themode
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669e7ea711
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Prevent important biome fields from being null
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2020-11-14 01:06:04 +01:00 |
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themode
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2ea2efb5a2
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Comments for packet handler getter
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2020-11-14 00:26:15 +01:00 |
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themode
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6586ca39bc
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Added MinecraftServer#getPacketProcessor and allow to override client packet and instantiate packet instance from an id
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2020-11-14 00:20:19 +01:00 |
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themode
|
a1fd711b85
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Created DebugUtils
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2020-11-13 21:57:45 +01:00 |
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themode
|
ade727cd0f
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Cleanup + created SingleThreadProvider
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2020-11-13 19:43:22 +01:00 |
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themode
|
451402ed4f
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Removed guava
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2020-11-13 09:57:29 +01:00 |
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themode
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7ccacd78f3
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Dependencies update
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2020-11-13 09:56:28 +01:00 |
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themode
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47045252e5
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PacketUtils comment
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2020-11-13 09:17:53 +01:00 |
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themode
|
2d009e19a7
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Added KQueue support on OSX + netty version update
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2020-11-13 08:39:05 +01:00 |
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themode
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1bf8c5f89b
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Fixed time packet being sent every tick (should be every second now)
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2020-11-13 07:45:35 +01:00 |
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themode
|
c60f625c55
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Revamp of the packet sending code, added possibility to have listeners for outgoing packets
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2020-11-13 07:43:35 +01:00 |
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themode
|
3c2c7acb0b
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Optimize PaletteStorage operations
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2020-11-13 03:57:13 +01:00 |
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themode
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0ae656c1f2
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Prevent placing blocks above y=255
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2020-11-13 03:51:02 +01:00 |
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themode
|
72d941bc74
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Prevent corrupted item stack from crashing the server
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2020-11-13 03:39:00 +01:00 |
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themode
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1e30283733
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Fixed palette breaking with a Y below 0
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2020-11-13 03:29:09 +01:00 |
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themode
|
0ab9c79a28
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Prevent array resizing during server tick
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2020-11-13 03:26:35 +01:00 |
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themode
|
f24ae00c8f
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Enable packet rate limit by default with a value of 300
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2020-11-13 02:07:01 +01:00 |
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themode
|
a992dc1ff9
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Removed confusing BinaryReader method
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2020-11-13 02:02:52 +01:00 |
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themode
|
02f507d5ad
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Server shouldn't crash/lag when receiving a string too big
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2020-11-13 01:53:55 +01:00 |
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themode
|
674e1079dd
|
Added max packet size condition
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2020-11-13 01:34:25 +01:00 |
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themode
|
373a1cf3a7
|
Removed TODO
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2020-11-13 00:31:04 +01:00 |
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themode
|
13932a6ca3
|
Removed RichMessage format retention, should be done manually. + cleanup
|
2020-11-13 00:28:22 +01:00 |
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themode
|
d3d3cc6553
|
Each chunk section gets its own palette, should decrease memory usage on vanilla-like worlds
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2020-11-12 22:41:41 +01:00 |
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themode
|
e9d7de834f
|
Updated README.md to include semi-ViaBackwards support
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2020-11-12 19:28:35 +01:00 |
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themode
|
5d8b8666f2
|
More PaletteStorage comments
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2020-11-12 08:23:37 +01:00 |
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themode
|
6e77bb8358
|
Improved demo commands clarity
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2020-11-12 03:09:36 +01:00 |
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themode
|
60d01fab11
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Fix main loop sleep
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2020-11-12 00:56:36 +01:00 |
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themode
|
041bc721c8
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Cleanup UpdateManager
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2020-11-12 00:18:36 +01:00 |
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themode
|
46bf69c9e2
|
PaletteStorage comments
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2020-11-11 21:44:32 +01:00 |
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themode
|
1d7db5e211
|
Added dynamic palette resizing
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2020-11-11 21:35:20 +01:00 |
|
Eoghanmc22
|
a7a390307c
|
Corrected bitwise palette code and some bugs.
|
2020-11-11 14:28:59 -05:00 |
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themode
|
babc6e35ba
|
Fixed palette
|
2020-11-11 17:30:18 +01:00 |
|
themode
|
55cddf6b78
|
Added palette
|
2020-11-11 17:13:36 +01:00 |
|
themode
|
00656d96e0
|
Cleanup
|
2020-11-11 08:16:42 +01:00 |
|
themode
|
93bae25085
|
Custom blocks also use a PaletteStorage object, removed StaticChunk since memory is not an issue anymore
|
2020-11-11 07:29:07 +01:00 |
|
themode
|
4dfe01ea2f
|
WIP PaletteStorage (only works with Bits per entry of 15)
|
2020-11-11 06:06:28 +01:00 |
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themode
|
b6bf6a17ba
|
Merge branch 'master' into test-palette
# Conflicts:
# src/main/java/net/minestom/server/instance/DynamicChunk.java
|
2020-11-11 04:27:03 +01:00 |
|
themode
|
dde3430010
|
ArgumentRelative comment
|
2020-11-11 04:24:09 +01:00 |
|
themode
|
d520a0ebc4
|
Created ArgumentRelativeVec to prevent code duplication
|
2020-11-11 03:31:15 +01:00 |
|
themode
|
6cbe656b15
|
Added "semi-relative" location argument support
|
2020-11-11 02:11:28 +01:00 |
|
themode
|
99d27b78c4
|
Fixed NbtDataImpl not working in creative mode
|
2020-11-11 00:29:06 +01:00 |
|
themode
|
78bf5dda05
|
Comments for the relative location arguments
|
2020-11-10 23:31:35 +01:00 |
|
themode
|
ad357d70fc
|
Added ArgumentRelativeBlockPosition, ArgumentRelativeVec3 and ArgumentRelativeVec2
|
2020-11-10 23:16:35 +01:00 |
|
themode
|
bbf9f92b52
|
Added bungee forwarding support
|
2020-11-10 21:38:08 +01:00 |
|
themode
|
bcee5424dc
|
Fixed copied packets and compression using velocity forwarding
|
2020-11-10 21:14:24 +01:00 |
|
themode
|
f2e52ff463
|
Send an EntityMovementPacket every tick if the player did not move since the last one
|
2020-11-10 18:13:24 +01:00 |
|
themode
|
3ddca82aaa
|
Cleanup 2
|
2020-11-10 08:01:27 +01:00 |
|
themode
|
68bb479f4a
|
Cleanup
|
2020-11-10 07:42:11 +01:00 |
|
themode
|
c6c8f6b9d6
|
Usage comments for VelocityProxy
|
2020-11-10 00:13:57 +01:00 |
|
themode
|
7db94f3a65
|
Support for velocity modern forwarding
|
2020-11-09 23:48:34 +01:00 |
|