MobArena/docs/user/announcements.rst

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Announcement strings
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MobArena supports custom strings for announcement and messages. This lets you
create custom messages unique to your server based on certain actions, like a
game ending. The ``announcements.yml`` file stores MobArena announcement and
message strings. [#]_
.. [#] Default strings are found in the `Msg.java`_ class
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Color support
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Color codes are supported. **To add color to a message**, use an ampersand
(``&``) followed by a valid color code. `Color codes`_ are available in the
Gamepedia Minecraft wiki. Examples are in the default file.
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Variables
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Some announcements use a variable. In the string, variables are represented by a
percent sign (``%``). Remove it if you do not want a variable in the message.
There are some limitations to variables:
- Not possible to add variables to announcements that don't take them by default
- Announcements that take one variable cannot take more than that variable
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Disable an announcement
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If you want to **disable a specific announcement**, set its value to two single
quotes (``''``). MobArena ignores announcements set to an empty value. To
disable one, you must override it. Deleting the option does not disable an
announcement since MobArena adds them in by default.
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Examples
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Three examples below show all of the features explained above.
.. code-block:: yaml
:emphasize-lines: 2, 5, 8
# Use a red message for the start of a new game
arena-start: 'Let the games begin! &cMay the odds be ever in your favor!'
# Use a variable for the number of seconds until the game begins
arena-auto-start: 'Arena will auto-start in &c%&r seconds.'
# Turn off the golem-died message
golem-died: ''
.. _`Msg.java`: https://github.com/garbagemule/MobArena/blob/master/src/main/java/com/garbagemule/MobArena/Msg.java
.. _`color codes`: https://minecraft.gamepedia.com/Formatting_codes#Color_codes