MobArena/resources/res/totals.yml
2011-07-31 21:26:18 +02:00

57 lines
1.5 KiB
YAML

### General data
### Statistics for overall information about the arena, such as
### times played, durations, max players seen, total kills, etc.
general-info:
total-games-played: 0
total-duration: 0:00:00
longest-session-duration: 0:00:00
most-players: 0
highest-wave-reached: 0
total-monsters-killed: 0
### Class specific data
### How many times has each class been played, and how many kills, how
### much damage, etc. does the class make/do/take.
classes:
overall-distribution:
# Percentages can be calculated with <classname> / total-count * 100.
total-count: 0
#classes:
# overall-distribution:
# total-count: 0
# archer:
# kills:
# damage-done:
# damage-taken:
# accuracy:
# knight:
# kills:
# damage-done:
# damage-taken:
# accuracy:
# ...
### Reward data
### Totals for all rewards given, perhaps good for balancing?
rewards:
total-given:
# This might be useless information, I don't know.
# Might have to make it data values instead of Material names?
money: 0
### Player data
### Total games played, kills, damage, swings and hits (for accuracy), and how
### many times the player has played as each class.
players: {}
# garbagemule:
# games-played: 5
# kills: 4
# damage-done: 251
# damage-taken: 102
# swings: 1820
# hits: 1214
# classes-played:
# archer: 2
# ...
# Agnate:
# ...