themode
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47447706b0
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Fix Player#kick ignoring the kicking text
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2021-01-04 23:15:41 +01:00 |
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themode
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7019b7da85
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Fix onGround field and gravityTickCount
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2021-01-04 03:04:45 +01:00 |
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Matt Worzala
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46ac38d5b3
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Change ColoredText usages to JsonMessage
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2020-12-31 13:53:21 -05:00 |
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themode
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835a769080
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Implement entity eye height based on boundingbox
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2020-12-29 20:42:41 +01:00 |
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themode
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8b9836d82a
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Set Player eye height to 1.62
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2020-12-29 18:12:25 +01:00 |
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themode
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8da6148152
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PlayerInventory field in player is now protected, to allow unsafe modifications when extending the class
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2020-12-29 16:42:07 +01:00 |
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Matt Worzala
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460b177866
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Set player bounding box size to 0.6.
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2020-12-28 14:16:43 -05:00 |
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themode
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87e8e550f1
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Don't add players to the waiting list in the constructor, but in the registration method
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2020-12-28 12:41:15 +01:00 |
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themode
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22aa9d01ed
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Do not size the string in sendPluginMessage
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2020-12-28 10:40:50 +01:00 |
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themode
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28c5e39f8b
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Pre login event is now async
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2020-12-27 22:16:19 +01:00 |
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themode
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557ec7ca83
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Fix auto viewable during viewers refresh
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2020-12-23 10:51:59 +01:00 |
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themode
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18eab183a0
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Auto entity viewing cleanup
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2020-12-23 10:40:50 +01:00 |
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themode
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b5feb35619
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Added PlayerDeathEvent to change the death message/text
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2020-12-22 05:26:37 +01:00 |
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themode
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943aae7397
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Do not send gamemode related packets before the player spawn
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2020-12-18 00:57:23 +01:00 |
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themode
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5224eecdd1
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Event unification (type-specific event, CancellableEvent is now an interface)
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2020-12-16 03:21:59 +01:00 |
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themode
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7750934a3f
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Small cleanup
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2020-12-16 00:13:40 +01:00 |
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themode
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7bcca8ff9f
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Rename the walkingSpeed ability to fieldViewModifier, the movement speed attribute should be used instead for speed
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2020-12-15 13:41:42 +01:00 |
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themode
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69adb67394
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Compute the tags packet only once to improve performance on high connection traffic
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2020-12-15 06:21:59 +01:00 |
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R0bbyYT
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a51e1a8484
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See commit 4ae623cd , but without the Google code formatting
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2020-12-13 23:31:37 +01:00 |
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themode
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2fa0f5a417
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Revert "Fixes an issue when a player is in another team that this player is not showed in his team for other players"
This reverts commit 4ae623cd
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2020-12-13 23:01:01 +01:00 |
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R0bbyYT
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4ae623cdab
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Fixes an issue when a player is in another team that this player is not showed in his team for other players
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2020-12-13 15:00:48 +01:00 |
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Felix Cravic
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c8154b564f
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Fixed EntitySoundEffectPacket name
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2020-12-12 05:52:03 +01:00 |
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Felix Cravic
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ac8ba3ab10
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Fixed ItemDropEvent and PickupItemEvent constructor + changed PlayerInit event registration to use the global event handler
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2020-12-11 04:34:08 +01:00 |
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Felix Cravic
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f7c05a445e
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Remove #copy
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2020-12-09 21:34:53 +01:00 |
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Felix Cravic
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42cedf3fbf
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Use Guava to initialize concurrent linked queues
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2020-12-08 09:36:19 +01:00 |
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Felix Cravic
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fec23a9783
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Improve grouped packet performance
