Andreas Troelsen
c979c0643f
Bump version to 0.97.6.
2017-02-18 04:01:37 +01:00
Andreas Troelsen
9b1866e6cc
Replace spaces in class names when toLowerCase'ing them.
2017-02-18 03:36:35 +01:00
Andreas Troelsen
fbe80d7ee6
Use config-file names for classes in messages.
2017-02-18 03:34:28 +01:00
Andreas Troelsen
692d7f52dc
Add support for a per-arena default class.
2017-02-18 03:27:50 +01:00
Andreas Troelsen
d2fd8b4fc2
Add support for bringing your own items into the arena.
...
This implementation uses a sublcass of ArenaClass to make an implicit My Items class, which restores the player's inventory when granting items.
2017-02-18 03:27:10 +01:00
Andreas Troelsen
51f907218e
Use a hardcoded potion map to deal with potion metas. Fixes #312 #343
...
Thanks slipcor!
2017-02-18 02:43:12 +01:00
Andreas Troelsen
48a85a7e85
Use a copy of the block list in BlockExplodeEvent for the fake EntityExplodeEvent. Fixes #356
...
The blockList() call returns the actual List<Block> object in the explode event, which means it'll be shared between the the fake event and the original event. As a result, the call to blockList().clear() will clear the shared list, and the following call to blockList().addAll(fake.blockList()) results in trying to add the empty list to itself.
This commit makes sure to copy the original event's block list before sending it to the fake event.
2017-02-14 17:26:20 +01:00
Andreas Troelsen
c66321ec78
Remove over-dramatic warning about harmless state inconsistency in start timers. Fixes #317
...
Okay, "Fixes" would be lying, and that's terrible, but here's something to help you shrug it off: The timer module is a bit of a mess, and since there isn't actually anything "dangerous" about this, let's just calm our tits and focus on other stuff.
2017-02-10 21:47:41 +01:00
Andreas Troelsen
f40e54f8bb
Minor refactoring of class chests handling. Fixes #318
2017-02-10 21:40:02 +01:00
Andreas Troelsen
acbeb3d77f
Guard against null scores for players who manage to die in the lobby. Fixes #319
2017-02-10 21:32:56 +01:00
Andreas Troelsen
7e049cdae6
Ignore off-hand interactions for class signs and ready blocks. Fixes #340
2017-02-10 15:52:44 +01:00
Andreas Troelsen
b7472dbc94
Prevent mobs from picking up dropped items and blocks. Fixes #344
2017-02-10 15:45:12 +01:00
Andreas Troelsen
2de5fbf296
Bump version to 0.97.5.
2016-12-30 01:43:53 +01:00
Andreas Troelsen
788cfefa00
Give all mounts saddles - not just the normal horses.
2016-12-30 01:32:16 +01:00
Andreas Troelsen
fb1a87f71b
Make sure all mounts are invincible, not just normal horses.
2016-12-30 01:11:56 +01:00
Andreas Troelsen
b40b73ea25
Remove support for llamas as mounts (they can't be controlled so no point yet).
2016-12-30 00:34:56 +01:00
Andreas Troelsen
41f0a892c4
Refactor mount spawning due to API changes; fixes an exception thrown when trying to use barding on non-normal horses.
...
This commit adds support for llamas and removes barding and saddles from non-horse mounts.
2016-12-29 21:56:29 +01:00
garbagemule
df43712964
Remove Shulker bullets on session cleanup.
2016-12-29 17:56:43 +01:00
garbagemule
8705b5c9f7
Add support for off-hand items.
2016-12-29 17:56:32 +01:00
garbagemule
558681a2f2
Remove redundant setContents() calls from class chest handlers.
...
Before, these redundant calls didn't really do anything. Now they mess everything up, because setContents() doesn't set inventory contents only, but the entire inventory instead, because that's so super useful. Well done, boys!
#notsalty
2016-12-29 17:55:46 +01:00
garbagemule
93ce8b9667
Fix Spigot's semi-breaking inventory change.
...
Because it is clearly impossible to change JavaDocs to correctly describe what a method does, the method setContents() has now been changed to a useless, over-aggressive, inventory-wiping piece of junk that must be invoked before anything else. This commit ensures that armor contents are set after the setContents() method is called, overwriting the nulls that the setContents() method creates.
