MobArena/resources/res/waves.yml

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recurrent:
def1:
type: default
priority: 1
frequency: 1
monsters:
zombies: 10
skeletons: 10
spiders: 10
creepers: 10
wolves: 10
spec1:
type: special
priority: 2
frequency: 4
monsters:
powered-creepers: 10
zombie-pigmen: 10
angry-wolves: 10
blazes: 10
single:
swarm1:
type: swarm
wave: 6
monster: slime
amount: low
boss1:
type: boss
wave: 10
monster: cave_spider
health: high
abilities: arrows, root-target, throw-nearby