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2020-12-08 09:13:22 +01:00 |
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Felix Cravic
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1f1bd348b5
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Fix player teleport being teleported inside a block
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2020-12-05 17:14:10 +01:00 |
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Felix Cravic
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59b4b7996d
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Do not retrieve all chunks when teleporting in the same chunk
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2020-12-05 16:16:25 +01:00 |
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Felix Cravic
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f7753ab447
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#showPlayer cleanup
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2020-12-05 16:09:08 +01:00 |
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Felix Cravic
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d61a598c94
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Prevent players being disconnected two times during a clean stop, also made shutdown tasks being executed in a single thread
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2020-12-02 21:28:36 +01:00 |
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KrystilizeNevaDies
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936f7b9392
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Add direct playSound variant
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2020-12-03 00:08:09 +10:00 |
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Felix Cravic
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181f20289c
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Cleanup for the sound code, and comment for PlayerLoginEvent about not working player methods
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2020-12-02 14:36:54 +01:00 |
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Felix Cravic
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d0ad143c0f
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Prevent dropping air
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2020-11-29 16:41:56 +01:00 |
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Felix Cravic
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63196e024b
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Fixed EntityTeleportPacket being sent for every position fields modification and use a proper entity movement packet instead of velocity
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2020-11-26 12:46:49 +01:00 |
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Eoghanmc22
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296d645400
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Merge branch 'master' of https://github.com/Minestom/Minestom
Conflicts:
src/main/java/net/minestom/server/benchmark/BenchmarkManager.java
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2020-11-25 11:29:50 -05:00 |
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Felix Cravic
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049e3b8495
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Position in Player#setInstance can be null
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2020-11-25 12:21:29 +01:00 |
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Felix Cravic
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ab73b0fa3e
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Player#setInstance can now take an optional Position parameter
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2020-11-25 12:12:58 +01:00 |
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Felix Cravic
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7bbb095156
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Fixed Player#setInstance not refreshing chunks when already in an instance
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2020-11-24 22:56:12 +01:00 |
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Eoghanmc22
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a934df2af2
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Merge branch 'master' of https://github.com/Minestom/Minestom
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2020-11-22 08:59:52 -05:00 |
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themode
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2d7b4360c2
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Fixed non-0 respawn point
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2020-11-22 14:11:18 +01:00 |
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themode
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acc013be6a
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Fixed glitched chunks when teleporting a player + divided teleportation count by 2 during first join
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2020-11-22 13:56:36 +01:00 |
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Eoghanmc22
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04fc38a14f
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Merge branch 'master' of https://github.com/Minestom/Minestom
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2020-11-21 14:59:17 -05:00 |
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themode
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48b637cbc8
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Fixed player spawn when a respawn point is not specified
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2020-11-21 20:56:32 +01:00 |
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Eoghanmc22
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f2f0625666
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Merge branch 'master' of https://github.com/Minestom/Minestom
Conflicts:
src/test/java/demo/PlayerInit.java
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2020-11-21 13:23:16 -05:00 |
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themode
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6ecf53c863
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Increased player synchronization group from 50 to 75
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2020-11-21 08:14:25 +01:00 |
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themode
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500fc2e903
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Fixed chunk being asked two times
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2020-11-21 08:06:04 +01:00 |
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themode
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404ddb5bf9
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Added a new item data ownership system, replacing the old nbt consumer and NbtDataImpl
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2020-11-21 06:37:44 +01:00 |
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Eoghanmc22
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62663ccb64
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Merge branch 'master' of https://github.com/Minestom/Minestom
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2020-11-20 13:38:41 -05:00 |
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themode
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2ae602df87
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Rollback teleportation to respawn point
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2020-11-20 19:23:50 +01:00 |
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Eoghanmc22
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9a64a0a409
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Merge branch 'master' of https://github.com/Minestom/Minestom
Conflicts:
src/main/java/net/minestom/server/entity/Player.java
src/main/java/net/minestom/server/network/player/NettyPlayerConnection.java
src/main/java/net/minestom/server/utils/PacketUtils.java
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2020-11-20 08:56:58 -05:00 |
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