This commit changes how the final "catch all" works for incoming monster damage. Instead of checking if the damager entity is a LivingEntity, we check if it is a monster of the arena and then proceed as normal. Note that this change may make it possible for monsters in the arena to take damage from non-arena entities. The so-called "catch all" doesn't really catch everything, but it does catch the infighting that it was designed to catch. One "not thought of" damage source is that of player-made golems, so coincidentally, this commit fixes #550. |
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README.md |
MobArena
![Documentation Status](https://readthedocs.org/projects/mobarena/badge/?version=latest)
MobArena is an arena-style minigame for Spigot-based Minecraft servers
Getting Started
If you don't want to compile the plugin yourself, grab a release artifact from one of these two sites:
The wiki here on Github should have all the information you need to get started using the plugin.
Getting Help
If you run into problems or need help with something, feel free to hop on the MobArena Discord server to have a chat: Instant Invite
Remember, though, that this communication channel is idle chat, which means you likely won't get a response immediately. It could take anything from a couple of seconds to a day, but your message will be seen.
Contributing
Found a bug, got a suggestion, or want to dig into the code base? There are many ways to contribute to the project!
Get started here: Contributing