MobArena plugin for Minecraft
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Andreas Troelsen d5676b7b74 Fix check for arena monsters in monster damage logic.
This commit changes how the final "catch all" works for incoming monster damage. Instead of checking if the damager entity is a LivingEntity, we check if it is a monster of the arena and then proceed as normal.

Note that this change may make it possible for monsters in the arena to take damage from non-arena entities. The so-called "catch all" doesn't really catch everything, but it does catch the infighting that it was designed to catch.

One "not thought of" damage source is that of player-made golems, so coincidentally, this commit fixes #550.
2019-07-25 23:15:05 +02:00
.github Migrate to using multiple issue templates. 2018-06-16 17:13:40 +02:00
docs Update Commands documentation (#413) 2019-01-01 15:03:31 +01:00
src Fix check for arena monsters in monster damage logic. 2019-07-25 23:15:05 +02:00
.gitignore Update .gitignore for Python virtualenvs (for docs) 2017-11-29 14:06:51 -05:00
.travis.yml Build against Java 8. 2018-04-17 18:18:05 +02:00
changelog.md Fix check for arena monsters in monster damage logic. 2019-07-25 23:15:05 +02:00
LICENSE Add LICENSE 2018-04-27 16:32:02 +02:00
pom.xml Bump version to 0.103.3 2019-04-23 12:42:17 +02:00
README.md Update README with new Discord invite. 2018-09-23 16:21:43 +02:00

MobArena Build Status Documentation Status

MobArena is an arena-style minigame for Spigot-based Minecraft servers

Getting Started

If you don't want to compile the plugin yourself, grab a release artifact from one of these two sites:

The wiki here on Github should have all the information you need to get started using the plugin.

Getting Help

If you run into problems or need help with something, feel free to hop on the MobArena Discord server to have a chat: Instant Invite

Remember, though, that this communication channel is idle chat, which means you likely won't get a response immediately. It could take anything from a couple of seconds to a day, but your message will be seen.

Contributing

Found a bug, got a suggestion, or want to dig into the code base? There are many ways to contribute to the project!

Get started here: Contributing