MobArena plugin for Minecraft
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Andreas Troelsen 9890c13391 Rewrite EntityTargetEvent handling.
This commit is a complete rewrite of the target event handling logic in
the ArenaListener class.

Instead of the complex, inconsistent code structure with too many line
breaks between control flow branches, we just have a thin logic wrapper
that delegates the event handling to smaller, more focused functions
that handle arena pets, arena monsters, and foreign entities on their
own.

A couple of auxiliary methods are introduced to try to limit the amount
of warnings produced by checking set membership with `contains()` when
the entity/target is an Entity and the collection is a sub type.

Fixes #572
2019-12-29 17:34:56 +01:00
.github Migrate to using multiple issue templates. 2018-06-16 17:13:40 +02:00
docs Update Commands documentation (#413) 2019-01-01 15:03:31 +01:00
src Rewrite EntityTargetEvent handling. 2019-12-29 17:34:56 +01:00
.gitignore Update .gitignore for Python virtualenvs (for docs) 2017-11-29 14:06:51 -05:00
.travis.yml Switch to openjdk8 in .travis.yml. 2019-08-03 23:12:58 +02:00
changelog.md Rewrite EntityTargetEvent handling. 2019-12-29 17:34:56 +01:00
LICENSE Add LICENSE 2018-04-27 16:32:02 +02:00
pom.xml Update to bStats 1.5. 2019-10-26 22:40:43 +02:00
README.md Update README with new Discord invite. 2018-09-23 16:21:43 +02:00

MobArena Build Status Documentation Status

MobArena is an arena-style minigame for Spigot-based Minecraft servers

Getting Started

If you don't want to compile the plugin yourself, grab a release artifact from one of these two sites:

The wiki here on Github should have all the information you need to get started using the plugin.

Getting Help

If you run into problems or need help with something, feel free to hop on the MobArena Discord server to have a chat: Instant Invite

Remember, though, that this communication channel is idle chat, which means you likely won't get a response immediately. It could take anything from a couple of seconds to a day, but your message will be seen.

Contributing

Found a bug, got a suggestion, or want to dig into the code base? There are many ways to contribute to the project!

Get started here: Contributing