2016-12-29 17:55:30 +01:00
Andreas Troelsen
847726a29a
Bump version to 0.97.4.
2016-12-17 02:39:15 +01:00
Andreas Troelsen
11fb0ed573
Give strays a bow just like their normal skeleton friends.
2016-12-17 01:58:46 +01:00
garbagemule
60a173d447
Merge pull request #327 from slipcor/offhand-2
...
Ignore off-hand interact events in Setup Mode (since Minecraft/Spigot 1.9). Fixes #299
2016-12-17 01:44:43 +01:00
garbagemule
65f33ae1a4
Merge pull request #328 from slipcor/empty-inventory
...
Always check for both null stacks and "air stacks" (ItemStack ID 0) when checking for empty inventories. Fixes #302
2016-12-17 01:43:46 +01:00
garbagemule
bc7c321d28
Merge pull request #329 from slipcor/pets-2
...
Make pets (ocelots included) sit before teleporting players to the lobby. Fixes #247
2016-12-17 01:41:55 +01:00
garbagemule
50a14a68a1
Merge pull request #331 from slipcor/skeleton
...
Explicitly give skeletons a brand new bow to prevent them from running around punching with the bow they already have.
2016-12-17 01:40:10 +01:00
slipcor
333a23ecdd
fix skeletons only punching with the bow they already have by giving them a new one
2016-12-16 20:36:57 +01:00
slipcor
f81921efcd
address github issue #247 (sit pets before teleporting) and include cats/ocelots as pets
2016-12-15 22:32:55 +01:00
Andreas Troelsen
98e4c03085
Bump version to 0.97.3.
2016-12-15 21:36:32 +01:00
slipcor
cbac56e199
address github issue #302 (joining with empty inventory)
2016-12-15 20:08:00 +01:00
slipcor
e6e4782de8
address github issue #299 (ignore offhand interact events thrown since Spigot 1.9)
2016-12-15 18:49:30 +01:00
garbagemule
cad2b668d0
Merge pull request #325 from slipcor/master
...
update to Spigot 1.11, fix entity spawning errors, remove redundant d…
2016-12-15 13:32:40 +01:00
slipcor
3b88b889d6
update to Spigot 1.11, fix entity spawning errors, remove redundant definitions
2016-12-15 13:13:21 +01:00
garbagemule
dbff678660
Add support for killer bunnies.
2015-09-16 18:51:43 +02:00
garbagemule
23eeff69a3
Update pom.xml towards next release.
2015-08-23 15:35:49 +02:00
garbagemule
e4ddc653b6
Version 0.97.1
2015-08-23 15:35:16 +02:00
garbagemule
4d2b6927d4
Add support for elder guardians.
2015-08-23 15:34:22 +02:00
garbagemule
6d29f265a1
Update pom.xml towards next release.
2015-08-19 15:56:30 +02:00
garbagemule
f83e1b20fb
Version 0.97
2015-08-19 15:54:24 +02:00
garbagemule
3a20be3db9
Make root-target find the nearest ground block to root to.
2015-07-28 20:25:08 +02:00
garbagemule
f49fe0e33b
Add Mockito to POM.
2015-07-27 22:23:32 +02:00
garbagemule
119d92686a
Add JUnit and Hamcrest to POM, add linebreaks.
2015-07-21 15:55:02 +02:00
garbagemule
39196c7b61
Unwrap potential Player proxies in commands.
2015-07-17 17:50:51 +02:00
garbagemule
79ca18aa41
Fix default boss health value.
2015-07-17 16:41:58 +02:00
garbagemule
3e01070e9a
Use Spigot's Bukkit API instead of the Spigot API.
2015-07-17 16:28:44 +02:00
garbagemule
d32cd22a98
Make monster types case-insensitive.
2015-07-17 16:12:23 +02:00
garbagemule
a9eab13842
Fix Spigot block explosion issue.
2015-07-17 16:11:00 +02:00
garbagemule
95aebcf333
Merge branch 'ma-creature'
2015-07-17 04:45:57 +02:00
garbagemule
d3c5535f61
Cast null instead of creating a new set.
2015-07-17 04:45:48 +02:00