The integration only works reliably with the `clear-wave-` settings set to `true`, because it relies on there being only one "current" wave. This is a fundamental issue with the way sessions run right now, and is another good example of why the Sessions Rework is necessary. It is possible to achieve the exact same functionality by just making a couple of Upgrade Waves before and after the waves that need to have limited skill sets (thanks Lucy). With just a couple of quality-of-life features like wave "triggers", it's possible to make things just the way they were with the integration, but by using some more general building blocks. Closes #609 |
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.github | ||
src | ||
.gitignore | ||
.travis.yml | ||
changelog.md | ||
LICENSE | ||
pom.xml | ||
README.md |
MobArena ![Build Status](https://travis-ci.org/garbagemule/MobArena.svg?branch=master)
MobArena is an arena-style minigame for Spigot-based Minecraft servers
Getting Started
If you don't want to compile the plugin yourself, grab a release artifact from one of these two sites:
The wiki here on Github should have all the information you need to get started using the plugin.
Getting Help
If you run into problems or need help with something, feel free to hop on the MobArena Discord server to have a chat: Instant Invite
Remember, though, that this communication channel is idle chat, which means you likely won't get a response immediately. It could take anything from a couple of seconds to a day, but your message will be seen.
Contributing
Found a bug, got a suggestion, or want to dig into the code base? There are many ways to contribute to the project!
Get started here: Contributing