Commit Graph

1132 Commits

Author SHA1 Message Date
themode
c755dcfb0c Prevent permanent loop for console commands 2020-11-17 02:43:20 +01:00
themode
ddaa3a6678 Prevent potential synchronization issue while removing client cache 2020-11-17 01:33:12 +01:00
themode
8b526bcabe Decrease compression level to 3 2020-11-16 17:42:37 +01:00
themode
12822c508f Cleanup 2020-11-16 17:36:31 +01:00
themode
392e702108 Improving chunk generation performance 2020-11-16 17:02:40 +01:00
themode
d4637f328b Fix server ping 2020-11-16 12:44:20 +01:00
themode
a5839ae1c8 PacketListenerManager#processServerPacket comment 2020-11-16 12:25:13 +01:00
themode
798b5d4853 Only flush during player update 2020-11-16 12:03:22 +01:00
themode
540405e796 Optimized PacketCompressor 2020-11-16 11:41:03 +01:00
themode
310733b747 Fixed stacking not working with NbtDataImpl 2020-11-16 07:40:45 +01:00
themode
3db53a798f Removed lombok dependency 2020-11-16 03:10:51 +01:00
themode
11f1a5380c Fix data file not being generated in TestLootTables 2020-11-16 00:46:46 +01:00
themode
6fbea18b41 Javadoc clarification 2020-11-16 00:04:27 +01:00
themode
a8ef335ac5 Added docs folder for GitHub Pages 2020-11-15 23:39:49 +01:00
themode
beebf18af2 Fixed the chunk generator not being executed when no populator is defined 2020-11-15 10:44:11 +01:00
themode
f1d046753c Added info about chunk potential memory leak 2020-11-15 08:33:03 +01:00
themode
2285c9622a If the garbage collector is happy, everyone is - TheMode 2020-11-15 08:03:33 +01:00
themode
47a18fc305 Created PaletteStorage#clean 2020-11-15 05:12:28 +01:00
themode
f67328c7a7 Clarify that entity ids are unique server-wide 2020-11-14 23:24:16 +01:00
themode
44fbeaa2d8 Use player respawnPosition in the SpawnPosition packet 2020-11-14 23:21:47 +01:00
themode
4353e10741 Added bungee skin/uuid forwarding 2020-11-14 23:18:52 +01:00
themode
ae8a182eb8 Read player skin from velocity 2020-11-14 22:13:01 +01:00
themode
1d1e82aeb3 Prevent infinite load screen when not teleporting the player on spawning 2020-11-14 21:45:30 +01:00
themode
ea6981c4b0 Space cleanup 2020-11-14 21:05:23 +01:00
themode
0abedd7453 Optimization to prevent permanent map lookup 2020-11-14 09:02:29 +01:00
themode
648cad85c2 Entity implements now PermissionHandler 2020-11-14 07:09:36 +01:00
themode
da94942bad Created PermissionHandler 2020-11-14 07:06:46 +01:00
themode
868f921b94 Better warning message when a packet is not fully read 2020-11-14 05:33:24 +01:00
themode
facc43e550 Added OptifineSupport for fast fix 2020-11-14 04:09:38 +01:00
themode
0d3ef8e7a3 Synchronize biome registration 2020-11-14 03:21:16 +01:00
themode
a56a9aba3e Clarification for FakePlayer#initPlayer about player registration 2020-11-14 02:30:42 +01:00
themode
597f292c16 Synchronize BlockManager registration methods 2020-11-14 01:47:25 +01:00
themode
1a8baf36f6 Prevent command override using CommandManager 2020-11-14 01:39:51 +01:00
themode
669e7ea711 Prevent important biome fields from being null 2020-11-14 01:06:04 +01:00
themode
2ea2efb5a2 Comments for packet handler getter 2020-11-14 00:26:15 +01:00
themode
6586ca39bc Added MinecraftServer#getPacketProcessor and allow to override client packet and instantiate packet instance from an id 2020-11-14 00:20:19 +01:00
themode
a1fd711b85 Created DebugUtils 2020-11-13 21:57:45 +01:00
themode
ade727cd0f Cleanup + created SingleThreadProvider 2020-11-13 19:43:22 +01:00
themode
47045252e5 PacketUtils comment 2020-11-13 09:17:53 +01:00
themode
2d009e19a7 Added KQueue support on OSX + netty version update 2020-11-13 08:39:05 +01:00
themode
1bf8c5f89b Fixed time packet being sent every tick (should be every second now) 2020-11-13 07:45:35 +01:00
themode
c60f625c55 Revamp of the packet sending code, added possibility to have listeners for outgoing packets 2020-11-13 07:43:35 +01:00
themode
3c2c7acb0b Optimize PaletteStorage operations 2020-11-13 03:57:13 +01:00
themode
0ae656c1f2 Prevent placing blocks above y=255 2020-11-13 03:51:02 +01:00
themode
72d941bc74 Prevent corrupted item stack from crashing the server 2020-11-13 03:39:00 +01:00
themode
1e30283733 Fixed palette breaking with a Y below 0 2020-11-13 03:29:09 +01:00
themode
0ab9c79a28 Prevent array resizing during server tick 2020-11-13 03:26:35 +01:00
themode
f24ae00c8f Enable packet rate limit by default with a value of 300 2020-11-13 02:07:01 +01:00
themode
a992dc1ff9 Removed confusing BinaryReader method 2020-11-13 02:02:52 +01:00
themode
02f507d5ad Server shouldn't crash/lag when receiving a string too big 2020-11-13 01:53:55 +01:00