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Make pet names per-class configurable.
Adds a new optional `pet-name` property to arena class configurations that lets server owners set a custom pet name template instead of the hardcoded "<player>'s pet". This allows for translation and color coding. To accommodate setups where the player's "display name" isn't a good fit, e.g. because it is too long, the more generic "player name" is available for use instead. Closes #595 Co-authored-by: Bobcat00 <Bobcat00@users.noreply.github.com> Co-authored-by: Andreas Troelsen <garbagemule@gmail.com>
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@ -13,6 +13,7 @@ These changes will (most likely) be included in the next version.
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## [Unreleased]
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### Added
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- New monster variant `angry-bees` can be used to spawn angry bees.
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- Pet names are now per-class configurable via the optional `pet-name` property, which defaults to `<display-name>'s pet` (the `<player-name>` variable is also supported).
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- (API) MobArena's internal command handler now supports registering pre-instantiated subcommand instances. This should make it easier for extensions to avoid the Singleton anti-pattern for command dependencies.
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- (API) MobArena now fires MobArenaPreReloadEvent and MobArenaReloadEvent before and after, respectively, reloading its config-file. This should allow extensions and other plugins to better respond to configuration changes.
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@ -27,6 +27,7 @@ public class ArenaClass
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private boolean unbreakableWeapons, unbreakableArmor;
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private Thing price;
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private Location classchest;
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private String petName;
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/**
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* Create a new, empty arena class with the given name.
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@ -146,6 +147,14 @@ public class ArenaClass
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this.effects = effects;
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}
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public String getPetName() {
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return this.petName;
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}
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public void setPetName(String petName) {
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this.petName = petName;
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}
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public boolean hasPermission(Player p) {
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String key = "mobarena.classes." + slug;
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if (p.isPermissionSet(key)) {
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@ -393,6 +393,10 @@ public class ArenaMasterImpl implements ArenaMaster
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throw new ConfigError("Failed to parse classchest location for class " + classname + " because: " + e.getMessage());
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}
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// Load pet name
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String petName = section.getString("pet-name", "<display-name>'s pet");
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arenaClass.setPetName(petName);
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// Finally add the class to the classes map.
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classes.put(arenaClass.getSlug(), arenaClass);
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return arenaClass;
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@ -1,6 +1,7 @@
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package com.garbagemule.MobArena;
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import com.garbagemule.MobArena.framework.Arena;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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@ -42,11 +43,11 @@ public class SpawnsPets {
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}
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for (Map.Entry<Material, EntityType> entry : materialToEntity.entrySet()) {
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spawnPetsFor(player, arena, entry.getKey(), entry.getValue());
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spawnPetsFor(player, arena, entry.getKey(), entry.getValue(), ac.getPetName());
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}
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}
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private void spawnPetsFor(Player player, Arena arena, Material material, EntityType entity) {
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private void spawnPetsFor(Player player, Arena arena, Material material, EntityType entity, String petName) {
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PlayerInventory inv = player.getInventory();
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int index = inv.first(material);
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@ -57,8 +58,14 @@ public class SpawnsPets {
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int amount = inv.getItem(index).getAmount();
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for (int i = 0; i < amount; i++) {
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Entity pet = arena.getWorld().spawn(player.getLocation(), entity.getEntityClass());
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pet.setCustomName(player.getDisplayName() + "'s pet");
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pet.setCustomNameVisible(true);
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if (!petName.isEmpty()) {
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String resolved = petName
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.replace("<player-name>", player.getName())
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.replace("<display-name>", player.getDisplayName());
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String colorized = ChatColor.translateAlternateColorCodes('&', resolved);
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pet.setCustomName(colorized);
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pet.setCustomNameVisible(true);
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}
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if (pet instanceof Tameable) {
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Tameable tameable = (Tameable) pet;
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tameable.setTamed(true);
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