBlockPlaceEvent.doesConsumeBlock()) {
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if (!intersect) {
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PlayerBlockPlaceEvent playerBlockPlaceEvent = new PlayerBlockPlaceEvent((short) 10, blockPosition, packet.hand);
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playerBlockPlaceEvent.consumeBlock(player.getGameMode() != GameMode.CREATIVE);
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StackingRule stackingRule = usedItem.getStackingRule();
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ItemStack newUsedItem = stackingRule.apply(usedItem, stackingRule.getAmount(usedItem) - 1);
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// BlockPlacementRule check
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BlockManager blockManager = MinecraftServer.getBlockManager();
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BlockPlacementRule blockPlacementRule = blockManager.getBlockPlacementRule(block);
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boolean canPlace = true;
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if (blockPlacementRule != null) {
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canPlace = blockPlacementRule.canPlace(instance, blockPosition);
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}
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if (hand == Player.Hand.OFF) {
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playerInventory.setItemInOffHand(newUsedItem);
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} else { // Main
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playerInventory.setItemInMainHand(newUsedItem);
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player.callEvent(PlayerBlockPlaceEvent.class, playerBlockPlaceEvent);
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if (!playerBlockPlaceEvent.isCancelled() && canPlace) {
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instance.setBlock(blockPosition, material.getBlock());
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if (playerBlockPlaceEvent.doesConsumeBlock()) {
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StackingRule stackingRule = usedItem.getStackingRule();
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ItemStack newUsedItem = stackingRule.apply(usedItem, stackingRule.getAmount(usedItem) - 1);
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if (hand == Player.Hand.OFF) {
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playerInventory.setItemInOffHand(newUsedItem);
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} else { // Main
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playerInventory.setItemInMainHand(newUsedItem);
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}
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}
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} else {
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refreshChunk = true;
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}
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} else {
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refreshChunk = true;
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@ -56,6 +56,12 @@ public class BlockPosition {
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this.z = z;
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}
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public int getDistance(BlockPosition blockPosition) {
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return Math.abs(getX() - blockPosition.getX()) +
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Math.abs(getY() - blockPosition.getY()) +
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Math.abs(getZ() - blockPosition.getZ());
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}
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public BlockPosition clone() {
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return new BlockPosition(x, y, z);
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}
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