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Remove confusing comment
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@ -4,15 +4,15 @@ import com.extollit.gaming.ai.path.HydrazinePathFinder;
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import com.extollit.gaming.ai.path.PathOptions;
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import com.extollit.gaming.ai.path.model.IPath;
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import net.minestom.server.collision.CollisionUtils;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.LivingEntity;
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import net.minestom.server.instance.Chunk;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.WorldBorder;
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import net.minestom.server.utils.chunk.ChunkUtils;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.utils.position.PositionUtils;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -76,8 +76,6 @@ public class Navigator {
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// Prevent ghosting
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final var physicsResult = CollisionUtils.handlePhysics(entity, new Vec(speedX, speedY, speedZ));
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// Will move the entity during Entity#tick
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entity.refreshPosition(physicsResult.newPosition());
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}
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